Anthropoid
Posts: 3107
Joined: 2/22/2005 From: Secret Underground Lair Status: offline
|
You'll probably get an onslaught of comments from this statement WebRider Lets just put it this way: War in the Pacific was the most complicated, realistic theatre level strategic computer-game simulation of ANY historical period ever. It appears AE has amplified that by several orders of magnitude. You literally are in control of every ship in the allied command in the theatre, every single battalion and division, ever squadron, etc. Some people call that a "game," but really it is more like a historical logistics simulator that allows for alternate outcomes. If you really are out to understand history, and the way in which fairly small decisions made by commanders, or small differences in unit composition/training/preparation can have magnified rippling effects, there is simply no game available that compares to WiTP. WiTP fans are called "gamers" but in fact they should probably be called fanatics or disciples or something like that. Playing these games is like working with spreadsheets, maps and paperwork to organize a military campaign that extends over half the Earth's surface. Some of us find that very fun, but it is almost nothing like playing a true "video game." Even LEARNING how to play WiTP is a serious challenge, let alone mastering play against the AI. Becoming a successful player againts a human in PBEM takes literally years for most people. Learning AE will be even more challenging. ETW is on the other hand an interactive cartoon in which (from what I hear) it is effectively impossible to lose to the AI, and a standard outcome is for any given European nation played by the human to conquer the world before 1850. Some people call that a "game," but really it is more like an interactive fantasy cartoon based on historical content. Both types of "games" have their place, but the idea that both should cost the same is probably not reasonable. Hope that helps to understand. quote:
ORIGINAL: WebRider I don't see them getting many new customers at this price point. 90 bucks is rather high. It is not even multiplayer via internet. The graphics look ok but I am amazed everyone is happy to pay 90 bucks. I don't know what I am missing evidently. Is there a way for Japan to win this game or will the U.S. absolutly win every game and it is just a matter of how long it takes? I don't mean to be negative, I was waiting for this one to be released but I was hoping for a reasonable price point at anround 50 bucks like most A games released into the market. Like I said new customers will be scarce. I know this goes against almosed every post on this thread but thats what I think about it. Empire Total War is only $29 now and when your looking for new blood or maybe your not, but when someone "new" is looking for a game what do you think will happen. I will be 97% of your sales will go to people who own War in the Pacific.
_____________________________
|