Flaviusx
Posts: 7750
Joined: 9/9/2009 From: Southern California Status: offline
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Started a second playtest game this weekend, this time as the Germans. Played through June 1941. More Romania weirdness. They joined the allies in this game as well. Looks like the only way to prevent this is for the Axis to throw all his DPs in that direction. I foolishly chose instead to activate Iraq. At any rate, this diplomatic setup troubles me, I think it's going to cause problems. Somehow, the Soviets wound up going to war with Germany in summer 1940, not quite sure how. They caught me flatfooted in mid 1940 and I had to rapidly redeploy units away from Yugoslavia (which I was about to hit, having concluded the French campaign.) They hadn't even taken the Baltic states yet when war broke out, and were still bogged down in Finland, so even a very abbreviated German effort made good gains. Wound up declaring war on the Baltic states myself and taking them as a German. Leningrad, Moscow, Kharkhov, and Rostov all fell in the winter 1940-1 period. The Germans had to clean up Romania in fall of 1940, but not before pushing the Reds back past Khrivoi Rog and establishing a screen. Summer 1941 has the Germans pushing towards the Urals, Stalingrad, the Caucaus oilfields, and Murmansk. (Which, annoyingly, is a VP objective in this game and not easily gotten to, especially with Finaland neutral albeit at war with the USSR, and Norway skipped by me as the Germans. Basically, I have to march all the way from the Svir to the end of the map, grabbing the few supply points along Karelia. And it's all woods all the time.) The Soviet AI is displaying the same production weirdness reported elsewhere, btw. Massive SMPs (48) and horribly inflated war economy (250%+). Doesn't matter, really, they are still going to go down in due course, this is just a logistical exercise for the Axis at this point. I have to conclude that it really is necessary to do this just to keep the AI somewhat competitive with a human player, and even then a human should still win. At any rate, none of this matters in a pvp game, thank goodness, a player controlled Russia behaves normally in its economics, as I can attest from experience.
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