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RE: Sweep vs Escorts - 7/16/2010 7:07:24 PM   
Shark7


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quote:

ORIGINAL: Kwik E Mart

quote:

ORIGINAL: Shark7


quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: LoBaron
We have a highly abstracted but very well thought out simulation of reality here.


True, but it's leading to 39,000' patrol altitudes being used as the norm. I also don't think I've ever heard of maximum ceiling being a critical statistic in warplane performance before, at least not until you had things like MiG-25s trying to fly higher than the SAMs could reach.


There probably should be some type of penalty for operating at the max ceiling. Most missions fell between 15-20k feet for a reason. Pilots would require supplemental Oxygen to operate at those very high altitudes, so you are limited to Very High altitude flight time by size of Oxygen cylinder the plane carries.
flying above 10k' without oxygen or pressurization leads to bad things (see "Officer and a Gentleman" pressure chamber scene - "Ace of spades, ace of spades, ace of spades..."). the penalty should be that (depending on weather, ground terrain, sea state, etc) stratosweep should have significant trouble spotting planes below them. in this case, the radar directed CAP would have big advantage, i would think. if no radar, we see similar results to the Kiska test on this thread. the CAP simply didn't have time to respond since the warning was practically nil

Another point...what sense does it make for a P-40 that manuevres like a brick at very high to actually move up there to fight
he's not up there to fight...he's up there to get energy/altitude advantage...if he sees something below, he dives on them...if he encounters something at his altitude, he dives and runs like hell (not sure, but probably outdive and outrun a light Zero)...if he encounters something above him, he may be in trouble.

Final thought, if you get 'the bounce' doesn't that basically mean that you made a dive on the unsuspecting enemy. Past the initial bounce, air combat should take place at the altitude band of the defender or lower, and the stats for that altitude band used to resolve combat.
according to Elf in previous posts, "bounce" includes altitude advantages, but is not limited to it...IOW, it could be surprise or other factors that leads one side to get the "bounce" on another side. agree that it would make sense to continue the combat post-bounce at the defenders alt or lower...unless he climbs to get away!!!



edited for sloppy formatting...






OK, some more thoughts.

30k Feet is 5.5 MILES above sea level just to put things into perspective. If you are at 10k Feet and I am at 20k Feet there is a nearly 3.5 mile altitude difference between us. Your single seat Buffalo is going to be a barely noticable moving DOT to me. I have to agree with you here, there should be a significant penalty for spotting without radar at extremely high altitudes. Sure you can see for miles and miles, but the thing you see might be so small you don't take notice.

I'm personally beginning to think that a set of house rules dictating a maximum altitude for operations might be in order. Seems to be the best player based solution to the poor mechanics.

Seems to me that most missions should be taking place at no higher than 25k feet in the early war, and still be limited to near that altitude late war, unless you are specifically intercepting a high altitude bomber raid (IE B-29s over Tokyo in 1944-45).

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Post #: 121
RE: Sweep vs Escorts - 7/16/2010 7:24:33 PM   
invernomuto


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quote:

ORIGINAL: Sardaukar

Indeed.

I'll try to test how much Exp and Defensive skill helps against altitude advantage, when I have time. I hope that decent Defensive skill will have some noticeable impact.

Energy is life, so to speak. And that comes in 2 forms also in fighter combat, kinetic and potential. First is speed, latter is altitude.


Agreed. I think it's a very useful test to do.
If the exp and def skill mitigate the alt advantage bonus, I am ok with the current A2A model.
The only thing that should be tweaked is the 40.000 feets CAP o sweep, maybe giving more fatigue to pilots doing very high alt missions, but I agree with the general rule that higher altitude = higher energy = advantage in combat.

Bye


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Post #: 122
RE: Sweep vs Escorts - 7/16/2010 7:58:44 PM   
Nikademus


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quote:

ORIGINAL: Sardaukar

What I want to find out, if there is possibility to create situations like Guadalcanal, where it was possible for "inferior" F4F Wildcats to successfully fight Zeroes.  


Zeros attempting to escort and sweep at 14 hexes will be hard pressed to break even much less win in Scn004, even with an exp edge.



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Post #: 123
RE: Sweep vs Escorts - 7/16/2010 8:08:09 PM   
Sardaukar


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quote:

ORIGINAL: Nikademus


quote:

ORIGINAL: Sardaukar

What I want to find out, if there is possibility to create situations like Guadalcanal, where it was possible for "inferior" F4F Wildcats to successfully fight Zeroes.  


Zeros attempting to escort and sweep at 14 hexes will be hard pressed to break even much less win in Scn004, even with an exp edge.




True, I forgot the range effect in this particular case.

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Post #: 124
RE: Sweep vs Escorts - 7/16/2010 8:16:38 PM   
LoBaron


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From: Vienna, Austria
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I understand your reasoning though I do not agree.

First theres an error in your calculation feet to nm:
30k feet = 4.93734 nm (lets say 5 miles)
so
10k feet (the altitude in your example (10k vs. 20k)) = 1.64578 nm (only 1.7(!) miles)

So this is much closer than most think.


