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RE: The 5 zoom levels

 
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RE: The 5 zoom levels - 12/12/2009 3:21:03 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
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quote:

ORIGINAL: Lützow


quote:

ORIGINAL: Helpless

What you see is the smallest possible 1024x768 by Jon. It is not that massive at all on high res


Yeah, but I'm watching these screens (and those 1024x1280 ones at Typhoon thread) in 1920x1200 and this gives me a good estimate how the game will look on my monitor. Button size seems to be similiar as in WbtS but unlike there we have two rows here plus an aditional tab bar on top. Altogether this takes too much room and so does the counter depiction at side bar. If you can't work it into some kind of fly-out menu, scale down the buttons to dimensions of Panzer Campaigns or WitP. It will be still easy recognizable with the according tooltip.

Take this as constructive criticism, please. We all want WiTE to become a winner.


Yes some want it tiny, some want it huge. Matter of taste and we found a good compromise especially given the enourmous number of possible button / tab combinations and information to be visible. Remember you only see static screenshots here at small resolutions. Yo u do not see it like you would when you actually play it.

Except for the top toolbar you are not seeing any of the pop up menus all the time. The GUI supports 1024x768 to more or less "unlimited" widescreen. Smaller buttons on large resolutions would not have worked at all. Especially not at the extremely small size like the WITP buttons (which got complains either). Even if we would scale the buttons down we would only get a tiny not worth to mention "advantage" at smaller resolutions.

I can also clearly say that the GUI dimensions are not going to change anymore

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Post #: 31
RE: The 5 zoom levels - 12/12/2009 3:36:25 PM   
elmo3

 

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Joined: 1/22/2002
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Alpha shot of part of the Typhoon map on my 32" HDTV @ 1920x1080.  Zoomed out one level.




< Message edited by elmo3 -- 12/12/2009 4:26:29 PM >


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Sanctus Reach beta tester
Desert War 1940-42 beta tester

(in reply to Marc von Martial)
Post #: 32
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