mdiehl
Posts: 5998
Joined: 10/21/2000 Status: offline
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"How? by having the P-40's and P-39's conduct "only" diving one time passes and then getting the hell out of dodge before being bounced by alerted enemy fighters?" We're going in circles now. You say it was a "1 time diving pass and bug out" and I don't find that characterization supported by the things I've read re either the 23 PG or the F4Fs over the canal, or any of the F4Fs in carrier engagements in 1942. "Who's history i would add?" Lately, Richard Frank (for general stats on losses) and more recently John Lundstrom for the USN/USMC F4Fs. I can't attest to the accuracy, but I'd say that for example his ability to name which Japanese pilot was shot down by which F4F by matching eyewitness accounts of *both* US and Japanese pilots makes Lundstrom about as reliable as they get. He's also very clear about stating which Japanese pilots disappeared apparently w/o a trace, and when. "Further, wartime accounts of some of the better Zero pilots (like Sakai) were certainly not impressed with the P-39 and 40 and go into detail on superior attributes of their plane's preformance.." Sakai did not know anything about the P40s characteristics and was not then or after the war qualified to assess them. Same goes for the F4F. I'll concede that most variants of the P39 were dogs, but they have not been the a/c that we have discussed. primarily, here. FWIW, Sakai probably never encountered a P39. "...and handling *in a dogfight* (yes....the allied pilots, Americans included did dogfight....not this deceptive, all we did was try to conduct horizontal slashing attacks crap)." Jeremy Pritchard, this is why I occasionally interject "Yawn" into my text. It's my response to an ad hominemn argument. Nikademus, it's never been my contention that no Allied pilot ever got caught at slow speed. It's always been my contention that by the end of 1941 most Allied pilots were taught to avoid losing energy in low-speed turning engagements and to fight as teams. I've cited specifically the research of Lundstrom and could in a day or to provide the long list of 23 PG victories using such tactics. You've cited, specifically, Sakai, I guess, as a source about Allied losses. He wouldn't know. (Footnote: Japanese estimates of Allied a/c losses run very high as compared with their Allied counterparts, as well of those of German and Italian pilots. It seems to be an understandable consequence of the misperception of an Allied a/c shot-at-and-diving-away as an allied a/c out of control.) "Of particular interest were the sections that described the Zero's ability to rev up to full power and turn away/into attacking fighters if spotted and/or detected." Uh, yeah, it was basically the only thing the A6M could do. A head on run was a losing proposition for the A6M against any US PTO a/c other than the undergunned F2. "A particularily relevent section occured around the time that UV starts in which, after pilots encountered *for the first time*, singular and small group, flat out diving tactics against escorting and sweeping zeros. Now the question i would ask... is, if the P-40 (and 39) are so **** superior that they can just shove the throttles forward and leasurly outrun the zero and conduct these alleged energy attacks....why did the PM pilots have to resort to these brash hit and run tactics?" Not following you here. A "brash hit and run attack" is an attack that preserves energy is it not? If as a result of these the combat loss ratio favors the Allies, and if there's no long-term effective tactical counter for the A6M to this P40 tactic, in the end can one not reasonably conclude that the P40 was the better plane? "A nice play on words. Generalized team or more accurately "Formation" tactics were standard in pretty much all air forces before the war. the "Team tactics" i refer to are the specific group tactics that were developed in war, after actual exp to counter the superior individual superiority of the Zero in certain key preformance aspects." I don't often play at words, and have not here. The Thach weave was (1) not the only weave in the arsenal, and (2) developed in 1941 before the first Wildcat and Zeke ever met face to face. The "team tactics" of which I speak were concomitant with a shift from the 3-plane sectino to finger 4 in late 1940, early 1941, the finger-4 being the kind of formation that's flexibile (it can break into 2-ship elements) and internally mutually supporting. Basically a consequence of the outcome of the BOB and lessons learned therein. Note. Japan never developed that particular kind of team tactics until mid 1943 and then only reluctantly when they dropped their 3-plane section for the finger 4. "Tatch would not have had to "come up" with his weave......" Thach developed this tactic in 1941 anticipating combat with ME109s. His test bed if you will was USAAF vs. USN aerial mock combats in which the P40 was consistently able to thwart high-speed energy runs by P40s by turning