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- 7/15/2002 2:44:17 AM   
Von Rom


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[QUOTE]Originally posted by Wilhammer
[B]Who in the heck needs a Navy? [/B][/QUOTE]

Exactly. Especially when one considers the fact that US submarines alone accounted for over 60% of ALL Japanese shipping losses! :)

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Post #: 151
Re: Why does nobody complain about the Japanese bombers... - 7/15/2002 2:49:16 AM   
Spooky


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[QUOTE]Originally posted by doomonyou
[B]One thing is in a scenario like 17 midway didn't happen. Since midway essentially broke the back of the Japanese air arm american carrier aircraft were able to roll about the south pacific more or less safe in the knowledge that they were in control..why risk your b-17s at low level when you can have them bomb fixed targets and your carriers can mess with the boats... [/B][/QUOTE]

What scenario are you playing :D ? In the real Salomons campain, the USN was always very short of CV. Don't forget that the Lex & the York were already sunk ... and the IJN subs managed to quickly put out of order the Wasp & the Saratoga.

So the two remaining US CV for most of the campaign were the Enterprise & the Hornet ... with only a damaged Enterprise at the end !!!! I think any new uber-weapon such as a low altitude B-17 would have been very welcome :)

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Post #: 152
- 7/15/2002 2:51:12 AM   
Nikademus


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hmmm just to add fuel to the fire......i briefly played the Operation Cartwheel scenerio a few turns, mainly to see how the 7-day "turn" thing went (yukkkko :) )

Having never tried the high altitude tactic before i set all my PM B-17's on 30,000 feet airfield attack. I noticed to my suprise that despite the typical B-17 invulnerability in the face of concerted CAP efforts that only about a dozen hits or less were being scored on the runway

Lowering things down to 15,000 feet produced better results. Maybe there is con in place for high altitude attacks after all (if so, good job Matrix!)

On the con side of the B17 (and B-24) argument though......the true "uber" ness comes from their immunity to counter-attack. Talk about helpless. On three occasions Rabaul suffered ship attacks by groups of 3-4 B-24's and 2-3 B-17's, unescorted.
Each time they were intercepted by 30-40 fighters...ranging from Zeros to Nicks to Tonys to Oscars.

For the most part.....only a few runs were made against them causing maybe damage to one or two. The high point was the last attack. The CAP managed to bag one B-24. Unfortunately the big four engined bombers scored 6 bomb hits against two different ships so the exchange was still in favor of the US. (worse....the altitude was left at 6000 feet!)

The thing that disturbed me more than the lack of ability to knock down one of these bombers (since they "were" hard for IJN planes early and mid war to knock down) was that even in such unfavorable matchups (unescorted.....heavily outnumbered), there were no instances of attacks being pressed home so that at least the planes got shot up to the point where disruption and damage would greatly curtail their ability to carry out the mission.

Thats the true uberness

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Post #: 153
- 7/15/2002 2:53:37 AM   
Wilhammer

 

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"Thats the true uberness"

Good point.

Do damaged bombers have aborted missions?

I will also add another weakness:

Planes are intercepted going in, but NOT intercepted going out.

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Post #: 154
- 7/15/2002 3:02:14 AM   
Nikademus


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[QUOTE]Originally posted by Wilhammer
[B]"Thats the true uberness"

Good point.

Do damaged bombers have aborted missions?

I will also add another weakness:

Planes are intercepted going in, but NOT intercepted going out. [/B][/QUOTE]

Happy to report that "yes" aborting bombers do not attack. I had a Japanese raid come in that included a Val group, a Helen group and a Beatty group. Spotted the msg that reported the Val group had "broken off" after taking heavy losses, so when the ground attack report came in i scrutinized it to see if the "Vals" had actually attacked anyway. They didn't.

Unfortunately, even undefended and outnumbered, CAP's dont seem to be able to damage the big bombers enough to trigger this event. They just sail in as if it were say.....a sunny day in Seattle during SeaFair with a vintage B-17G flying over my apt bldg (neat sight!!!!!!)

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Post #: 155
- 7/15/2002 3:05:08 AM   
Von Rom


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[QUOTE]Originally posted by Nikademus
[B]On the con side of the B17 (and B-24) argument though......the true "uber" ness comes from their immunity to counter-attack. Talk about helpless. On three occasions Rabaul suffered ship attacks by groups of 3-4 B-24's and 2-3 B-17's, unescorted.
Each time they were intercepted by 30-40 fighters...ranging from Zeros to Nicks to Tonys to Oscars.

The thing that disturbed me more than the lack of ability to knock down one of these bombers (since they "were" hard for IJN planes early and mid war to knock down) was that even in such unfavorable matchups (unescorted.....heavily outnumbered), there were no instances of attacks being pressed home so that at least the planes got shot up to the point where disruption and damage would greatly curtail their ability to carry out the mission.

Thats the true uberness [/B][/QUOTE]

Very true.

The Japanese regarded the B-17 as a tough and well-armed opponent, one that was particularly difficult to shoot down. It could absorb an incredible amount of battle damage and still remain flying. It was the most feared and respected American aircraft during the early stage of the war in the Pacific. However, the early B-17s were insufficiently protected against attacks from the immediate rear, a deficiency that the Japanese were quickly to learn to exploit. Fortress pilots were able to compensate somewhat for this weakness by jinking their planes back and forth when attacked from the rear, giving the left and right waist gunners alternatively a shot at the approaching aircraft.

