harley
Posts: 1700
Joined: 10/13/2005 Status: offline
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ahhahh... Well, right now... badly. So badly I won't answer any of your questions, as I have completely trashed the AI production and built it from scratch. Yep, you heard it here first... New AI prod coming in the patch. Here's what the readme will say: Completely rebuilt AI production system. The AI is now more attentive to what's in use, what's in stock and what's in deficit. The AI will now ensure that production in old types continues till there's enough spares to support the existing units, though it does convert a limited number of Facs to get the critical mass. It also makes smart decisions on Parts and Engines, to ensure that there are stocks, and appropriate amounts being built. It will take prod away from anything with a huge pool to something that is lacking. It is no longer constrained by brand (not that it really ever was).Finally, it will convert excess prod in type to research, AND will convert unneeded prod (like, MC facs) to other more needed types. So post patch... (1) very difficult to answer, it depends on stock levels of aircraft, the total units in play, the total AC in play, and wether there is a significant deficit of types (2) Generally, the next in line type, but it can change from one type to another if there is a significant deficit. (3) Yes, computer control means complete control. If you want control, you have to do it on your own. (4) Yes, computer changes are delayed. (5) No, it phases the change and no, engines and parts are worked out separately after the airframes are settled (6) Yes, now. It will boost production beyond requirements if there are airframes sitting waiting for engines. It will take prod away from more other engines if there is a significant stockpile (7) It's not free-thinking. It uses the generational model of Mark I - mark Ia - markIb - markII based on the airframe upgrades (8) If there's enough spare production, it will choose to research.
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gigiddy gigiddy gig-i-ddy
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