Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: How could anything Sorong... be so right?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: How could anything Sorong... be so right? Page: <<   < prev  369 370 [371] 372 373   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: How could anything Sorong... be so right? - 3/16/2013 5:05:25 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: witpqs

Both airfield and port can be over-built by 3 levels (so a 4 could build to a 7). Construction gets progressively more difficult (takes more engineer-time and therefore supplies) as a port or airfield gets larger. IIRC there is another parameter that appears in the editor (scenario files) concerning the difficulty of building at the site in question. Presumably (but I don't know) the terrain affects the difficulty of building, and the 'difficulty' parameter influences the effort required to build. AFAIK that difficulty parameter is not displayed in-game.


Interesting! I checked The scenario editor and I did not see any parameters on any of the locations besides where troops begin the game for a particular scenario ...Maybe this information is a part of the 'pwhex' file? I used an old editor and did not find any parameters indicating "difficulty of build" .. I would assume terrain alters the code somehow but that would be speculating ..

Anyway the Allies get those huge engineering units and they build stuff like lightning anyway

OK, I looked at the editor and in a CSV file of a scenario, and I can not find any 'difficulty' parameter for bases. I must have misinterpreted one of the other fields.




Attachment (1)

_____________________________


(in reply to Crackaces)
Post #: 11101
RE: How could anything Sorong... be so right? - 3/16/2013 5:07:07 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
I also looked in the pwhex editor, and similarly could not identify any 'difficulty' parameter.

BTW, there is a parameter for amphibious landings, where you can prohibit amphibious landings in a hex.




Attachment (1)

_____________________________


(in reply to witpqs)
Post #: 11102
RE: How could anything Sorong... be so right? - 3/16/2013 5:11:16 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
The mind boggles at the effort it took to make the AE map.

(in reply to witpqs)
Post #: 11103
RE: How could anything Sorong... be so right? - 3/16/2013 6:00:08 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
quote:

ORIGINAL: Cap Mandrake

OK I looked it up in the Sceanrio 2 starting OOB (first time I ever looked at the Japanese side).

Ishigaki and Taihoku have static fortresses. The one at Taihoku has some pretty nasty 28 cm guns.

Maybe just Batan Is. (existing level 2) then Iriomote and Miyako-jima.

We would need something of level 5 or greater to suppress the airfields on Formosa (perhaps Altimonan on Luzon)


Taihoku has 280mm howitzers .. how bad could they be compared to trebouchet slinging a big wooden trojan rabbitts?

I can say that with the recent changes to ground based flak that those 75mm AA guns are deadly .. range 25,000 feet effect 15 .. not quite the same impact as the 88L71's on Truk, but they will take their toll as long as they have supplies ... I now propose avoiding the static fortresses with the big AA guns ..

< Message edited by Crackaces -- 3/16/2013 6:03:09 PM >


_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to Cap Mandrake)
Post #: 11104
RE: How could anything Sorong... be so right? - 3/16/2013 11:02:05 PM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
quote:

ORIGINAL: witpqs

I also looked in the pwhex editor, and similarly could not identify any 'difficulty' parameter.

BTW, there is a parameter for amphibious landings, where you can prohibit amphibious landings in a hex.


If it exists I would suspect it would be hard coded based on the hex terrain type. I have not heard any mention that base build 'difficulty' can be customised.

Edit: How do you prove the negative??



< Message edited by Reg -- 3/16/2013 11:06:41 PM >


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to witpqs)
Post #: 11105
RE: How could anything Sorong... be so right? - 3/16/2013 11:09:44 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Reg

quote:

ORIGINAL: witpqs

I also looked in the pwhex editor, and similarly could not identify any 'difficulty' parameter.

BTW, there is a parameter for amphibious landings, where you can prohibit amphibious landings in a hex.


If it exists I would suspect it would be hard coded based on the hex terrain type. I have not heard any mention that base build 'difficulty' can be customised.

Edit: How do you prove the negative??



In this case you can - it was only my memory that I saw such in the editor (one time when I was in there looking for something else). If it is not there now, in the very same editor, then clearly I just misinterpreted something.

