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RE: [WIP] Planet GFX Overhaul

 
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RE: [WIP] Planet GFX Overhaul - 5/20/2010 11:37:48 PM   
taltamir

 

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quote:

ORIGINAL: Igard

quote:

ORIGINAL: taltamir

how does such a drastic increase in texture sizes affect the game's performance?


I've noticed no affect to loading times or framerate.

Don't know when last Conflictx was on here. I hope he's still working on this as he's a very talented modder.



that is good to hear, I will try it out, it looks simply amazing!

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Post #: 31
RE: [WIP] Planet GFX Overhaul - 5/21/2010 8:43:50 AM   
OverlordCW

 

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quote:

ORIGINAL: Igard

Don't know when last Conflictx was on here. I hope he's still working on this as he's a very talented modder.


Probably not, as his last login was 4/23/2010.

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Post #: 32
RE: [WIP] Planet GFX Overhaul - 5/21/2010 4:58:23 PM   
taltamir

 

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well.. I combined this with some other GFX mods and started having out of memory crashes. uninstalling all GFX mods fixed it. it was on a 100 star game.
http://www.matrixgames.com/forums/tm.asp?m=2473342

so, combining such mods is not a good idea right now... maybe when a 64bit exe is made (allowing you to use more than 2GB of ram per exe)

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Post #: 33
RE: [WIP] Planet GFX Overhaul - 5/22/2010 11:27:59 AM   
Bartje

 

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They should include this in the actual game!!!!


These planets *& pics are beautifull!


Would this be possible Erik????


Alot of the work is already done!

Plus it would go to making DW even more popular and adding even more impulse into the modding community & player base !




EDIT:

Perhaps you could get an ingame ruin or monument named after you!

something like:

"Conflict's-End X"





< Message edited by Bartje -- 5/22/2010 11:43:43 AM >

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Post #: 34
RE: [WIP] Planet GFX Overhaul - 5/23/2010 7:08:40 AM   
gijas17


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Will there be any more planet gfx images like the ones in the screen shots above besides the barren rock planets?

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Post #: 35
RE: [WIP] Planet GFX Overhaul - 5/28/2010 4:29:15 PM   
flankspeed


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quote:

ORIGINAL: Bartje



They should include this in the actual game!!!!


These planets *& pics are beautifull!




Agreed, very nice. Hope the OP comes back and makes some more.

Thanks to lordxorn for hosting these also.

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Post #: 36
RE: [WIP] Planet GFX Overhaul - 7/31/2010 10:36:39 AM   
Baleur


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Finish this PLEASE :(

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Post #: 37
RE: [WIP] Planet GFX Overhaul - 7/31/2010 11:37:02 AM   
Igard


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quote:

ORIGINAL: Baleur

Finish this PLEASE :(


ConflictX's last login was the 24th of April

I think we must assume, he is no longer interested, has the time or is no longer able to continue modding.

We don't know what happens to people in their day to day lives and I think out of respect we should leave this thread be.

With that said, I really hope ConflictX returns and has a good laugh at all this.

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Post #: 38
RE: [WIP] Planet GFX Overhaul - 8/1/2010 8:04:09 AM   
drillerman


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That was funny. I thought, "I'll d/l the barren rock planets to see what they are like". When I opened them up I discovered IT was me who did the mod in the first place, duh!

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Huh?

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Post #: 39
RE: [WIP] Planet GFX Overhaul - 8/1/2010 5:12:51 PM   
Igard


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I was looking at a program called celestia the other day. Here's the link to the site :-

http://www.shatters.net/celestia/index.html

Check out the add-ons section. There's lots of stuff in there that could be 'imaged' and used for DW.

I'm not sure if I have the time to start modding planets, so if anyone else thinks this is a good idea, give it a try.


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Post #: 40
RE: [WIP] Planet GFX Overhaul - 8/1/2010 6:25:09 PM   
drillerman


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Yes, all the barren rock planets were from images from Celestia.

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Huh?

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Post #: 41
RE: [WIP] Planet GFX Overhaul - 8/1/2010 6:33:45 PM   
Igard


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I didn't realise that, dman.  So it does work quite well.



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Post #: 42
RE: [WIP] Planet GFX Overhaul - 9/30/2010 6:04:57 PM   
Conflictx

 

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quote:

ORIGINAL: Igard

ConflictX's last login was the 24th of April

I think we must assume, he is no longer interested, has the time or is no longer able to continue modding.

We don't know what happens to people in their day to day lives and I think out of respect we should leave this thread be.

With that said, I really hope ConflictX returns and has a good laugh at all this.



Yes, quite alot happened in the meantime. Shouldve said something before I ran off but anyways... I've noticed Igard pickup up on the Planet Gfx modding, no idea how far the mod is but I might put the other planet textures I never released up soon.

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Post #: 43
RE: [WIP] Planet GFX Overhaul - 9/30/2010 10:09:14 PM   
Igard


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quote:

ORIGINAL: Conflictx
Yes, quite alot happened in the meantime. Shouldve said something before I ran off but anyways... I've noticed Igard pickup up on the Planet Gfx modding, no idea how far the mod is but I might put the other planet textures I never released up soon.



Welcome back, Conflictx.

Can't wait to see what you've come up with after all this time. Your planet gfx are fantastic!


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Post #: 44
RE: [WIP] Planet GFX Overhaul - 12/16/2010 11:47:44 PM   
TheLastRonin

 

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Are you going to finish this conflict? It's very nice :).

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Post #: 45
RE: [WIP] Planet GFX Overhaul - 7/23/2012 10:11:34 AM   
Bleek


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Did this ever get completed, or is there another more up to date mod for planets?

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Post #: 46
RE: [WIP] Planet GFX Overhaul - 8/25/2012 7:30:40 AM   
jpinard

 

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Igard - were you or someone else making an combined pack of these + other planet makers work?

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Post #: 47
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