Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Campaign End of Game

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Campaign End of Game Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Campaign End of Game - 12/24/2009 12:10:30 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
010145

End of Grand Campaign...






Attachment (1)
Post #: 1
RE: Campaign End of Game - 12/24/2009 12:11:19 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Japanese end results...






Attachment (1)

(in reply to Halsey)
Post #: 2
RE: Campaign End of Game - 12/24/2009 12:13:34 PM   
BrucePowers


Posts: 12094
Joined: 7/3/2004
Status: offline
Greg was this a PBEM?

(in reply to Halsey)
Post #: 3
RE: Campaign End of Game - 12/24/2009 12:13:52 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
3:1 Decisive, Jan 1,1945.
My Christmas present.

Material losses were just too great for the Japanese.
My territorial reconquests weren't that spectacular.

Just a thought, maybe the AI is a little too reckless?
Fun early on gave me pretty much a cakewalk later in the game.

< Message edited by Halsey -- 12/24/2009 12:18:22 PM >

(in reply to Halsey)
Post #: 4
RE: Campaign End of Game - 12/24/2009 3:48:58 PM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline
Seems like the AI threw it's aircraft away as that is where the difference is greatest.

I managed a 2:1 in Feb 45, but it was acheived with 22000 Strategic Points (and a lot of lost B-29's which tempered it to the 2:1 I got)

(in reply to Halsey)
Post #: 5
RE: Campaign End of Game - 12/24/2009 4:19:47 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
quote:

ORIGINAL: Halsey
Fun early on [the AI] gave me pretty much a cakewalk later in the game.


That's to be expected. The further you get from the start of the game the more difficult it is to write a program that can react to the situation on hand.

(in reply to Halsey)
Post #: 6
RE: Campaign End of Game - 12/24/2009 4:46:39 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
try it on Ironman Ai gets more throughout that helps it out

(in reply to Canoerebel)
Post #: 7
RE: Campaign End of Game - 12/24/2009 4:47:09 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
p.s. Ironman on Hard difficulty setting.....

(in reply to Andy Mac)
Post #: 8
RE: Campaign End of Game - 12/24/2009 4:53:41 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
eeek...

Allied Aircraft Points lost: 9988
Japanese Aircraft Points lost: 37376

May you present a screeny of your ace pilots?

Congrats for finishing!!

_____________________________


(in reply to Andy Mac)
Post #: 9
RE: Campaign End of Game - 12/24/2009 5:03:56 PM   
stuman


Posts: 3907
Joined: 9/14/2008
From: Elvis' Hometown
Status: offline
Interesting to see a finished game.

_____________________________

" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


(in reply to LoBaron)
Post #: 10
RE: Campaign End of Game - 12/24/2009 5:33:42 PM   
CarnageINC


Posts: 2208
Joined: 2/28/2005
From: Rapid City SD
Status: offline

quote:

ORIGINAL: stuman

Interesting to see a finished game.


Yes....but where is the marching band and all the confetti and kissing the strange lady beside you and the 'FREE DRINKS ON THE HOUSE!' I thought with such an achievement you would get the full works!

_____________________________


(in reply to stuman)
Post #: 11
RE: Campaign End of Game - 12/24/2009 5:35:42 PM   
CarnageINC


Posts: 2208
Joined: 2/28/2005
From: Rapid City SD
Status: offline
Wow, look at the operational loss ratio vs. sorties flown!  What would account for this huge of a margin?

_____________________________


(in reply to CarnageINC)
Post #: 12
RE: Campaign End of Game - 12/24/2009 5:44:33 PM   
Admiral Scott


Posts: 625
Joined: 1/8/2001
From: Syracuse, NY USA
Status: offline
quote:

ORIGINAL: CarnageINC

Wow, look at the operational loss ratio vs. sorties flown!  What would account for this huge of a margin?


Maybe the AI doesnt rest its pilots as often and as needed compared to a human player?

And if thats the case, this an area the AI should be improved upon to help it cope against a human.

< Message edited by Admiral Scott -- 12/24/2009 5:45:15 PM >

(in reply to CarnageINC)
Post #: 13
RE: Campaign End of Game - 12/24/2009 5:47:00 PM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline

quote:

ORIGINAL: CarnageINC

Wow, look at the operational loss ratio vs. sorties flown!  What would account for this huge of a margin?


0.09% doesn't look at all bad...

(in reply to CarnageINC)
Post #: 14
RE: Campaign End of Game - 12/24/2009 5:49:28 PM   
Admiral Scott


Posts: 625
Joined: 1/8/2001
From: Syracuse, NY USA
Status: offline

quote:

ORIGINAL: bsq


quote:

ORIGINAL: CarnageINC

Wow, look at the operational loss ratio vs. sorties flown!  What would account for this huge of a margin?