_____________________________


(in reply to Reg)
Post #: 11106
RE: How could anything Sorong... be so right? - 3/16/2013 11:11:13 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
I should add, that I do presume that terrain has an effect on the difficulty of base construction. It only makes sense, so I hold it as a working presumption if/until a developer looks at the code and says otherwise.

_____________________________


(in reply to witpqs)
Post #: 11107
RE: How could anything Sorong... be so right? - 3/16/2013 11:21:29 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
Arguably, it is the airfield size limit itself that compensates for difficult terrain.


Except for very small atolls, it isn't the physcial size of an island that limits airfield size. It's the suitable terrain.

(in reply to witpqs)
Post #: 11108
RE: How could anything Sorong... be so right? - 3/17/2013 2:29:28 AM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: witpqs

quote:

ORIGINAL: sprior

quote:

Was it designed to penetrate before going off?


Yep.

the Grand Slam would reach near-supersonic speed, approaching 320 m/s, and penetrate deep underground, with the explosion causing a camouflet (cavern) and shifting the ground to undermine a target's foundation.

You used 'camouflet' in a sentence!


Here I thought it was a dish served in an Algerian steak house.

_____________________________


(in reply to witpqs)
Post #: 11109
RE: How could anything Sorong... be so right? - 3/17/2013 2:30:39 AM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Cap Mandrake

OK, I'll bite. European Swallows?



Have to be a small bite. There's not much meat on those things.

_____________________________


(in reply to Cap Mandrake)
Post #: 11110
RE: How could anything Sorong... be so right? - 3/17/2013 2:34:31 AM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Cap Mandrake
We would need something of level 5 or greater to suppress the airfields on Formosa (perhaps Altimonan on Luzon)


Dude-what's wrong with all the myriad bases on Luzon that can be built to >5? You'll have enough there to potato patch all Jap airfields within 8 hexes.

_____________________________


(in reply to Cap Mandrake)
Post #: 11111
RE: How could anything Sorong... be so right? - 3/17/2013 2:44:10 AM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
Why not take Okinawa instead of these lesser northern PI islands? More VP's etc

_____________________________

John 21:25

(in reply to Cap Mandrake)
Post #: 11112
RE: How could anything Sorong... be so right? - 3/17/2013 4:48:12 AM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Cap Mandrake

I suspect we will never reach April '44 and will never see a B-29



I just hit 3/45 in my game (eat your hearts out AFBs) and am now producing the P47N. This plane is a monster. 460 MPH and 16 hex normal range with drop tanks. Throw in a couple of thousand pounders and blamo.. I might just retire my B25s. With this mighty "fist of heaven" I will smite down mine enemies in a most biblical manner, and may God have mercy on their poor souls.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Cap Mandrake)
Post #: 11113
RE: How could anything Sorong... be so right? - 3/17/2013 4:43:52 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline

quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Cap Mandrake

I suspect we will never reach April '44 and will never see a B-29



I just hit 3/45 in my game (eat your hearts out AFBs) and am now producing the P47N. This plane is a monster. 460 MPH and 16 hex normal range with drop tanks. Throw in a couple of thousand pounders and blamo.. I might just retire my B25s. With this mighty "fist of heaven" I will smite down mine enemies in a most biblical manner, and may God have mercy on their poor souls.


The range of a B-17 with twice the speed....drools.

(in reply to crsutton)
Post #: 11114
RE: How could anything Sorong... be so right? - 3/17/2013 4:49:20 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline

quote:

ORIGINAL: leehunt27@bloomberg.net

Why not take Okinawa instead of these lesser northern PI islands? More VP's etc


Yes, Naha is an obvious target but I expect there willl LYB's there. It will require 50 days of prep and a serious carrier force.

We still have only Wasp and CVE's in theater. Not really going for VP's at this pt, but the jugular instead.