But even if we take the 3.5 miles distance a pilot with training in visual target identification should notice other aircraft, more so because:
a) He is used to identify moving objects
b) It is nearly always not 1 dot but 5, or 10, or 20 or more. You need to spot only one dot to get alert though.
c) Its not one set of eyes looking for threats but 4, or 8, or 20, or more.

I quite often noticed situations where very small formations (1-3 planes for example) if they dont engage themselves where completely ignored by CAP until the post attack CAP phase.
So as far as this is concerned such a situation is covered quite well.

I am quite sure guys like TheElf with practical experience would say that 3.5 miles is a bit late and chances are that the other pilot already spotted you.


I agree that combat situations should have less chance to occur if the altitude difference is +25k for example.
I don´t know if we got enough data for such comparisions though because either the altitude delta between the two sides is much smaller than
25k or the formations engaging are so huge that you have to be virtually blind to miss them at even at that distance.






< Message edited by LoBaron -- 7/16/2010 8:38:49 PM >


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Post #: 125
RE: Sweep vs Escorts - 7/16/2010 9:04:50 PM   
Kwik E Mart


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quote:

ORIGINAL: LoBaron

I understand your reasoning though I do not agree.

First theres an error in your calculation feet to nm:
30k feet = 4.93734 nm (lets say 5 miles)
so
10k feet (the altitude in your example (10k vs. 20k)) = 1.64578 nm (only 1.7(!) miles)

So this is much closer than most think.


But even if we take the 3.5 miles distance a pilot with training in visual target identification should notice other aircraft, more so because:
a) He is used to identify moving objects
b) It is nearly always not 1 dot but 5, or 10, or 20 or more. You need to spot only one dot to get alert though.
c) Its not one set of eyes looking for threats but 4, or 8, or 20, or more.

I quite often noticed situations where very small formations (1-3 planes for example) if they dont engage themselves where completely ignored by CAP until the post attack CAP phase.
So as far as this is concerned such a situation is covered quite well.

I am quite sure guys like TheElf with practical experience would say that 3.5 miles is a bit late and chances are that the other pilot already spotted you.


I agree that combat situations should have less chance to occur if the altitude difference is +25k for example.
I don´t know if we got enough data for such comparisions though because either the altitude delta between the two sides is much smaller than
25k or the formations engaging are so huge that you have to be virtually blind to miss them at even at that distance.







of course, this all assumes a crystal clear sky with no cloud layers, haze, etc. in many regions/climates it is not uncommon to have cloud layers present. being up high would be a distinct disadvantage if the incoming raid or CAP was below the cloud layer...


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Post #: 126
RE: Sweep vs Escorts - 7/16/2010 9:07:05 PM   
LoBaron


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Good point, didn´t include that.

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RE: Sweep vs Escorts - 7/16/2010 9:21:03 PM   
Sardaukar


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Some preliminary testing using Thousand Mile scenario.

A6M2-N Rufe float fighters sweeping US base, defended by P-40Es. Plane counts were 16 for Japanese, 18 for US.

Tests were done by setting game to Head to Head, 1 day turns, Advance Weather Effects and FOW Off. Losses were counted from Intelligence Air Losses reports, which gives correct numbers (even when FOW is off, combat reports do not give truthful numbers). Orders were given for Turn 1 and then it was run. After results were noted, scenario and whole AE program was exited and restarted for next test to reset random number seed.

Japanese Exp 60-76, Air skill 66-76, Def 63-79, US exp & skill levels about 10 points less.

Rufes sweeping 32810 ft, P-40 100% CAP 15000ft, 5 restarts

Losses IJ/US (A2A+Ops)
0+1 2+1
2+0 4+1
3+0 3+2
0+1 5+1
1+1 0+3

So, as everyone knows, altitude gives big advantage. I wanted to check also of lowering CAP would do anything:


Rufes sweeping 32810 ft, P-40 100% CAP 5000ft, 5 restarts

Losses IJ/US (A2A+Ops)
1+0 3+0
2+2 6+1
1+0 6+2
4+2 2+1
1+0 5+1

Not much help for US there.

Next I raised average exp of US unit to 80, Exp 71-83, Air 70-89, Def 66-87, CAP height normal 15k like in first test.

Rufes sweeping 32810 ft, P-40 100% CAP 15000ft, 5 restarts

3+2 2+0
2+2 1+0
2+1 0+3
3+2 1+1
2+3 1+1

This indicates that Experience and Air and Def skill have quite big impact. In this case it reversed the trend in casualties.

Some preliminary conclusions:

So, altitude advantage alone is not real killer, it is just advantage that can be nullified by higher exp/skills. Altitude advantage AND higher exp/skills is very bad news to defender, though.


< Message edited by Sardaukar -- 7/16/2010 9:31:59 PM >


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Post #: 128
RE: Sweep vs Escorts - 7/16/2010 9:38:04 PM   
EUBanana


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Here's some more data, I wanted to play with the twin tailed terrors. Got two sets of data, P38s sweeping at 39,000 and P38s sweeping at 30,000, the defending Zeroes are at 32,000'.


AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 49 NM, estimated altitude 44,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-38F Lightning x 16


Japanese aircraft losses
A6M2 Zero: 4 destroyed




Aircraft Attacking:
8 x P-38F Lightning sweeping at 39000 feet

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 30 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 14 NM, estimated altitude 45,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 2



Allied aircraft
P-38F Lightning x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 36000.
Time for all group planes to reach interception is 53 minutes



P38s 5, Zeroes 0



AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 43 NM, estimated altitude 42,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-38F Lightning x 16


Japanese aircraft losses
A6M2 Zero: 4 destroyed




Aircraft Attacking:
14 x P-38F Lightning sweeping at 39000 feet

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 1 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 42 NM, estimated altitude 39,000 feet.
Estimated time to target is 9 minutes


Allied aircraft
P-38F Lightning x 2


No Allied losses



Aircraft Attacking:
2 x P-38F Lightning sweeping at 39000 feet


P38s 6, Zeroes 0

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Afternoon Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 24 NM, estimated altitude 42,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-38F Lightning x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 2 minutes



P38s 3, Zeroes 0



P38s at 30k feet follows




--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 18 NM, estimated altitude 37,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 4



Allied aircraft
P-38F Lightning x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 32810 and 34810.
Time for all group planes to reach interception is 124 minutes


P38s 1, Zeroes 0


AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 20 NM, estimated altitude 35,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-38F Lightning x 16


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (3 airborne, 8 on standby, 0 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 20 NM, estimated altitude 33,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 3



Allied aircraft
P-38F Lightning x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 32810 and 36810.
Time for all group planes to reach interception is 52 minutes


P38s 1, Zeroes 0


AFTER ACTION REPORTS FOR Apr 17, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Light cloud

Raid spotted at 34 NM, estimated altitude 33,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-38F Lightning x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed




Aircraft Attacking:
14 x P-38F Lightning sweeping at 30000 feet

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 3 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Light cloud

Raid spotted at 24 NM, estimated altitude 35,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 4



Allied aircraft
P-38F Lightning x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 32810 and 35810.
Time for all group planes to reach interception is 10 minutes




P38s 3, Zeroes 0 (but Zeroes on 18 average fatigue)



AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Thunderstorms

Raid spotted at 27 NM, estimated altitude 35,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-38F Lightning x 16


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-38F Lightning: 1 destroyed



Aircraft Attacking:
5 x P-38F Lightning sweeping at 30000 feet

CAP engaged:
452 Ku S-1 with A6M2 Zero (3 airborne, 8 on standby, 0 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Thunderstorms

Raid spotted at 34 NM, estimated altitude 33,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 5



Allied aircraft
P-38F Lightning x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 32810 and 37810.
Time for all group planes to reach interception is 36 minutes



P38s 3, Zeroes 1
(1 Zero damaged, 0 Zero ops losses)
(2 P38 damaged, 1 P38 ops loss)


Clearly if the P38s are above the Zeroes it's slaughter. As expected.

If the P38s are below the Zeroes, then things get interesting. The Zeroes actually seemed to hit the P38s a lot but were unable to bring them down. Lots of Zero diving on P38. The thing is that the P38 seems to be so rugged that it's very, very hard for the Zeroes to turn hits into kills.

In the final test I had a look at damage suffered as I was noticing so many yellow flashes for the P38s - it looks like in terms of planes hit, Zeroes were hit 4 times and P38s were also hit 4 times (assuming the ops loss was due to damage), however the Zeroes were destroyed 75% of the time while the 3 out of 4 hit P38s made it home. "Hit" being defined as destroyed or damaged.

The P38 has durability 37 to the P40Es 29, and this seems to be extremely significant. However in terms of hit ratios, it looks like, again, it's all about altitude, although the Zeroes clearly cannot compete at any altitude.

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RE: Sweep vs Escorts - 7/16/2010 9:43:31 PM   
witpqs


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quote:

ORIGINAL: Shark7

30k Feet is 5.5 MILES above sea level just to put things into perspective. If you are at 10k Feet and I am at 20k Feet there is a nearly 3.5 mile altitude difference between us. Your single seat Buffalo is going to be a barely noticable moving DOT to me. I have to agree with you here, there should be a significant penalty for spotting without radar at extremely high altitudes. Sure you can see for miles and miles, but the thing you see might be so small you don't take notice.



I must disagree. At a known distance of between 4.5 and 5 miles, I have seen standard size (in USA) automobiles are much more than dots. Yes they are small, but much bigger than dots. Ground clutter matters, but so does movement which makes things easier to see. As others have posted, pilots train and practice to spot aircraft under such conditions. I suppose clouds and other atmospheric conditions would matter most.

ADD: And WWII fighters are certainly larger than automobiles.