0.09% doesn't look at all bad...


Compare it to the allied human player results.

(in reply to bsq)
Post #: 15
RE: Campaign End of Game - 12/24/2009 5:50:19 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Screenies...

IJN Losses:






Attachment (1)

< Message edited by Halsey -- 12/24/2009 5:52:15 PM >

(in reply to Halsey)
Post #: 16
RE: Campaign End of Game - 12/24/2009 5:51:53 PM   
CarnageINC


Posts: 2208
Joined: 2/28/2005
From: Rapid City SD
Status: offline

quote:

ORIGINAL: bsq


quote:

ORIGINAL: CarnageINC

Wow, look at the operational loss ratio vs. sorties flown!  What would account for this huge of a margin?


0.09% doesn't look at all bad...

quote:

0.09% doesn't look at all bad


True, but if you look at the loss versus sorites for allied it's 1:1107.8 versus japan it's 1:511.4 a 1:2.1 ratio. I didn't know this was against the AI...and I guess the pilot quality takes it toll to.

_____________________________


(in reply to bsq)
Post #: 17
RE: Campaign End of Game - 12/24/2009 5:55:25 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Allied Losses:






Attachment (1)

(in reply to Halsey)
Post #: 18
RE: Campaign End of Game - 12/24/2009 5:57:18 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
AtA Losses:






Attachment (1)

(in reply to Halsey)
Post #: 19
RE: Campaign End of Game - 12/24/2009 5:59:37 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Japanese Aces:
Doesn't look like many survived to the wars end...






Attachment (1)

(in reply to Halsey)
Post #: 20
RE: Campaign End of Game - 12/24/2009 6:01:28 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Looks like Ontong Java was the graveyard of the IJN

(in reply to Halsey)
Post #: 21
RE: Campaign End of Game - 12/24/2009 6:01:55 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Allied Aces:
Many more with 30+ victories...






Attachment (1)

(in reply to Halsey)
Post #: 22
RE: Campaign End of Game - 12/24/2009 6:09:23 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline

quote:

ORIGINAL: Andy Mac

Looks like Ontong Java was the graveyard of the IJN



It was...
The IJN had a fixation on hitting Moresby and Milne Bay, then cruising down to the Solomons to get polished off.

Just about every capital ship was done in by Allied LBA.

(in reply to Andy Mac)
Post #: 23
RE: Campaign End of Game - 12/24/2009 6:33:46 PM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline

quote:

ORIGINAL: Admiral Scott


quote:

ORIGINAL: bsq


quote:

ORIGINAL: CarnageINC

Wow, look at the operational loss ratio vs. sorties flown!  What would account for this huge of a margin?


0.09% doesn't look at all bad...


Compare it to the allied human player results.


That is the allied human result, 9 losses for every 10000 sorties, compared to just over double that for the Japanese (who would suffer from declining pilot quality given all the other losses - so it looks about right).

(in reply to Admiral Scott)
Post #: 24
RE: Campaign End of Game - 12/24/2009 7:22:15 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Hmmmmm anything thats a fixation is wrong I will take a look at it .... agian.

(in reply to bsq)
Post #: 25
RE: Campaign End of Game - 12/24/2009 8:13:41 PM   
stldiver


Posts: 724
Joined: 7/6/2006
From: West Palm Beach, USA
Status: offline
Curious at Missions over 1000 plus for pilots, I thought the Allied pilots rotate out after so many missions?

Am I incorrect? Just an assumption.

(in reply to Andy Mac)
Post #: 26
RE: Campaign End of Game - 12/24/2009 11:27:49 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Just the Americans I think.

That's probably why so many Commonwealth pilots are at the top of the list.

US rotation keeps out any heavy hitters.

(in reply to stldiver)
Post #: 27
RE: Campaign End of Game - 12/24/2009 11:30:02 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
I was also curious about the C-47 air kills.

I never flew them into contested air space.
Is this a way for the AI to gain more points?
More than likely the losses were operational.

(in reply to Halsey)
Post #: 28
RE: Campaign End of Game - 12/25/2009 12:45:59 AM   
Mac Linehan

 

Posts: 1484
Joined: 12/19/2004
From: Denver Colorado
Status: offline
Halsey -

Congratulatons for staying the course and finishing the game - that alone is worthy of note!

Mac

_____________________________

LAV-25 2147

(in reply to Halsey)
Post #: 29
RE: Campaign End of Game - 12/25/2009 1:03:30 AM   
Dukemourn

 

Posts: 50
Joined: 6/11/2004
Status: offline
Congrats Halsey...

What was your difficulty setting?

(in reply to Mac Linehan)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Campaign End of Game Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.734