(in reply to leehunt27@bloomberg.net)
Post #: 11115
RE: How could anything Sorong... be so right? - 3/17/2013 4:51:15 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Cap Mandrake
We would need something of level 5 or greater to suppress the airfields on Formosa (perhaps Altimonan on Luzon)


Dude-what's wrong with all the myriad bases on Luzon that can be built to >5? You'll have enough there to potato patch all Jap airfields within 8 hexes.


I am assuming that we capture Altimonan and JJ puts up a fight at Manira. The crazy baaahstards don't give up easy on the ground.

(in reply to Chickenboy)
Post #: 11116
RE: How could anything Sorong... be so right? - 3/17/2013 5:18:27 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Cap Mandrake

I suspect we will never reach April '44 and will never see a B-29



I just hit 3/45 in my game (eat your hearts out AFBs) and am now producing the P47N. This plane is a monster. 460 MPH and 16 hex normal range with drop tanks. Throw in a couple of thousand pounders and blamo.. I might just retire my B25s. With this mighty "fist of heaven" I will smite down mine enemies in a most biblical manner, and may God have mercy on their poor souls.


I had to look at the datasheet to get an idea .. basically this plane carries 2 300 gallon drop tanks and 2 1000 pound bombs. Range is only limited if ones base in the yellow or red .. otherwise no real penality for the drop tanks ... I would still keep the B25's as they take bomber pilots and the P47's are consuming your fighter trained assests ... or are you suggesting that it is worth the experience penality to switch pilots over? One thing for me [if I ever got a game this far] would be to find my P39 LowNav trained pilots and sit them in these beasts ... kind of changes my strategy of Palawin->Cam Rahn Bay as Cam Rahn Bay could be reached from Taytay by the P47N although 3/45 is pretty late for cutting off the DEI ... Maybe a better application is out of Formosa interdicting the East China Sea by this date?

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to crsutton)
Post #: 11117
RE: How could anything Sorong... be so right? - 3/18/2013 5:06:48 PM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline
Either way... your troops are going to need be in the highest morale state pre-invasion.

I saw this in the store the other night... I immediately thought of the Simpson's episode after other thoughts.

You can have Mt Dew or Clam Juice...
Ack..I'll have Clam Juice...

And yes, that is my lovely hand in the picture.




Attachment (1)

< Message edited by jeffk3510 -- 3/18/2013 5:07:25 PM >


_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to Crackaces)
Post #: 11118
RE: How could anything Sorong... be so right? - 3/18/2013 5:16:23 PM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
Fair enough on going for the jugular islands now and VP's later. You are quite far ahead on the timetable anyway so you can totally throttle the sea lanes and then prep for the high vp bases at your leisure. Has your opponent vowed to fight to the end or will this end once Japan is basically blockaded?

_____________________________

John 21:25

(in reply to jeffk3510)
Post #: 11119
RE: How could anything Sorong... be so right? - 3/19/2013 9:59:31 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
Bump ..

What in the heck is happening to this AAR? There has not been a meaningful turn in 4 days? I am waiting for the Ramree Island assault ..

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to leehunt27@bloomberg.net)
Post #: 11120
RE: How could anything Sorong... be so right? - 3/19/2013 10:07:46 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Crackaces

Bump ..

What in the heck is happening to this AAR?


Bad clam juice...

_____________________________


(in reply to Crackaces)
Post #: 11121
RE: How could anything Sorong... be so right? - 3/19/2013 10:45:55 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
quote:

ORIGINAL: Crackaces

Bump ..

What in the heck is happening to this AAR? There has not been a meaningful turn in 4 days? I am waiting for the Ramree Island assault ..


It SEEMED like there was no meaningful turn for 4 days beause there WAS no meaningful turn for 4 days.

I think it was the Comanche what got to Admirar Rod Nerson. He was probabry trying to sew back on hair.


< Message edited by Cap Mandrake -- 3/19/2013 10:48:53 PM >

(in reply to Crackaces)
Post #: 11122
RE: How could anything Sorong... be so right? - 3/19/2013 10:52:09 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
It might also have been he was forced to eat some of Senator Elizabeth "Cherokee Sistah" Warren's Indian family lobster recipe.