< Message edited by witpqs -- 7/16/2010 9:46:02 PM >

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RE: Sweep vs Escorts - 7/16/2010 9:49:20 PM   
Shark7


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From: The Big Nowhere
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quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Shark7

30k Feet is 5.5 MILES above sea level just to put things into perspective. If you are at 10k Feet and I am at 20k Feet there is a nearly 3.5 mile altitude difference between us. Your single seat Buffalo is going to be a barely noticable moving DOT to me. I have to agree with you here, there should be a significant penalty for spotting without radar at extremely high altitudes. Sure you can see for miles and miles, but the thing you see might be so small you don't take notice.



I must disagree. At a known distance of between 4.5 and 5 miles, I have seen standard size (in USA) automobiles are much more than dots. Yes they are small, but much bigger than dots. Ground clutter matters, but so does movement which makes things easier to see. As others have posted, pilots train and practice to spot aircraft under such conditions. I suppose clouds and other atmospheric conditions would matter most.

ADD: And WWII fighters are certainly larger than automobiles.


Granted I'm not trained for it, but I have taken several commercial flights at 30k feet, and to be honest when I look out the window I can tell where farm fields are, or where cities are, but I couldn't make out small things. Movement might be a good thing to look for, so long as nothing is obscuring the view.

In other words I don't think its as easy as you suggest either, probably somewhere in between.

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Post #: 131
RE: Sweep vs Escorts - 7/16/2010 10:02:10 PM   
invernomuto


Posts: 986
Joined: 10/8/2004
From: Turin, Italy
Status: offline
quote:

ORIGINAL: Kwik E Mart


quote:

ORIGINAL: LoBaron

I understand your reasoning though I do not agree.

First theres an error in your calculation feet to nm:
30k feet = 4.93734 nm (lets say 5 miles)
so
10k feet (the altitude in your example (10k vs. 20k)) = 1.64578 nm (only 1.7(!) miles)

So this is much closer than most think.


But even if we take the 3.5 miles distance a pilot with training in visual target identification should notice other aircraft, more so because:
a) He is used to identify moving objects
b) It is nearly always not 1 dot but 5, or 10, or 20 or more. You need to spot only one dot to get alert though.
c) Its not one set of eyes looking for threats but 4, or 8, or 20, or more.

I quite often noticed situations where very small formations (1-3 planes for example) if they dont engage themselves where completely ignored by CAP until the post attack CAP phase.
So as far as this is concerned such a situation is covered quite well.

I am quite sure guys like TheElf with practical experience would say that 3.5 miles is a bit late and chances are that the other pilot already spotted you.


I agree that combat situations should have less chance to occur if the altitude difference is +25k for example.
I don´t know if we got enough data for such comparisions though because either the altitude delta between the two sides is much smaller than
25k or the formations engaging are so huge that you have to be virtually blind to miss them at even at that distance.







of course, this all assumes a crystal clear sky with no cloud layers, haze, etc. in many regions/climates it is not uncommon to have cloud layers present. being up high would be a distinct disadvantage if the incoming raid or CAP was below the cloud layer...




According to TheElf, wheater IS in the model:

quote:

ORIGINAL: TheElf

It is unrealistic to fly at 30k'+ all the time. But that is the fault of the player. Would you like me to remove that decision process from you? Unfortunately the detractors for behaving this way are not reflected in the game. what are they?

1. pilots found it uncomfortable to fly for long periods of time at high altitude. It was fatiguing.
2. Range was affected, as was loiter time
3. Airplanes could fly and even fight up there, but they were mushy and difficult to maneuver. This is why bigger motors, higher manifold pressures, and larger broader props were important. If you didn't have them you were at a disadvantage.
4. Being higher when weather was a present made navigation and target detection more difficult. (This is in the game)

We could institute higher ops loss chances(fatigue), but that takes a code rewrite. We are not rewriting code.
We could DECREASE the chance of combat occurring, but then all we would do is swap complaints about Altitude for "why are my planes not fighting?!?!?!?"


Since increasing fatigue at high alt would need a code rewrite, I fully support the second option.

< Message edited by invernomuto -- 7/16/2010 10:06:46 PM >


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RE: Sweep vs Escorts - 7/16/2010 10:05:03 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: Shark7
Granted I'm not trained for it, but I have taken several commercial flights at 30k feet, and to be honest when I look out the window I can tell where farm fields are, or where cities are, but I couldn't make out small things. Movement might be a good thing to look for, so long as nothing is obscuring the view.

In other words I don't think its as easy as you suggest either, probably somewhere in between.


Pilot vision was one of the most critical factors of all in WW2 combat though.

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Post #: 133
RE: Sweep vs Escorts - 7/16/2010 10:31:44 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
Actual air losses over two days of combat:

P38´s: 4A2A, 1Ops, 1 WOff, totalling 6
A6M2´s: 7A2A

4 Allied pilots killed, 1 WIA
2 Japanese pilots killed, 2 WIA


As expected the P38´s wrecked havoc on the nimble Zekes on dive but as they got into turn fight they payed heavily. Only because the Lightning
is so stubborn they did not get ripped apart completely.