The newer large-tailed B-17Es began to join the depleted force of earlier-model B-17s in the Pacific. The tail gunner of the B-17E was an unpleasant surprise for the Japanese, who had become accustomed to attacking the Fortress from the rear. The crews of pre-B-17E Fortresses often adopted the expediency of rigging sticks in the rear of their planes, hoping to convince the Japanese attackers that tail guns were actually fitted to these planes as well. However, it soon became clear that the remotely-controlled belly turret of the B-17E did not work very well, the complicated system of mirrors being so confusing to the gunner that he could not see anything at all. It was soon replaced on the production line by the famous ball turret.

The B-17 was a tough high level bomber, but it was at the mercy of ship AA at low level bombing. . .


Back to the B-17 Question:

By mid-1943, most Fortresses had been withdrawn from the Pacific in favor of the longer-ranged B-24 Liberator. The B-24 was better suited for operations in the Pacific, having a higher speed and a larger bombload at medium altitudes.

In addition, the losses in Europe were reaching such magnitudes that the entire B-17 production was urgently needed for replacements and training in that theatre. Shortly after the Battle of the Bismarck Sea, it was decided that no more B-17s would be sent to the Pacific. It was to be in the European theatre of operations that the B-17 was to gain its reputation. In fact, the B-17 flew 98 percent of its combat sorties in Europe.

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Post #: 156
- 7/15/2002 10:28:32 AM   
Kavik Kang

 

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This is a great discussion, I hope the developers are reading this one.

To reply to a few of the posts since my last. Yes, I have a strong opinion on big bombers. I have played a lot of games, for a very long time, and my favorite are combat games. I break combat games apart into their basic components in my mind while planning, etc. I love this game, and can accept everything I might dislike about it, except the effectiveness of land based air against carriers. It can't be a little too good, because their are so few carriers. You have to err on the side of the carriers because they are so important too the game. Everyone else is talking about naval targets in general, and I believe any change is likely to affect all naval targets, but too me it's the fact that I am simply unwilling to move my carriers within range of land based air in this game. All of my planning revolves around this point, and I don't like the strategies that it forces. I am talking about all land based "big bombers", USN and IJN.

Now... If I pull up too shores of PM I'd expect that those bombers would hit me hard. But when I am at Rabaul I don't expect 6 unescorted big bombers to punch through 50 Zero's plant bombs into 2 carriers. That is my only complaint here. The way the game is now as the Japanesse I believe that you are forced to evacuate Rabaul and relocate your main base to Lunga/Tulagi, taking Luganville away in order to finally have a safe main base in a useful location within the theater. I'd just rather the big bombers not be such a threat to the carriers as to effectively deny any carrier force of less than 6 carriers access to most of the map.

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Post #: 157
HUH??? - 7/15/2002 11:58:32 AM   
Chiteng

 

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What are you talking about?
I will move my CV in range of Bettys any day.

Put four CV in a task force put all the fighters on 100% cap
and they will blow any strike from any base out of the sky.
If they do manage to get thru(unlikely) the USA flak is so destructive that EVEN if they get a hit, they WONT sink it
and the loss in Bettys will cripple the japs for at least a month.

That is NOT what happens to a B-17 strike. I have NEVER
seen more than a loss of three B-17 to CAP. Maybe it can happen
I dont know. But I havent seen it.

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Post #: 158
Re: HUH??? - 7/15/2002 1:05:09 PM   
strollen

 

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[QUOTE]Originally posted by Chiteng
[B]What are you talking about?
I will move my CV in range of Bettys any day.

Put four CV in a task force put all the fighters on 100% cap
and they will blow any strike from any base out of the sky.
If they do manage to get thru(unlikely) the USA flak is so destructive that EVEN if they get a hit, they WONT sink it
and the loss in Bettys will cripple the japs for at least a month.
[/B][/QUOTE]

I've lost count of the number of time that Rabaul Betty's have put torpedeos in my carriers operating near Lunga and they have sunk or damaged scores of tranports in Lunga. Now these are well escorted strikes 80-100 Zeros (scenario 19) but my CAP often exceeded 100 F4Fs +30-40 P39s and P40s. They started out as 4 CVs but now I'm done to two...

One time I moved the fleet back to Irau, and decide to rest my CAP out of Zero range. Big mistake 4 unescorted Bettys put 2 torpedo into the Saratoga. The TF had 3 CVs, 3 CLAA, 1 CA, and 5 DD (most with Bofors), sure I shot down 2 bettys but 48 system damage....

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Post #: 159
- 7/15/2002 10:52:57 PM   
mdiehl

 

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"If you lose two engines and are attacking at 100-1000 feet......i seriously doubt your going to be able to gain much altitude and might in fact lose altitude and end up ditching."

Not quite accurate. If you're running on two engines you can climb in an empty B17. Your max altitude is around 12000 feet (IIRC) because you start losing sufficient air density. Of course, engines aren't the whole story. If you lose two engines after expending fuel for 800 miles it is different from losing two engines after expending fuel for 200 miles. Lift surface damage has effects as well.

I'm sure that Matrix is in a no-win situation here. The Betties and 17s are too powerful in anti ship role, and CAP is too powerful on defense against SBDs and so forth. The problem is that a single combat model is used for all three types of a/c, despite very different attack profiles and tactics.

