Wade1000
Posts: 771
Joined: 10/27/2009 From: California, USA Status: offline
|
quote:
ORIGINAL: Shark7 One has to wonder though...can you actually grow enough food on a space station to support any significant population? And what happens as what's natural happens and the population expands? -I think so; especially with hydroponics and other unknown future technology advances. -More living space(stations) is built, like we do in real life with structures. Science fiction can be about real future possibilities based on what we can imagine our current science anf technology might be able to lead to based on an exponential expansion like the past shows. Like I stated earlier, that also seems to indicate that the far future, maybe even the near future, will have science and technology that we can't even imagine yet, and we can imagine alot now. I'm sometimes surprised that this science fiction thinking sometimes is not used among some science fiction fans. Often in science fiction games lately they seem to be based on World War 2 or modern warfare technologies and tactics. Incremental advances in various small technologies that seem to belong squeezed within 3 to 5 years of a WW2 game instead stretched into a science fiction game of hundreds or thousands of years. I agree with what Baleur stated earlier: quote:
ORIGINAL: Baleur quote:
ORIGINAL: Wade1000 Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features. Also, if an advance/technology can be found in the game then I believe that it should eventually be able to be researched, without first finding it. Too many space games focus on the "cheap" aspects of space. A space station, a few ships, a planet here and there with a generic random-noise star background. I desperatly agree, i so badly want another space game that realizes space and sci-fi for what it is, and depicts it as such. Ringworlds, dyson spheres, aging stars, forming stars, neutron stars (i was surprised to see them included in this game), proper good sci-fi. Think of one of the most popular 4X space games, Master of Orion 2. It's science and technologies were truly amazing. Nearly each advance was like a new technological wonder that brought many changes to society and strategy and seemed to advance a civilization to a new era...nearly each advance.
< Message edited by Wade1000 -- 8/13/2010 2:59:05 PM >
_____________________________
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
|