I just upgraded my game from 1.7.11.24 to 1.7.11.25.8 and the Aircraft P47D25 no longer show bombs when viewing the aircraft data from the squad/group screen, bombs still show in the aircraft type database screen.
I went back to an old save and old exe and the P47D25 fighters show bombs when viewing the squad/group screen! Don't know if this is just a display issue, planes can't use bombs or what other types of fighters/FB are effected.
I just upgraded my game from 1.7.11.24 to 1.7.11.25.8 and the Aircraft P47D25 no longer show bombs when viewing the aircraft data from the squad/group screen, bombs still show in the aircraft type database screen.
I went back to an old save and old exe and the P47D25 fighters show bombs when viewing the squad/group screen! Don't know if this is just a display issue, planes can't use bombs or what other types of fighters/FB are effected.
I don't fully understand, but I downloaded the install files again and reinstalled tracker and my turn files loaded, but with an error message. Seems to work fine now. I looked and the sizes and time stamps were all the same.
< Message edited by BillBrown -- 1/11/2016 3:40:24 AM >
Posts: 1277
Joined: 4/12/2012 From: Bedlington, Northumberland, UK Status: offline
Been using Tracker since it appeared, but some parts I look at more than others. Recently I have had a looksee at LCU production... And am puzzled by the colouring of the Id numbers? What's the significance of this anyone?
An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released
Coloring is based on how much supply is at the base the LCU is currently located in. - Black: not at a base, not active, or no supply - Green: at a base with > 20000 supply - Orange: at a base with > 10000 supply - Red: at a base with > 0 supply
Posts: 1277
Joined: 4/12/2012 From: Bedlington, Northumberland, UK Status: offline
Many thanks Floyd.
Roger
_____________________________
An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released
Got trouble myself, I tried to load a very old autosave and got this: D:\TRACKER>"C:\Progs (x86)\Java8\bin\java.exe" -Xms512m -Xmx768m -jar "WitPTrack er.jar" Initializing WitP Tracker AE database. WitP Tracker AE tables loaded in 6 seconds WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_411207.txt>: [CPT Jennings R. of 24th PG/20th PS bails o ut with WOUNDS but is RESCUED] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_411207.txt>: [ENS Blake N. of VP-23 Det 2 bails out but is RESCUED] Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String ind ex out of range: -2 at java.lang.String.substring(Unknown Source) at witptracker.TextFileHandler.LoadOperationsFile(TextFileHandler.java:1 735) at witptracker.Main.main(Main.java:259)
D:\TRACKER>pause Drücken Sie eine beliebige Taste . . . ********************* Now is the trouble the operations file or is it something else?
Got trouble myself, I tried to load a very old autosave and got this: D:\TRACKER>"C:\Progs (x86)\Java8\bin\java.exe" -Xms512m -Xmx768m -jar "WitPTrack er.jar" Initializing WitP Tracker AE database. WitP Tracker AE tables loaded in 6 seconds WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_411207.txt>: [CPT Jennings R. of 24th PG/20th PS bails o ut with WOUNDS but is RESCUED] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_411207.txt>: [ENS Blake N. of VP-23 Det 2 bails out but is RESCUED] Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String ind ex out of range: -2 at java.lang.String.substring(Unknown Source) at witptracker.TextFileHandler.LoadOperationsFile(TextFileHandler.java:1 735) at witptracker.Main.main(Main.java:259)
D:\TRACKER>pause Drücken Sie eine beliebige Taste . . . ********************* Now is the trouble the operations file or is it something else?
It's the file. Send me the file and I'll test it out.
Posts: 2013
Joined: 2/1/2001 From: Terra Status: offline
In case you need to know, installation is with patch 1124 + the latest beta patch 1125j. Just for fun I tried a different save and while it didn't crash, it again reported something for the operation file: ***********
D:\TRACKER>"C:\Progs (x86)\Java8\bin\java.exe" -Xms384m -Xmx512m -jar "WitPTrack er.jar" nomap Initializing WitP Tracker AE database. WitP Tracker AE tables loaded in 7 seconds WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CS Convoy TF 262 begins loading Oil at Sab ang for delivery to Port Augusta] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CL Sendai determined to have been sunk on or about Feb, 21, 1942] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CS Convoy TF 84 begins loading Supplies at Cape Town for delivery to Colombo] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CS Convoy TF 136 begins loading Fuel at Ab adan for delivery to Bombay] *******
Posts: 2013
Joined: 2/1/2001 From: Terra Status: offline
BTW can we expect some bug fixes in the future for: - Wrong AA values in the ship screen(differ sometimes considerably from those in the game) - Incorrect arrival ports(seems to be always some main port like San Fransisco, Sydney, Aden, etc. instead of the correct one)
Posts: 10398
Joined: 6/28/2006 From: Near Portland, OR Status: offline
Fixing the scenario data is the job of the original scenario designers, not Michael. They have made fixes from time to time, but they get to it more infrequently than Michael does the code.
