| erstad 
 
   Posts:  1944
 Joined:  8/3/2004
 From:  Midwest USA
 Status: offline
   | quote:
 ORIGINAL:  erstad
 
 
 
 quote:
 ORIGINAL:  jwilkerson
 
 Once I've trained up a unit on primary skills, I shift the unit to "general" training and then it can train up on other skills, like defense.
 
 
 
 
 Joe, have you tried this with either the public beta or patch 1, and if so do you really see much in the way of defense skill increase?
 
 
 
 Joe, I just ran a quick test, head-to-head, current patch, one 3-day turn sequence.  I used the three IMAF Nate units in Manchuria, moved them to harbin and pulled in pilots from the pool so they were each 16 pilots big (although at most 12 will fly).  Set to 100% general training.  At the end of three days, no increases in any pilot's defensive skill.  For that matter, no increase in any skill, period - no green or yellow.  (General experience on a couple of pilots did bump up slightly.)
 
 Either I'm doing something wrong or things have change drastically since the initial release.
 
 Here's an example of the three units.  Skills are generally in the toilet yet not a single one improved in three days training.
 
 
 
 
 
   
 
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 < Message edited by erstad -- 9/19/2009 7:12:14 PM  >
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