Consider a 17 group. A box of B17s is far harder to attack, per plane, than a handful of B17s. So, 40 Zekes vs. an unescorted raid of 9 B17s in a tight box will find themselves at far greater risk than the B17s. 40 Zekes vs. an unescorted raid of four pairs and a singleton of B17s ought to make a mess of the B17s.

I thought that was the basic lesson of 2nd Schweinfurt. *If* you're going to make an unescorted raid, don't let a bomb wing get strung out all over the sky or they're doomed.

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errr - 7/15/2002 11:05:55 PM   
Chiteng

 

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Unless the enemy doesnt have radar. I think that matters a bit.
I read somewhere that the Japs never got an integrated defense system. That is surprising, they invented Radar.

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Post #: 161
a reasonable solution? - 7/15/2002 11:58:33 PM   
brisd


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Copied from the "low-level bombing" poll:

Originally posted by Joel Billings -

"These are the three changes that I believe have been made to date in the next patch to be released.

1) Experience gain for pilots on transport missions has been greatly reduced.
2) Repair times for level bombers have been increased, especially for heavy bombers.
3) The Norden bombsight modifier for US aircraft has been limited below 6000 feet and totally taken away below 4000 feet (it had a minimum altitude that was not being accounted for which Mike just realized that Gary had not accounted for).

In addition, Gary is going to make a change that will reduce morale for level bomber units that have a large proportion of their planes damaged and are set for low level bombing (probably under 5000 feet). Along with the changes above, this should cut down on the ability to keep bombers flying low level missions day after day (as well as their effectiveness).

As for flak, be careful what you wish for. As it is, US combat TF's in late 42 can chew up huge amounts of enemy planes. If we were to increase flak it could seriously throw things out of balance. We are very reluctant to make a change here unless all other relatively safe/simple options have been exhausted. We're trying to achieve the rifle solution instead of the shotgun. Is the perceived issue all flak, or flak against the high endurance bombers?"

I knew there had to be some limit to the Nordon bombsight that was not being implemented! It seemed incredible that some people were actually defending these results but there are plenty of IGNORE candidates around here. The disgust is beginning to subside, the game might be playable after all?!
:D

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Re: a reasonable solution? - 7/16/2002 12:23:57 AM   
doomonyou

 

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[QUOTE]Originally posted by brisd
[B]Copied from the "low-level bombing" poll:

Originally posted by Joel Billings -

"These are the three changes that I believe have been made to date in the next patch to be released.

1) Experience gain for pilots on transport missions has been greatly reduced.
2) Repair times for level bombers have been increased, especially for heavy bombers.
3) The Norden bombsight modifier for US aircraft has been limited below 6000 feet and totally taken away below 4000 feet (it had a minimum altitude that was not being accounted for which Mike just realized that Gary had not accounted for).

In addition, Gary is going to make a change that will reduce morale for level bomber units that have a large proportion of their planes damaged and are set for low level bombing (probably under 5000 feet). Along with the changes above, this should cut down on the ability to keep bombers flying low level missions day after day (as well as their effectiveness).

As for flak, be careful what you wish for. As it is, US combat TF's in late 42 can chew up huge amounts of enemy planes. If we were to increase flak it could seriously throw things out of balance. We are very reluctant to make a change here unless all other relatively safe/simple options have been exhausted. We're trying to achieve the rifle solution instead of the shotgun. Is the perceived issue all flak, or flak against the high endurance bombers?"

I knew there had to be some limit to the Nordon bombsight that was not being implemented! It seemed incredible that some people were actually defending these results but there are plenty of IGNORE candidates around here. The disgust is beginning to subside, the game might be playable after all?!
:D [/B][/QUOTE]

People who think its unfair will still not like it and it will still be too powerful for them (two hits per run or one hit won't matter). I am absolutely for the historical accuracy part (the norden thing is the absolute truth for example) but honestly, I don't really do that much naval death dealing with just b-17's, they're too sparse and valuable to damage against AP's hehhehe. B25-26 and hudson are all used in my games to hunt and slaughter in large numbers any Japanese ships that are not heavily escorted. But I also do stuff like wait for the enemy to build up a huge air raid on PM, pull my carriers in and greet the raid with three hundred plane combined super CAP's at good altittudes...

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Post #: 163
- 7/16/2002 1:18:07 AM   
Nikademus


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[Chiteng]

>What are you talking about?
> will move my CV in range of Bettys any day

What he's talking about is the depressing tendancy for even small numbered, unescorted big bombers being able to routinely raid Rabaul, punch through 50 or more CAP fighters and bomb anchored and/or ships sailing in the immediate vacinity of Rabaul and score hits

In the very last combat "test" i ran, i had this happen no less than 3 times in a one week period. It does seem rather unrealistic and isnt' even so much a matter of the plane's durability but the lack of damage and disruption that the CAP is able to cause against even such favorable odds (they cant even drive off the raid)

**
[Mdiehl]

>Not quite accurate. If you're running on two engines you can >climb in an empty B17. Your max altitude is around 12000 feet
>(IIRC) because you start losing sufficient air density. Of course, >engines aren't the whole story. If you lose two engines after >expending fuel for 800 miles it is different from losing two >engines after expending fuel for 200 miles. Lift surface damage >has effects as well.

