floydg
Posts: 2052
Joined: 6/27/2004 From: Middletown, NJ Status: offline
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quote:
ORIGINAL: Moss Orleni quote:
ORIGINAL: floydg We can probably do this kind of export, but it would be low on our list, since other tools already do it. If you need the data, you can use WitPLoadAE. Now I'm a bit confused: WitPLoadAE extracts data from scenario files, not from save files, right? If there already is a tool that extracts raw data from save files, let me know because that is all I need! But to my knowledge, WitP Tracker is the only tool that extracts data from save files. And if you are interested in querying dynamic game information (fi a TFs current position), you'll be needing the save game file, no? Reason I thought it would be feasible to do raw data extracts in WitP Tracker, is that you already seem to have included lots of calculated data fields (ie derived from the file's original data structure) in WitP Tracker. So I thought the 'unmodified' data fields would be readily available as well. Assuming that the data structure in the save game file is equal to the one of the scenario file, one could read/query the save game data in the same way as the scenario data. Anyway, I very much appreciate your feedback and I hope you'll still consider including a 'save file data dump', Cheers, Moss I believe WitPLoad gets the data from the scenario file, which is essentially the same as the save at the very beginning of the scenario. Yes, we do have access to everything in the save file, but we're not going to dump everything out over and above what we do now for the CSV export. There is a lot of data in the save file that is not shown in the game, so we won't dump it out.
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