cjpaul
Posts: 56
Joined: 8/7/2000 From: Frankfurt am Main, Germany Status: offline
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The following may contain SPOILER information.
Wild Bill:
I've finished the Watchword Freedom campaign. I enjoyed it thoroughly. others.
I would like to make a couple of comments:
1. In general, there seemed to be a lack of Russian artillery. I know that the Russians relied heavily on artillery, so I was expecting more.
2. In the last battle, where the trapped troops appeared, when they showed up, they made it too easy. They were still fairly combat effective. Had you considered something like lowered moral to reduce their effectiveness? What kind of condition would the troops actually have been in?
3. Were there too many repair points between battles? These battles are set within a context of 12 days, so would it really be possible to completely repair everything? Also, the number of points allows some to upgrade their units in between battles. That wouldn't have been possible in the time span that it took place in. Is it possible to permit the repairing of units but not the upgrading? Or to have fewer repair points for battles on consecutive days and a few more if there is a day between battles? I think having to choose your core units knowing that there are no upgrades makes it much more challenging. Also, having fewer points, forces one to command in such a way as to not let your troops be decimated. Is there some way, perhaps with OOBs to do so?
4. Is it possible to use the map with the results from the previous battle in the next? For example, there is the first battle to get across the river and there are three bridges. The next battle is to secure the area and bridges and hold it against a Russian counter attack. In the first, all three bridges had been destroyed but in the following, two of them were still intact.
These are just ideas, and I'm not sure if, especially 3 & 4, anything could be done.
I've enjoyed playing the campaigns and scenarios you've made, so I'm looking forward to the USSR vs western allies campaign that you're working on.
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