I would partially agree with that......but i still believe that the "operational loss" factor should still go way up in such a situation. For one the game cant track specific damages such as engine blow outs, so if a big bomber takes alot of damage "and" is at low altitude it should probably have a far higher statistical chance of a crash or ditching than say one that was higher up and/or took less damage in the process It would be yet another nice check against players who use their level bombers like fighters :)



>I'm sure that Matrix is in a no-win situation here. The Betties >and 17s are too powerful in anti ship role, and CAP is too >powerful on defense against SBDs and so forth. The problem is >that a single combat model is used for all three types of a/c, >despite very different attack profiles and tactics.

I'd say that depends on how difficult the coding would be to implement some of the suggestions here. If say Matrix can introduce a "size" factor in helping to determine the % of flak hits (along with altitude) it would go a long ways toward differentiating between a small single engined plane and big four engined bombers

I wouldn't say the Beattys are too powerful. Their primary threat comes from being able to lug torpedoes into the battle which are far far more dangerous than 500ILB HE bombs. Their rather low durability (for twin engined bombers) also helps compensate for their attributes.

I've had field days against Beattys that were unescorted and attacked powerful surface ship forces covered by aircraft



>Consider a 17 group. A box of B17s is far harder to attack, per >plane, than a handful of B17s. So, 40 Zekes vs. an unescorted >raid of 9 B17s in a tight box will find themselves at far greater >risk than the B17s. 40 Zekes vs. an unescorted raid of four pairs >and a singleton of B17s ought to make a mess of the B17s.

That is true....the problem however is that even small 3-4 plane groups of unescorted B-17's and B-24's can ignore even the strongest CAP's and go in at 6000 Feet to bomb ships at places like Rabaul.


>I thought that was the basic lesson of 2nd Schweinfurt. *If* >you're going to make an unescorted raid, don't let a bomb wing >get strung out all over the sky or they're doomed


the basic lesson of the Scheinfurt raids was that no amount of formation tactics could compensate for the big bombers being unescorted. Keeping nice compact formations is easy to do unless your being attacked left and right then it gets way harder to acomplish :)



On the comments by Joel B.....agree wholeheartedly which was why i did not just poll for increased flak. That would make the game untendable for the IJN player who already faces murderous AA fire.

However some kind of Flak bonus against big bombers might be in order. That way the single engined types wont get it any harder than they do now (leading to a possible ahistorical situation) but at least then the big slow lumbering and clumsy twin and especially four engined bombers will have to play more shall we say "respectfully"

longer down times for damage will help too

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Post #: 164
Re: HUH??? - 7/16/2002 1:38:46 AM   
dgaad

 

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[QUOTE]Originally posted by Chiteng
[B]What are you talking about?
I will move my CV in range of Bettys any day.

Put four CV in a task force put all the fighters on 100% cap
and they will blow any strike from any base out of the sky.
If they do manage to get thru(unlikely) the USA flak is so destructive that EVEN if they get a hit, they WONT sink it
and the loss in Bettys will cripple the japs for at least a month.

That is NOT what happens to a B-17 strike. I have NEVER
seen more than a loss of three B-17 to CAP. Maybe it can happen
I dont know. But I havent seen it. [/B][/QUOTE]

Bettys are gossamer armored tinderboxes. B-17 Flying Fortresses are, well, Fortresses. Most durable aircraft of the war.

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Post #: 165
Joels points - 7/16/2002 1:44:13 AM   
Ron Saueracker


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Sounds like a reasonable fix to me. Case closed. There are more postings on B 17s than B 17s built.:)

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Post #: 166
relevance of ETO B17s - 7/16/2002 2:19:21 AM   
mdiehl

 

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Well, the bomber boxes at 2nd Schweinfurt that got chewed up badly were the ones that were strung out all over the sky. They were strung out, in particular the 308th (IIRC, or 317th) because their commander, a Major Normand, did not follow procedure in attempting to form up his group on a particularly crummy weather day over Britain. They arrived over the coast strung out over a linear distance of 20 *miles.* They were not disorganized by fighter opposition.

The well-formed groups walked away with few casualties. Possibly of course because any German fighter pilot, given a choice between attacking two B17s in formation instead of 9 B17s in formation, will always go for the former. *Much* safer.

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Post #: 167
- 7/16/2002 1:06:36 PM   
Nikademus


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True, always safer to hit the stragglers when it comes to bomber runs.....but still, the whole idea the the "flying Fort".....complete with it's box formations, rampaging over Europe without the need for escorts was disproven rather decisively on just about every major deep penetration that occured. One could argue semantics i suppose, the damage caused even critical industries such as Polesti's oilfields or Schweinfurt's ball-bearings vs the loss of up to 60+ bombers in a single raid (with dozens more damaged. It gets more chilling when one considers that every downed bomber contains 10 crewmen, most of who wont make it back given they are bailin over enemy territory.

Noone said it was easy for the Germans though either but they did it. Ironically, given all the discussion here, the Me-109 was'nt all that much better suited than the hapless Zeros (in the game and real life) given it's modest main armament (unless carrying gun-paks), trying to knock down these durable beasties but they still managed to make things tough.

There are always tactics and situations that can be exploited. An example a little closer to the issue (now being addresssed in 1.2), It was possible for U-boats on occasion, armed with only 20 and in later cases 37mm AA weapons to severely damage and even bring down a B-24 or 17 (or A British Lancaster etc etc) with just a couple of these weapons.....the reason being of course that the pilot had to "Run down the throat" of the U-boat to place his depth charges on target. Deadly for U-boats, but no cherry run the bomber which had to face it's vulnerable front (cockpit....engines ) towards this flak barrage at close to point blank range.