So anything other than implying I lie or fake results this looks quite realistic, doesn´t it?




Whatever its worth here is the combat report of the engagements That tells us as much as usual, as is close to nothing.

AFTER ACTION REPORTS FOR Apr 17, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 42 NM, estimated altitude 41,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 15



Allied aircraft
P-38G Lightning x 15


Japanese aircraft losses
A6M2 Zero: 4 destroyed




Aircraft Attacking:
2 x P-38G Lightning sweeping at 39000 feet

CAP engaged:
201 Ku S-1/A with A6M2 Zero (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 20 minutes
201 Ku S-1/B with A6M2 Zero (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 27 minutes
201 Ku S-1/C with A6M2 Zero (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 12 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 49 NM, estimated altitude 41,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 3



Allied aircraft
P-38G Lightning x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
201 Ku S-1/B with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters between 25000 and 28000.
Time for all group planes to reach interception is 15 minutes



--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Apr 18, 43

--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Thunderstorms

Raid spotted at 31 NM, estimated altitude 42,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 13



Allied aircraft
P-38G Lightning x 14


No Japanese losses

Allied aircraft losses
P-38G Lightning: 2 destroyed



CAP engaged:
201 Ku S-1/A with A6M2 Zero (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 8 minutes
201 Ku S-1/B with A6M2 Zero (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 19 minutes
201 Ku S-1/C with A6M2 Zero (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 27 minutes

_____________________________


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Post #: 134
RE: Sweep vs Escorts - 7/16/2010 10:35:26 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
Here's the best data yet IMHO. P40Ks vs A6M2s. I at least learned something from this!

The idea here is to try and test optimal and sub optimal altitudes. The Zeroes can go higher so we'll put them at their ceiling at all times. So this means the P40Ks will be bounced all the time. So the P40K commander who is pondering altitude presumably will be looking at maneuver ratings and altitude bands to try and optimise his performance.

The assumptions made are that combat happens at or somewhat below the height of the lowest contender (ie the P40s) and that what matters is the difference in maneuver rating between the two aircraft.

So happens that the P40K, going by that, should do best at 20-30k feet, where it's maneuverability is only 6 points less than the A6M2. And it actually does the worst at under 15k feet, where the Zero has 16 points over the P40K.

Comparing P40K to P40E - the K is better in essentially every regard so one would expect it to do better even if it is being bounced.

I think the results are quite illuminating...


AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Heavy cloud

Raid spotted at 37 NM, estimated altitude 30,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 18


Japanese aircraft losses
A6M2 Zero: 1 destroyed




Aircraft Attacking:
4 x P-40K Warhawk sweeping at 28000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 3 minutes


P40Ks 2, Zeroes 0

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 46 NM, estimated altitude 30,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed




Aircraft Attacking:
6 x P-40K Warhawk sweeping at 28000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 39 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 11 NM, estimated altitude 31,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 4



Allied aircraft
P-40K Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 28000 and 29000.
Time for all group planes to reach interception is 122 minutes


P40Ks 2, Zeroes 1


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 36 NM, estimated altitude 31,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 18


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40K Warhawk: 2 destroyed



Aircraft Attacking:
4 x P-40K Warhawk sweeping at 28000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 44 minutes



P40Ks 3, Zeroes 1


P40s low level sweeping :-

AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 40 NM, estimated altitude 16,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed




Aircraft Attacking:
12 x P-40K Warhawk sweeping at 13000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 6 minutes


P40s 3, Zeroes 0

--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 11 NM, estimated altitude 16,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 4



Allied aircraft
P-40K Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 29000.
Time for all group planes to reach interception is 57 minutes


P40s 3, Zeroes 0


AFTER ACTION REPORTS FOR Apr 17, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 26 NM, estimated altitude 17,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 1 destroyed




Aircraft Attacking:
4 x P-40K Warhawk sweeping at 13000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 23 NM, estimated altitude 14,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 3



Allied aircraft
P-40K Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 26000 and 27000.
Time for all group planes to reach interception is 37 minutes



P40s 1, Zeroes 0 (Zeroes fatigued, goddamn weather messing up my tests!)



First thing I noticed is that the P40K is clearly a much maligned aircraft! I know I've maligned it quite a bit myself but according to these tests its performance is out of all proportion to the P40E. It's up against a fairly old Zero here, so perhaps you don't see it in game doing so well as by the time the Allies get their mitts on it they are dealing with superior Japanese opponents so the benefits cancel out.

It can clearly handle Zeroes even with the bounce. However, as regards maneuverability impacting the result - I really cannot see any benefit whatsoever here due to maneuver ratings and altitude bands. It really does look like if its having an effect it's lost in the noise of other, more important modifiers. If anything it seemed to do better when theory would suggest it should do worse, ie at low level when the Zero has a major maneuverability advantage.

So I'll change my mind on the crapness of the P40K - it's not crap, it looks like a major step up from the P40E. I'm not changing my mind about maneuverability bands being an irrelevance though.

