Uxbridge
Posts: 1505
Joined: 2/8/2004 From: Uppsala, Sweden Status: offline
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To be frank, Manalishi, I never even considered changing end date; the thought just didn't enter my mind. The reason for this is probably my own way of playing. I always try to beat my opponent, but never really care whether I win or not. In a game as long as Time of Wrath, there will be a long chain of victories and defeats with the ultimate end just being a concluding matter. Some campaigns you win, some you lose. If you have formed a strategy that the opponent spots and break, you just know he'd gotten the better of you; if you pull it through, you'd given him a bloody nose. That's how I play the game and that's probably why I never considered changing this setting. I probably make your blood freeze now, but thinking of it, I don't even know what cities to capture to give me victory in a game-wise sense. But some play the game differently and you're re right about the shorter end date making for a more thrilling game. It can be changed. If you like to play a long game with several other people, I can easily tell you how to change the time limit or provide you with the necessary file to shorten the game. Same goes for reconsideration of the victory locations, albeit it will require a bit more work to implement. At HQ, we're presently playing the game with two 4/5-player groups, Group Green and Group Blue. I have made provisions for starting with a third game, Group Red, if you and some other players might be interested.
< Message edited by Uxbridge -- 12/4/2009 8:45:08 AM >
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