In game terms it would be a laughable amount.....but the circumstances made it more of a threat than first glance would indicate.

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Post #: 168
- 7/17/2002 12:13:06 AM   
mdiehl

 

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The deep penetration raids on some occasions had disastrous effects on 8th AF and on other occasions much less disastrous. Bomber box cohesions was part of the equation. In general though you have to view cohesion as something that can deterioriate due to a variety of problems. Mechanical aborts. Pilot fatigue. Incremenatl flak damage, and so forth. So, on long missions the chance of losing cohesion probably increased along the way, thereby making them more risky.

Obviously the best solution was round trip fighter protection.

*2nd* Schweinfurt was clearly about errors made before the fight began. Losses would have been significantly lower had they gone into the fight cohesive. Rather than 60% cas probably more like 20%. Maybe still too high a price to pay, though.

The ME/Bf109 was a mediocre performer but it was still far superior to the pokey Zeke. The 109 was faster, more durable, and had a reliable hard hitting 20mm firing through the propeller hub. The Zeke was slow, flimsy, and had a truly smelly and most outrageously poor 25 mm firing through the nose hub. It was a inaccurate low velocity round that was highly prone to jamming and, because the Zeke had a tepid 900 HP motor and 25 mm are relatively large rounds, insufficient ammo. It's one advantage was that it had a bigger bursting charge. No help against the Allied pilot's armored seat back, but very useful for messing up an engine or wing tank.. when it hit..if it went off.

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Post #: 169
- 7/17/2002 12:26:05 AM   
CJ Martin

 

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[QUOTE]Originally posted by mdiehl
[B] The Zeke was slow, flimsy, and had a truly smelly and most outrageously poor 25 mm firing through the nose hub. It was a inaccurate low velocity round that was highly prone to jamming and, because the Zeke had a tepid 900 HP motor and 25 mm are relatively large rounds, insufficient ammo. [/B][/QUOTE]

Umm...no.

The AM6 (series) never mounted a "nose hub" weapon of any size. The Zero was powered by a radial engine, where would the gun go?

Most Zeros had 2x7.7mm rifle caliber machine guns mounted above the engine (firing through the propeller arc) and 2x20mm cannons mounted in the wings. The cannons in early Zeros were a somewhat low velocity round compared to similar German weapons.

That "tepid" 900hp motor gave the lightweight Zero great climb performance, BTW.

-CJ

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Post #: 170
- 7/17/2002 2:22:21 AM   
mdiehl

 

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Right you are. 2x20mm wing mounted. I knew they were slugs but for some reason was thinking of a nose mounted 25mm. Brain glitch I guess.

The tepid 900 HP gave the Zeke nothing. The weight reduction and huge wings/low wing loading gave the Zeke its very good climb rate at low altitude at low speed. At speeds in excess of 250 mph there were several mediocre allied a/c that could outclimb the Zeke. The Zeke looks great in the stats book because it wins the drag race from a point sitting still at the end of the tarmac to an altitude of about 15,000 feet. If you race to 20,000 feet it loses. If the a/c start airborne at 1000 feet and 250 mph, the Zeke gets an initial lead but subsequently loses because most allied land-based a/c can out-accelerate it. If you start at 300 mph it loses.

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Post #: 171
- 7/17/2002 6:48:50 PM   
CJ Martin

 

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Fair enough, but one other thing you are overlooking is the Zeros excellent range...I've seen it called the first true strategic fighter and I have to agree.

In 1941-42 it was one of the best fighters in the world, and certainly the best carrier based fighter. Imagine how the Battle of Britain might have gone if the Germans had a fighter with the performance and range of the Zero...

-CJ

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Post #: 172
- 7/17/2002 10:19:29 PM   
mdiehl

 

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The Zeke had great range. It also had excellent maneuverability (a consideration that was, unfortunately for its pilots, was almost completely irrelevant). It was all a matter of weight. In turn a consequence of the fact that Japan did not design a high octane fuel, hence could never really come up with an effective high compression high-thrust engine.

So, if you are dedicated to a tactical philosophy of heroic individualism, and you can't build a high thrust engine, then you're sort of locked into a combat doctrine emphasizing low speed turning engagements. It's logical to build an a/c with low weight, huge wing surfaces and huge control surfaces.

The result is the Zeke. Outstanding range. Great maneuverability at speeds lower than 250 mph. Lousy maneuverability at speeds in excess of 300-330 mph, incredibly fragile airframe that literally began to break up at speeds around 350 mph and no protection for any vital component of the plane.

It was not a strategic fighter in any sense of the word. Unless, of course, you consider an unfavorable attrition ratio against a numerically superior, better armed and better trained enemy pilot corps a good strategy.

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Post #: 173
- 7/17/2002 10:34:03 PM   
Admiral DadMan


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[QUOTE]Originally posted by mdiehl
[B] ...and no protection for any vital component of the plane... [/B][/QUOTE]Like THE PILOT.