_____________________________


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Post #: 135
RE: Sweep vs Escorts - 7/16/2010 10:43:24 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
Ok good night gents, for me the topic is settled at least for today.

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Post #: 136
RE: Sweep vs Escorts - 7/16/2010 11:21:27 PM   
Kwik E Mart


Posts: 2447
Joined: 7/22/2004
Status: offline

quote:

ORIGINAL: EUBanana

Here's the best data yet IMHO. P40Ks vs A6M2s. I at least learned something from this!

The idea here is to try and test optimal and sub optimal altitudes. The Zeroes can go higher so we'll put them at their ceiling at all times. So this means the P40Ks will be bounced all the time. So the P40K commander who is pondering altitude presumably will be looking at maneuver ratings and altitude bands to try and optimise his performance.

The assumptions made are that combat happens at or somewhat below the height of the lowest contender (ie the P40s) and that what matters is the difference in maneuver rating between the two aircraft.

So happens that the P40K, going by that, should do best at 20-30k feet, where it's maneuverability is only 6 points less than the A6M2. And it actually does the worst at under 15k feet, where the Zero has 16 points over the P40K.

Comparing P40K to P40E - the K is better in essentially every regard so one would expect it to do better even if it is being bounced.

I think the results are quite illuminating...


AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Heavy cloud

Raid spotted at 37 NM, estimated altitude 30,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 18


Japanese aircraft losses
A6M2 Zero: 1 destroyed




Aircraft Attacking:
4 x P-40K Warhawk sweeping at 28000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 3 minutes


P40Ks 2, Zeroes 0

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 46 NM, estimated altitude 30,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed




Aircraft Attacking:
6 x P-40K Warhawk sweeping at 28000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 39 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 11 NM, estimated altitude 31,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 4



Allied aircraft
P-40K Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 28000 and 29000.
Time for all group planes to reach interception is 122 minutes


P40Ks 2, Zeroes 1


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 36 NM, estimated altitude 31,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 18


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40K Warhawk: 2 destroyed



Aircraft Attacking:
4 x P-40K Warhawk sweeping at 28000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 44 minutes



P40Ks 3, Zeroes 1


P40s low level sweeping :-

AFTER ACTION REPORTS FOR Apr 15, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 40 NM, estimated altitude 16,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed




Aircraft Attacking:
12 x P-40K Warhawk sweeping at 13000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 6 minutes


P40s 3, Zeroes 0

--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Clear sky

Raid spotted at 11 NM, estimated altitude 16,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 4



Allied aircraft
P-40K Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 29000.
Time for all group planes to reach interception is 57 minutes


P40s 3, Zeroes 0


AFTER ACTION REPORTS FOR Apr 17, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 26 NM, estimated altitude 17,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40K Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 1 destroyed




Aircraft Attacking:
4 x P-40K Warhawk sweeping at 13000 feet *

CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters to 32000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Overcast

Raid spotted at 23 NM, estimated altitude 14,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 3



Allied aircraft
P-40K Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 32810 , scrambling fighters between 26000 and 27000.
Time for all group planes to reach interception is 37 minutes



P40s 1, Zeroes 0 (Zeroes fatigued, goddamn weather messing up my tests!)



First thing I noticed is that the P40K is clearly a much maligned aircraft! I know I've maligned it quite a bit myself but according to these tests its performance is out of all proportion to the P40E. It's up against a fairly old Zero here, so perhaps you don't see it in game doing so well as by the time the Allies get their mitts on it they are dealing with superior Japanese opponents so the benefits cancel out.

It can clearly handle Zeroes even with the bounce. However, as regards maneuverability impacting the result - I really cannot see any benefit whatsoever here due to maneuver ratings and altitude bands. It really does look like if its having an effect it's lost in the noise of other, more important modifiers. If anything it seemed to do better when theory would suggest it should do worse, ie at low level when the Zero has a major maneuverability advantage.

So I'll change my mind on the crapness of the P40K - it's not crap, it looks like a major step up from the P40E. I'm not changing my mind about maneuverability bands being an irrelevance though.


i wish you would do the same tests and add a radar to the CAPing Zero's...i think you might find it would even the fight quite a bit...these P-40's are practically on top of the base when the CAP gets launched...


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(in reply to EUBanana)
Post #: 137
RE: Sweep vs Escorts - 7/16/2010 11:34:20 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: Kwik E Mart

i wish you would do the same tests and add a radar to the CAPing Zero's...i think you might find it would even the fight quite a bit...these P-40's are practically on top of the base when the CAP gets launched...



There's a Japanese Type 2 radar at the base, actually.

Doesn't seem to do much though, I agree.

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Post #: 138
RE: Sweep vs Escorts - 7/17/2010 12:17:44 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Shark7


quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Shark7

30k Feet is 5.5 MILES above sea level just to put things into perspective. If you are at 10k Feet and I am at 20k Feet there is a nearly 3.5 mile altitude difference between us. Your single seat Buffalo is going to be a barely noticable moving DOT to me. I have to agree with you here, there should be a significant penalty for spotting without radar at extremely high altitudes. Sure you can see for miles and miles, but the thing you see might be so small you don't take notice.