into them. At the time in 1941 when Thach came up with the plan, it was specifically to counter a/c that had both superior speed and maneuverability on the F4F. "The ABDA pilots at Surabaya wouldn't have gotten their ***es kicked." The ABDA pilots would have had their butts kicked anyhow because of poor logistics. But as I have said many times, I've yet to find a credible source that details actual combat losses in ABDA of P40s when engaged with A6Ms from December through March 1942. If you've got a reference other than "Sakai said so" I'm interested. "Myself and a whole bunch' other people." Are free to ignore whatever facts you want to ignore. I don't honestly know how else to measure success. The kill ratio favored the Allies. I don't know why you think that's "murky." It means in direct confrontations between the fighters typically employed by both combatants, the Allied pilots shot down more Japanese a/c than they lost. When you look at the performance data and the doctrine, you understand why. "Pilot quality is indeed the most important factor" Its relative importance is greater when a/c have roughly comparable performance characteristics... or when one side fields pilots who are so horribly undertrained that they aren't basically qualified. "your bitter because the Japanese produced a good number of aces considering the small number of pilots they turned out, mostly using Zeros with many of the kills racked up against P-39's and P-40's....the best even able to hold their own against truely superior fighters such as Corsair." And your suspicion would be wrong. Frankly, based on the proclivity to insult, I'd say you're the bitter fellow, but it is hardly germane to have you or me assessing each other's motives. *My* motive is to see good game simulations. "Getting back to GGPW, and some other games like ERS (a board game by former AH) you don't see that reflected in the results. You see kill ratios that favor the Japanese even in situations where the number of combatants is roughly equal. " "Ah, i see, you must have been the author of that great PACWAR most who said that the Japanese should never score more than 1:1 ratio tops. Here's a tip." When I want tips or preaching I'll pay for good advise. FWIW your unsolicited tip is worth to me what I paid for it. "Games like UV and PACWAR have to simulate a wide swarth of potential situations, air, land and sea. If 30 P-40's meet 30 Zeros, how it goes is going to depend largely on the plane characteristics, pilot exp, situation, advantage/disadvantage etc etc. To suggest that based on a dubious kill ratio presented without considerable qualifiacations that regardless of this wide ranging variable situation that the game has to cover that one side should not or cannot do better than the other would be the true ahistorical thing to do. " A tidy mischaracterization. What I said was that played out over the course of a campaign, if the historical a/c are deployed in roughly the same numbers and circumstances as historically used, the simulation ought to produce roughly historical results. The issue of the details of the sim (altitude, airspeed, firepower, durability, tactics, training &c) can be modeled to whatever extent the game designer wants. But, and this is the crux of the matter, if given a roughly historical set of parameters you can't get roughly historical results, then something in the details of the simulation is broken. "An obvious "fact" why nooone has taken your suggestions to heart (thankfully)." I would not be so sure. Whether it will be taken to heart in UV or, say, WitP remains to be seen. But as I've had this discussion here and in other places, there are some who can suspend the myth of Axis superiority at everything long enough to wonder why, if the Japanese pilots and planes were so great, they could not routinely win air battles, even in 1942. "As for UV.....i've yet to see any "uberness" of the Zero's part anyway so i continue to marvel at your angst and can only conclude that as before, you have a thing against Japanese aviation and wish to reasset the "myths" of the prewar Allies before the war started." Precisely why you're not qualified to comment. You've admitted that no quantitative data are relevant to you on this matter. instead, your rhetoric boils down to: (1) ad hominem remarks (vis, your cheap-shot quasi psycho-analytical assessments of my motives), your assertion that, essentially, (2) "everyone agrees with Nikademus" (about which I would care naught, even were it true, because being right has nothing a priori to do with democracy). If that's all the ammunition in your arsenal, debate wise, I'm quite well prepared to trounce you again any time you like. Of course, there is the matter of wanting to hear something new. So let's try it this way from the ground up: Since you've rejected combat losses and performance as germane to the question at hand, what objective standard would *you* use to assess which plane-pilot combination is more effective?
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