Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Port size

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Port size Page: [1]
Login
Message << Older Topic   Newer Topic >>
Port size - 7/29/2009 12:58:52 PM   
Jensemann

 

Posts: 11
Joined: 4/15/2009
From: Norway
Status: offline
Is it just me or is port size become insanly important compared to WITP?

So i have som questions regarding how to build up bases from "scratch". Which kind of transport ship is best suited to unload supplies at low level ports? is it the AKA? and should it be in "amphibious" mode? since it then stocks the supplies on the beach insteed then in the port.

and one last thing what is faster when building up both airfield and port? first building ports and then airfield or them both simuntainusly?

thanks for answers
Post #: 1
RE: Port size - 7/29/2009 1:08:11 PM   
John Lansford

 

Posts: 2662
Joined: 4/29/2002
Status: offline
Use an amphibious TF to unload at small ports; they will "assault" the port over the beach instead of waiting for their turn at the one pier.  That will mean the LCU's have to be in combat mode and IIRC you will need more ships to carry them, but that's the way it is.

As for which builds up first, from the limited results I've seen so far they appear to build at the same rate, assuming you've got enough supplies to build both.  The suggestion is to send a construction battalion first to a base with a low port and let them build it up.  That way you can unload supplies faster and bring in larger LCU's (base forces, etc) that can help build the airbase quicker.

(in reply to Jensemann)
Post #: 2
RE: Port size - 7/29/2009 1:15:20 PM   
Blackhorse


Posts: 1983
Joined: 8/20/2000
From: Eastern US
Status: offline
quote:

Is it just me or is port size become insanly important compared to WITP?


Yes, port size is insanely important.

For building a friendly "beach" into a port:

Amphib TF.
AKAs and APAs are best ships to carry supplies/men.
Bring an LCU with Naval Support! Try to have enough NS to bring the port value up to a 3 (or at least a 2).

Otherwise, you might still be unloading when "Little Boy" becomes a Mushroom.

_____________________________

WitP-AE -- US LCU & AI Stuff

Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
Moriarty: Crap!

(in reply to Jensemann)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Port size Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.641