I must disagree. At a known distance of between 4.5 and 5 miles, I have seen standard size (in USA) automobiles are much more than dots. Yes they are small, but much bigger than dots. Ground clutter matters, but so does movement which makes things easier to see. As others have posted, pilots train and practice to spot aircraft under such conditions. I suppose clouds and other atmospheric conditions would matter most.

ADD: And WWII fighters are certainly larger than automobiles.


Granted I'm not trained for it, but I have taken several commercial flights at 30k feet, and to be honest when I look out the window I can tell where farm fields are, or where cities are, but I couldn't make out small things. Movement might be a good thing to look for, so long as nothing is obscuring the view.

In other words I don't think its as easy as you suggest either, probably somewhere in between.


I'm not suggesting it's really easy, but it is way possible, and I said atmospheric conditions, like clouds, certainly matter.

Consider that the top profile of a WWII fighter is several times the top profile of an automobile and that aircraft move much faster than anything on the ground. Also, what height is the other aircraft at? You might be 30,000ft above ground level, but only 15,000ft above the other airplane. Just food for thought.

(in reply to Shark7)
Post #: 139
RE: Sweep vs Escorts - 7/17/2010 1:34:32 AM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline
Be real curious to see what happens to the stratosweep with two defending CAP groups - one set to 5000' and the other at 20000'

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Post #: 140
RE: Sweep vs Escorts - 7/17/2010 6:25:16 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
I'll test that today, if I have time. 

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Post #: 141
RE: Sweep vs Escorts - 7/17/2010 7:36:54 AM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
Treespider in my test with split CAP (a few posts above) the combined losses P38 vs. Zero were 6 vs. 7.

I used 3 defending CAP groups though (a divided daitai) with the Zekes stacked at 10, 14 and 20k, the Lightnings sweeped at 39k.
Usually I get similar results from increasing the separation (for example 5k and 20k), my reasoning is that the
advantage of the increased altitude separation is negated or reversed by the fact the a very high sweeper will have
a high chance of spotting the topmost group first. This would mean that the closer the alt separation of the defending groups,
the higher the chance that a lower group is bounced and not the top cover.

My test is as inconclusive as EUBanana´s because I did take nothing else into account. It was just done because he wanted to see some proof
and on this level of reasoning it suffices because he posts the reports in a similar way.

Sardaukar very interesting tests. Up to now you come to the results I hoped you would.

What I assume is, that as long as you give the defender every possible advantage, (such as CAP in separated alt bands)
the dive and the sweep is just another bonus that can be negated by other factors, but combined with other facts can be brutal if the defender
cannot counter.

The bonus could be (in no particular order):

numbers
dive
split cap
airframe types (and a mix of different airframes)
experience
air skill
defensive skill
radar
alt band selection
sweep bonus
detection range
weather
fatigue
morale
commander air skill (?)
commander aggression
commander leadership (?)
HQ

Any combination of those can be used to get an advantage on tactical level.


EUBanana: the main reason your combat results look so lopsided is because either you use alt settings that benefit the higher group most (both strato even if it would be better
for the defender to go low because he cannot compete high), and in case you go low don´t use split CAP.
I don´t expect that suddently Zekes could shoot P38 from the sky in droves but they stand a chance if you use them right and have other bonuses on your side
(like exp and A2A in our P38 example).



Edit: added a few factors I missed first.

< Message edited by LoBaron -- 7/17/2010 7:58:25 AM >


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Post #: 142
RE: Sweep vs Escorts - 7/17/2010 8:11:21 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Indeed.

From my small test I draw conclusion that altitude advantage is big advantage, as it should be. It is not as big factor, though, that it cannot be offset/negated to extent by other factors. I used Rufes vs. P-40Es, because they are quite comparable in ability. Zeroes would give more advantage to Japanese, I think.

So, if you have worse a/c, worse exp/skills and have altitude disadvantage, you are going to get mauled. No doubt about that. And that's how it should be, so try not to fight fights where you are in that position.

Having equal plane and equal exp/skills and altitude disadvantage gives the edge to opposition again. But not as much.

Having either better plane and/or exp/skills even when in altitude disadvantage, one can put up a good fight. In my case P-40Es started to get favourable kill-ratio vs. Rufes when exp/skills were raised over opposition exp/skills even when in altitude disadvantage (32810 ft vs P-40E 15000). So those factors have BIG impact in fight.

I think that having better fighter and higher exp/skill will make "defensive fight" even easier. But altitude advantage is big factor and it should be. It's not the only  thing that decides the fight, though. That is decided by combination of factors.




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Post #: 143
RE: Sweep vs Escorts - 7/17/2010 8:33:28 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Got quite interesting results in my next test, which would indicate that Split CAP works.

