Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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Much has been said in other threads dedicated to the DEI. As one who has assaulted through the DEI in both WitP and in AE, a few words now that I'm this deeply into the game: 1. One disadvantage to a major Allied concentration on the DEI is the distance to the big West Coast and Pearl Harbor shipyards. Sydney can handle everything up through CA, CVL, and CVE, but the CV and BB have to make the very long journey home. For instance, Prince of Wales, Indiana, and Washington took light to moderate damage, but they'll be absent from theater for about four or five months. That's not a decisive factor, in my opinion, but you need to bear it in mind. 2. A major advantage to a DEI concentration is, as everybody knows, the abundance of bases and potential bases. This can mutually benefit both sides many ways, but the Allies have one advantage in the ability to employ massed 4EB against a wide selection of important targets. This is of considerable benefit and can really drive a Japanese player nuts. 3. On the flip side, the Japanese Netty can be a real pain in the neck, though my experience is that bombers don't "like" to bypass forward bases strongly protected by CAP to strike at distant targets, so there is some freedom and security in ships moving along interior channels. A good for instance is the Torres Strait between Oz and New Guinea. I took and built up Merauke (NG's south coast) into a stout base with three or four fighters squadrons providing CAP. I did the same thing at Horn Island, Portland Roads, and Coen. As a result, Japanese bombers at places like Rabaul, Lae, and Port Moresby never flew a single mission against the vast amount of Allied shipping that transited the Straits. 4. While the DEI can be a tough route to take, I am more convinced than ever that it offers the best way for the Allied player to close with the enemy and engage in hand-to-hand fighting. By mid-43 and and later, attrition is a great thing and benefits the Allies. It's like Grant vs. Lee in the Wilderness and at Spotsylvania. Even if Grant takes more casualties, he can afford them; Lee can't. And, if you get a big jump on the Japanese player (ala Q-Ball) it's even more decisive. Either way, though, the Allied player is advancing right into the vitals and then can swing north for the Philippines, which in some ways is even more vital to Japan than is Java and Borneo.
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