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Post #: 174
WTF? - 7/17/2002 10:46:47 PM   
brisd


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That great range and manuverability made it THE strategic fighter the first year of the war in the Pacific. Yes the Zero had many weaknesses and in time, the pilots flying them would pay with their lives. By early '43, the veteran Zero pilots knew they were flying an inferior machine to the Corsair, Lightning, Hellcat and Thunderbolt. BUT its long range meant it could establish air superiority over vast ranges of the Pacific and that made a huge difference the FIRST year. Play GG's Pacific War - the first year the Zero is supreme, but when the Allies get their second generation fighters (mentioned above), they quickly start suffering increasing losses, as in the real war. The Japanese were not able to field a worthy successor, mostly due to their inferior industrial capacity. Horsepower did mean more in the long run than manuverability at lower speeds, definitely. The Zero was not the answer to winning the war in the long run but give the plane its due for its successes. If it wasn't strategic, how come Japan conquered such a huge area of the world in 6 months at little cost? Without the Zero, that would not have occured and that is the very definition of a strategic weapon IMHO.

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Post #: 175
- 7/18/2002 12:10:23 AM   
mdiehl

 

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"If it wasn't strategic, how come Japan conquered such a huge area of the world in 6 months at little cost? Without the Zero, that would not have occured and that is the very definition of a strategic weapon IMHO."

Well, without an aircraft they could not have conquered much either. Japan conquered a huge area because of several factors. 1). A well developed operational plan that, 2) gave Japanese pilots local numerical supremacy, while taking advantage of 3) a lack of allied preparedness, that 4) in the area of aircraft saw the Allies flying primarily obsolete models (F2s in Malaya A/G, Burma, and the NEI, plus a slew of even more tawdry beasts of the tactical bomber kind), and 5) saw the Allies unable to provide proper logistical support for the very few 1st line a/c that were in theater at the start of the war.

In a nutshell, on land, the Allies were greatly outnumbered. Once adeuate supplies and deliveries of 1st line a/c, principally P40s, were delivered, the Zeke plane+pilot combination was greatly inferior to the Allied plane+pilot combination. The transition is roughly March 1942 as far as I can tell. At sea, the IJN pilots were out-done from the get go.

Signficant points. The only month in which the IJN achieved a favorable kill ratio Zekes vs. F4Fs was August 1942. This was principally because of 1 air engagement at Guadalcanal shortly after the invasion, in which the Zekes had both numerical superiority and "the bounce." In direct combats between Zekes and F4Fs prior to June 1942 the kill ratio was Zekes 16, F4Fs 10. Similar numbers are available for naval pilots flying F4Fs at Midway. The VMF group stationed at Midway was horrendously outnumbered, but may have matched in Zekes the number of F4Fs lost. The P40s in the Chinese theater had hugely favorable combat ratios, but the issue of whether they faced Zekes rather than Oscars has been questioned. Shilling said he was certain they'd fought some Zekes, but IJA records do not support this claim IIRC.

I'm still working on P40/Hurricrate pilots in Australia/PM and the NEI prior to June 1942. The only manifest facts are that Japanese pilot claims are overstated something like 10:1 (assuming that the G'canal campaign is typical), so Japanese fighter pilot kill claims are completely unreliable.

I don;t give a hoot about the GGPW combat results. They have no substantial basis in reality.

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Post #: 176
- 7/18/2002 4:52:30 AM   
Nikademus


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[QUOTE]Originally posted by mdiehl
[B]The deep penetration raids on some occasions had disastrous effects on 8th AF and on other occasions much less disastrous. Bomber box cohesions was part of the equation. In general though you have to view cohesion as something that can deterioriate due to a variety of problems. Mechanical aborts. Pilot fatigue. Incremenatl flak damage, and so forth. So, on long missions the chance of losing cohesion probably increased along the way, thereby making them more risky.

Obviously the best solution was round trip fighter protection.




The "only" solution was round trip fighter protection. That and a changed operational plan from the 'pure' strategic bombing effort to one that sought the complete domination, wearing out, and final defeat of the Luftwaffe, in the air whereever they might be found. Once this transformation was completed it was only a matter of time so to speak. The Germans were able to continue producing as many airframes as needed (the ME-109 was after all the most mass produced fighter of the war) but, like Japan, was unable to keep pace in terms of pilot replacement programs which coupled with the effort against the fuel plants eventually led to complete Allied air superiority.

quote:



*2nd* Schweinfurt was clearly about errors made before the fight began. Losses would have been significantly lower had they gone into the fight cohesive. Rather than 60% cas probably more like 20%. Maybe still too high a price to pay, though.



Heh, maybe, but i'd say thats *very* optimistic esitmates. I've yet to bambozzel or dominate such a raid in BTR yet unless heavily escorted by fighters. Then again, it wont just be 109's out there, but Wulfs (now there's a Fortress killer) and rocket carrying pests

Interesting as this is though we are getting a little off track. Obviously the Japanese arnt going to have to worry about such sized raids until the fall of Saipen by which time they had finally come around to developing other planes that would be better suited than the Zero to intercepting such types of planes. It may have been inadequate but i dont think this seriously detracts from the plane's rep. It was after all never designed with such a mission in mind and as things turned out, said bombers were in short supply until well after the long retreat had begun

quote:



The ME/Bf109 was a mediocre performer but it was still far superior to the pokey Zeke. The 109 was faster, more durable, and had a reliable hard hitting 20mm firing through the propeller hub. The Zeke was slow, flimsy, and had a truly smelly and most outrageously poor 25 mm firing through the nose hub. It was a inaccurate low velocity round that was highly prone to jamming and, because the Zeke had a tepid 900 HP motor and 25 mm are relatively large rounds, insufficient ammo. It's one advantage was that it had a bigger bursting charge. No help against the Allied pilot's armored seat back, but very useful for messing up an engine or wing tank.. when it hit..if it went off. [/B][/QUOTE]


Actually a 30mm through the prop, one with limited ammo and prone to damage. I would hestiate to call the Me109 "far" superior. As with Allied fighters it can be really hard to make fair and accurate comparisons as the two types and philosophies behind the planes were very different and thus, different characteristics were stressed which allowed strengths and weaknesses on all sides. In the end it came down to tactics and pilot skill. Military Intel played it's part as well along with innovation and adjustment.