(in reply to Cap Mandrake)
Post #: 11123
RE: How could anything Sorong... be so right? - 3/19/2013 10:53:26 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
Here is the salient question. Will there be white smoke first at Ramree or at Legaspi?

(in reply to Cap Mandrake)
Post #: 11124
RE: How could anything Sorong... be so right? - 3/19/2013 10:58:58 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
*********PI Pranning**********

Luzon: Legaspi fell to a Marine para coy. JJ left hardly any suppries, so I scaled back the landing at Legaspi for this turn. Just some tanks and engieers by LCT/LST. APD's will attempt to deliver supplies and C-47's from Cagayan are flying in Aussie aviation engineers. RCAF Hurris, USMC Corsairs and USAAF P-39's will attempt to provide air cover.

LYB carriers are STILL loitering NE of Taytay. Those guys do NOT learn. Wasp and the CVE's are crossing the gap from Sulawese to Manado today.

Joro: I discovered that ALL of the Aviation support troops at Joro were at 99% fatigue. No wonder nothing was getting done. I consider that a staff failure, pure and simple. How the Hell am I supposed to know about things like that all the way from Tahiti?

< Message edited by Cap Mandrake -- 3/19/2013 11:22:49 PM >

(in reply to Cap Mandrake)
Post #: 11125
RE: How could anything Sorong... be so right? - 3/19/2013 11:45:19 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
quote:

Joro: I discovered that ALL of the Aviation support troops at Joro were at 99% fatigue. No wonder nothing was getting done. I consider that a staff failure, pure and simple. How the Hell am I supposed to know about things like that all the way from Tahiti?


Wow! I would be asking if Milo has been around soliciting union dues ... this kind of thing could spread if you do not nip it in the bud Cap'

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to Cap Mandrake)
Post #: 11126
RE: How could anything Sorong... be so right? - 3/20/2013 8:03:56 AM   
sprior


Posts: 8596
Joined: 6/18/2002
From: Portsmouth, UK
Status: offline
******Burma Ops******

The heavy bombers will pay their first visit to Rangoon airfield to day.

The Vengeances will attack Manadalay

The invasion forces have rendezvoused on the B of Bay (an innovative navigational methodoly I must admit but it works) and will begin their run-in to the landing sites today. It's 13 hexes away (not sure if that's metric or imperial but there you go).






Attachment (1)

_____________________________

"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.



(in reply to Crackaces)
Post #: 11127
RE: How could anything Sorong... be so right? - 3/20/2013 1:41:27 PM   
sprior


Posts: 8596
Joined: 6/18/2002
From: Portsmouth, UK
Status: offline
I think JJ is a bit miffed.

_____________________________

"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.



(in reply to sprior)
Post #: 11128
RE: How could anything Sorong... be so right? - 3/20/2013 2:41:08 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline

quote:

ORIGINAL: sprior

I think JJ is a bit miffed.



Is that your spidey sense that tells you that?

(in reply to sprior)
Post #: 11129
RE: How could anything Sorong... be so right? - 3/20/2013 2:49:30 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
*********************March 24, 1943(c)*******************


A rough day for the Zulu warriors sent out to test enemy strength..

Legaspi (Luzon): OH NOOOOO! It's *#($(#$ Kuma! This is the fast transport taffy derivering suppries. Could have been worse if they got in among the LCT's. Foxhound actually puts a couple of rounds into Kuma's bridge. A good ouctome for us.

Night Time Surface Combat, near Legaspi at 82,82, Range 11,000 Yards

Japanese Ships
CL Kuma, Shell hits 2
DD Shigure

Allied Ships
APD Alden, Shell hits 1
APD Ward, Shell hits 1
DE Foxhound
APD Stringham


< Message edited by Cap Mandrake -- 3/20/2013 2:50:22 PM >

(in reply to Cap Mandrake)
Post #: 11130
Page:   <<   < prev  369 370 [371] 372 373   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: How could anything Sorong... be so right? Page: <<   < prev  369 370 [371] 372 373   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.031