There is a forum based project to clean up all the data in the original scenarios and make things pristine. If you have noticed anything, input your thoughts on the thread about it. I think it's been a few weeks since anyone commented on that thread. Some new input might spur the project back to life.
Posts: 167
Joined: 2/16/2007 From: Austria Status: offline
quote:
ORIGINAL: BigDuke66
In case you need to know, installation is with patch 1124 + the latest beta patch 1125j. Just for fun I tried a different save and while it didn't crash, it again reported something for the operation file: ***********
D:\TRACKER>"C:\Progs (x86)\Java8\bin\java.exe" -Xms384m -Xmx512m -jar "WitPTrack er.jar" nomap Initializing WitP Tracker AE database. WitP Tracker AE tables loaded in 7 seconds WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CS Convoy TF 262 begins loading Oil at Sab ang for delivery to Port Augusta] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CL Sendai determined to have been sunk on or about Feb, 21, 1942] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CS Convoy TF 84 begins loading Supplies at Cape Town for delivery to Colombo] WARNING: Unknown row in operations file <D:\War in the Pacific Admiral's Edition \SAVE\aoperationsreport_420331.txt>: [CS Convoy TF 136 begins loading Fuel at Ab adan for delivery to Bombay] *******
These are normal. In the last Tracker update work on integrating operation reports has begun. These row warnings show, which texts are not already integrated. There are a multitude of them (I sent examples to - I think - Floyd a while ago). look here
< Message edited by Theages -- 1/20/2016 5:03:07 PM >
BTW can we expect some bug fixes in the future for: - Wrong AA values in the ship screen(differ sometimes considerably from those in the game) - Incorrect arrival ports(seems to be always some main port like San Fransisco, Sydney, Aden, etc. instead of the correct one)
quote:
BTW can we expect some bug fixes in the future for: - Wrong AA values in the ship screen(differ sometimes considerably from those in the game) - Incorrect arrival ports(seems to be always some main port like San Fransisco, Sydney, Aden, etc. instead of the correct one)
I'd have to take a look. Not a high priority, unfortunately...
Posts: 2013
Joined: 2/1/2001 From: Terra Status: offline
quote:
ORIGINAL: floydg
quote:
ORIGINAL: BigDuke66
BTW can we expect some bug fixes in the future for: - Wrong AA values in the ship screen(differ sometimes considerably from those in the game) - Incorrect arrival ports(seems to be always some main port like San Fransisco, Sydney, Aden, etc. instead of the correct one)
quote:
BTW can we expect some bug fixes in the future for: - Wrong AA values in the ship screen(differ sometimes considerably from those in the game) - Incorrect arrival ports(seems to be always some main port like San Fransisco, Sydney, Aden, etc. instead of the correct one)
I'd have to take a look. Not a high priority, unfortunately...
Correct AA values would be really helpful, most ship upgrades only impact AA and having a clue of the air defense capabilities of a ship is mandatory to know where to use them or what upgrades to take or not.
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
Maybe someone can enlighten me as to:
1) Whether this is possible 2) If possible, is it in the most recent Tracker versions? I am still using a version from at least 2.5 years ago.
Now, for the thing I want to find... is it possible to have the detection level of a base shown in the Bases data set, in the main table area? It would be great to be able to find out which bases my opponents are reconnoitering without having to scroll around the map and mouse-over every single base.
1) Whether this is possible 2) If possible, is it in the most recent Tracker versions? I am still using a version from at least 2.5 years ago.
Now, for the thing I want to find... is it possible to have the detection level of a base shown in the Bases data set, in the main table area? It would be great to be able to find out which bases my opponents are reconnoitering without having to scroll around the map and mouse-over every single base.
It's possible, as the information is in the save file somewhere. But it's not in the program at this time.