The Zero was for example, hands down the best dogfighter of the war. It could outturn anything and in the debut year(s) was as fast, faster or at least competetive with most other types (and remember the Japanese did build a version similar to the 109.....using liscensed inline engines....the Ki-61.....it was not "blazingly" superior to the Zeke but was a step in the right direction given the now "long" war Japan faced The Zero also preformed well at higher altitudes were P-39's and 40's would be left wallowing and vulnerable and of course it's speed matched the F4F so that only the latter's diving capabilities were superior (because of the weight)

Its weaknesses of course are well known and were exploited in the war, but hardly alone

The ME was hard to fly.....had weak undercarrage and became inadequately armed by the time the war really heated up. It also had poor visibility to the rear arc and the armor plate for the pilot was set too far back making him much more vulnerable to even light deflection shooting. Fortunately the Germans had a sucessor in the form of the FW-190.....which lucky for us never did surplant the 109 completely.

To go back to the subject of the thread......certainly if facing massive 100+ plane B-17 raids the Zero would be my last choice to face against it. I have been and remain though, more concerned with the quirks in the game that allow even 3-4 plane groups of four engined bombers to ignore fighters (and not just Zeros.....we can include Nicks and Tonys as well) and go about their business as if nothing untoward was happening. The types of raids discussed here would not be much relevent in the beginning stages of the war.......that is....unless Dugout Doug hadn't been caught with his pants down that is ;)

Brushing aside fighter defenses was how the designers envisioned the planes would behave.....thats not how it turned out though :)

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Post #: 177
- 7/18/2002 4:55:59 AM   
Nikademus


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[QUOTE]Originally posted by mdiehl
[B]The Zeke had great range. It also had excellent maneuverability (a consideration that was, unfortunately for its pilots, was almost completely irrelevant). It was all a matter of weight. In turn a consequence of the fact that Japan did not design a high octane fuel, hence could never really come up with an effective high compression high-thrust engine.

So, if you are dedicated to a tactical philosophy of heroic individualism, and you can't build a high thrust engine, then you're sort of locked into a combat doctrine emphasizing low speed turning engagements. It's logical to build an a/c with low weight, huge wing surfaces and huge control surfaces.

The result is the Zeke. Outstanding range. Great maneuverability at speeds lower than 250 mph. Lousy maneuverability at speeds in excess of 300-330 mph, incredibly fragile airframe that literally began to break up at speeds around 350 mph and no protection for any vital component of the plane.

It was not a strategic fighter in any sense of the word. Unless, of course, you consider an unfavorable attrition ratio against a numerically superior, better armed and better trained enemy pilot corps a good strategy. [/B][/QUOTE]


Disagree. The Zeke's range made it very much a "strategic" fighter in the sense that coupled with the long ranges of the bombers it could escort gave the Japanese the ability to reach out and touch their enemies with the other unable to respond in return. Depending on the situation of course this could give serious advantages.

This ability worked to perfection at the Philippines, less so at Guadalcanal with the range too extreme and the defense too tenacious

but it was an asset.

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Post #: 178
- 7/18/2002 6:19:06 AM   
mdiehl

 

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"The Zero was for example, hands down the best dogfighter of the war. It could outturn anything and in the debut year(s) was as fast, faster or at least competetive with most other types (and remember the Japanese did build a version similar to the 109.....using liscensed inline engines....the Ki-61.....it was not "blazingly" superior to the Zeke but was a step in the right direction given the now "long" war Japan faced The Zero also preformed well at higher altitudes were P-39's and 40's would be left wallowing and vulnerable and of course it's speed matched the F4F so that only the latter's diving capabilities were superior (because of the weight)."

Two things. The A6M2 was about 8 mph faster than the F4F. It could walk away from a F2. It was slower than all makes of the P39/P400 in level flight up to about 11000 feet, faster above that. It was slower than all makes of the P40 at all altitudes. It was substantially less maneuverable than the P40 at speeds in excess of 300 mph and less maneuverable than the F4F at speeds in excess of 330 mph.

The F4F was more maneuverable in a dive for the same reason that the other Allied a/c were more maneuverable in high-speed level flight. The A6Ms control surfaces and wings were huge. The huge wings gave it a crappy roll rate (even and F4F could out roll it). The huge control surfaces made it maneuverable at low speed but performed much less efficiently at high speed... to the point where the control surfaces became almost immovable around 350-360 mph.

The only 1st line fighters that "wallowed" in the vicinity of the Zeke were the P39 and Hurricane. I don't count the F2 as a 1st line fighter, but "wallowing" is an accurate description for that plane's flight characteristuics.