I had 2 US P-40E units (av exp. 58) set to 50% CAP at altitudes of 20 000 and 10 000. Sweepers were again Rufes at 32810. Note, US had radar in all these tests. Fighters engaged were approx. same as with one unit 100% CAP in previous tests.

IJN/US losses (A2A+Ops)

1+1 1+1
1+0 4+3
2+1 0+1
4+0 0+0
1+2 2+0

This would indicate that "multi-altitude" CAP indeed works. As one can see from results, it's not a sure thing, but apparently other factors than altitude get more influential in this case compared to "straightforward fights" like in my test no. 1.

This all would indicate that we should read The Elf more...and then actually try to understand what he says, even when not ourselves fighter pilots.


< Message edited by Sardaukar -- 7/17/2010 8:35:52 AM >


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(in reply to Sardaukar)
Post #: 144
RE: Sweep vs Escorts - 7/17/2010 8:42:38 AM   
Sardaukar


Posts: 9847
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From: Finland/Israel
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I tried to keep the variation of factors in minimum in this small sample of tests (for example advanced weather effects off), since I agree with LoBaron that all of those and probably more are calculated in A2A engine. But even when trying that, variations of factors are so wide, that I cannot vouch that something similar in these tests works for others. In other words, "your mileage may vary" 

For example, if I changed those Rufes to Zeroes, I'd also insert lot of new MVR, Speed, Gun value, Durability and Climb Rate variables into test and results might get totally different. And I am not going to do every airframe vs. every airframe with every combination tests...life is short and I am not Apollo11 (in tribute to his tests in WitP). 


< Message edited by Sardaukar -- 7/17/2010 8:45:55 AM >


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"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


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Post #: 145
RE: Sweep vs Escorts - 7/17/2010 10:28:32 AM   
EUBanana


Posts: 4552
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From: Little England
Status: offline
quote:

ORIGINAL: LoBaron
My test is as inconclusive as EUBanana´s because I did take nothing else into account.


Huh?

The way you test that is to fix all variables and just modify one - altitude. Which is what I did.

So it is very conclusive. Same pilots, same planes, same date, same island, even mostly the same weather, the only varying factor in each case is the altitude.

My main interest is looking at how much altitude bands impact results. My conclusion, and it looks rock solid to me, is that they don't, at all.


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Post #: 146
RE: Sweep vs Escorts - 7/17/2010 10:31:45 AM   
Sardaukar


Posts: 9847
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From: Finland/Israel
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So my tests are ignored? 

Tests should be run with FOW OFF, ADVANCED WEATHER EFFECT OFF and getting their results from Intelligence screen Aircraft losses. Otherwise they are null and void.

< Message edited by Sardaukar -- 7/17/2010 10:38:41 AM >


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"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


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Post #: 147
RE: Sweep vs Escorts - 7/17/2010 10:40:43 AM   
LoBaron


Posts: 4776
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From: Vienna, Austria
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quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: LoBaron
My test is as inconclusive as EUBanana´s because I did take nothing else into account.


Huh?

The way you test that is to fix all variables and just modify one - altitude. Which is what I did.

So it is very conclusive. Same pilots, same planes, same date, same island, even mostly the same weather, the only varying factor in each case is the altitude.

My main interest is looking at how much altitude bands impact results. My conclusion, and it looks rock solid to me, is that they don't, at all.




Inconclusive because you neglect all other factors that influence the results except altitude.
That is basically the same I did and as you can see with my low flying Zekes I nearly got 1-1 results against the same P38s you lost big time.

Sardaukar made a very good test setup and even counted in where the limits of this testing system are and so this system can be
used for more than just basic conclusions without overstretching the capabilities of the test system.
So his tests are more reliable than what we did, but naturally he also spend more time than we did (or at least than I did).
Only thing I did was throw together a random split cap against a Lightning sweep at high alt without much detailed planning or comparision, still I hurt the Lightnings.



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Post #: 148
RE: Sweep vs Escorts - 7/17/2010 10:41:49 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: Sardaukar

So my tests are ignored? 

Tests should be run with FOW OFF, ADVANCED WEATHER EFFECT OFF and getting their results from Intelligence screen Aircraft losses. Otherwise they are null and void.


Your tests are not the same. Multiple squadrons is just going to confuse the issue.

My tests are as I said, one squadron vs one squadron, absolutely no other factors - no split CAP, no nothing. I'm not interested in what split CAP does, if anything. I'm interested if maneuverability bands do anything. Your tests are not going to show that, and if they did, it'd be too bound up in all the other factors you have included.

The P40K and the Zero are good ones to test because they have a drastic alteration in their performance at altitude. There are no other random factors in that stuff besides maneuverability, and the results to me look basically identical.

Conclusion : if maneuverability does anything it's so subtle as to be hard to spot.

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Post #: 149
RE: Sweep vs Escorts - 7/17/2010 10:44:52 AM   
LoBaron


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From: Vienna, Austria
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So basically you want to show that a low performer is dead meat against an enemy pilot who dives on him?

Whats the news? If dead pilots could talk this would be confirmed by both sides of the fight.

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