"Disagree. The Zeke's range made it very much a "strategic" fighter in the sense that coupled with the long ranges of the bombers it could escort gave the Japanese the ability to reach out and touch their enemies with the other unable to respond in return. Depending on the situation of course this could give serious advantages. "

The early success in the PI were almost entirely a consequence of Japanese overwhelming numerical superiority and the consistent lack of good warning on inbound Japanese strikes. Zekes were *easily* touched when opposing a/c were actually in the air to oppose them. They fit in with the IJN strategy. I guess that makes them "strategic." They were still wretched planes.

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Post #: 179
- 7/18/2002 7:20:38 AM   
Nikademus


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[QUOTE]Originally posted by mdiehl
[B]"

Two things. The A6M2 was about 8 mph faster than the F4F. It could walk away from a F2. It was slower than all makes of the P39/P400 in level flight up to about 11000 feet, faster above that. It was slower than all makes of the P40 at all altitudes. It was substantially less maneuverable than the P40 at speeds in excess of 300 mph and less maneuverable than the F4F at speeds in excess of 330 mph.

The F4F was more maneuverable in a dive for the same reason that the other Allied a/c were more maneuverable in high-speed level flight. The A6Ms control surfaces and wings were huge. The huge wings gave it a crappy roll rate (even and F4F could out roll it). The huge control surfaces made it maneuverable at low speed but performed much less efficiently at high speed... to the point where the control surfaces became almost immovable around 350-360 mph.

[/B] [/Quote]

Ok, other than cementing the fact that you do not like the Zero fighter, how are the comparisons of it's pros and cons vis-a-vis contemporary fighters pertient on the Zero's ability to fight and/or it's relevence in the strategic theatre? As for the P-40, while not as extreme as the 39, above 15,000 feet it too suffered preformance hits making the prime tactic with this fighter (against Zeros) the one-time diving slash and then run away (because it was not a great climber nor did it have a great speed advantage once bled off) The P-40's greatest attribute, besides mass-producability was it's decent ruggedness for the time but you'll have noticed that it never became a major aircraft in Europe and it was also surplanted in the Pacific as well by newer fighters that had true and substantial edges over the (now) aging Zero

Great....the F4F was more manevuerable in a dive which means zip since when one is diving its usually of the no nonsense type and is being done to run away from the pursuer.

"Speed" here is indeed very relative in terms. You are throwing some static flatline statistics out here, all of which are very unlikely to happen in a combat situation unless the pilot is trying to escape (in which case in 'game terms' the Zero will be acomplishing it's mission i.e. protecting bombers....straffing airfields etc etc) If the pilot wishes to fight and does anything other than a narrow energy attack he's going to be bleeding off speed, unless in a shallow dive.

The Zero, for all the negatives you keep focusing on, if piloted by a veteran or well trained recruit will take advantage of 'his' planes strengths, try to take the fight higher in the air, dogfight etc....and if "he" needs to escape can virtually go straight UP.....a maneuver that few if any Allied planes could mimic given their greater weight

Those "huge" control surfaces helped make the Zero the nimble fighter that it was. I am well aware of it's degrated preformance above 250MPH.....this was a key weakness exploited by the newer generation HEllcat which was built to beat the fighter. (and was more maneuverable if the fight didn't get too tight with speeds bled below 250mph)

[B]
quote:


The early success in the PI were almost entirely a consequence of Japanese overwhelming numerical superiority and the consistent lack of good warning on inbound Japanese strikes. Zekes were *easily* touched when opposing a/c were actually in the air to oppose them. They fit in with the IJN strategy. I guess that makes them "strategic." They were still wretched planes. [/B][/QUOTE]

wrong. The early successes were a combination of ill-prepardness on MacArthur's part (unlike Pearl.....they did have ample warning) as well as numbers, and most of all, catching much of the enemy on the ground. This does not detract from the zero.

Number one.: it had the range to get there in the first place

number two: even had the USAAF gotten more fighters into the air, given the early date and almost total lack of intel on this new fighter (coupled with the western tendancy to underestimate IJN equipment and crew) i have little doubt that this fighter would have dominated.

Number three: add to two.....good pilots reinforces the probable outcome


Which is really the rub here. This may be a fun exercise in statistical analysis but in the end its the men in these birds that makes the difference. The ironic thing here is that UV has so many more specific factors to judge the results of all the air combats that one does not see this alleged ahistorical zero invincibility that some players complain about. Even in 42, i dont see Zeros absoultely blowing away allied defenders (unless in certain conditions, such as high altitude fights against early USAAF types)

One notices the greatest differences once, just like in Europe, the IJN/IJA pilot pool begins to suffer serious drops in quality.

Though the tactics and planes were wildly different 'twenst the two theatres....in the end the crucial common denominator was the same.....he who had the greatest pool of qualifying pilots won out. The only differnce was that it took longer for it to happen to the Germans because 1) their plane types were more similar and after 42 much of the fighting happened over their own territory (having parachutes helps too) 2) Germany had a deeper cadre of pilots to draw on than the Japanese

The Zero was a great fighter. If it had one really bad weakness in the great scheme of things, it was that it was a design that did not conduce itself to serious upgrading. Coupled with being a victim of it's early successes and being very popular with the Japanese (having a limited air industry helps too) it was kept on the line for far too long a period and by the time the Japanese woke up, it was too late......they were facing no less than three next gen fighters that outclassed it totally, and had lost most of their best cadres of pilots.

Thus not even the introduction of superb new fighters like the KI-100, "George" and the KI-84 "Frank" could re-address the balance......just as with the Germans who also produced some hot tamalies late in the war.

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