Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Screenshot of the day...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> RE: Screenshot of the day... Page: <<   < prev  6 7 [8] 9 10   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Screenshot of the day... - 10/3/2010 9:25:00 AM   
Stridor


Posts: 5081
Joined: 9/8/2007
Status: offline
No tounges hanging out, but once they go to red fatigue and you zoom in you can actually hear that the guys are out of breath!

(in reply to RockinHarry)
Post #: 211
RE: Screenshot of the day... - 10/3/2010 9:59:37 AM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline

quote:

ORIGINAL: Stridor

No tounges hanging out, but once they go to red fatigue and you zoom in you can actually hear that the guys are out of breath!


Excellent!

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to Stridor)
Post #: 212
RE: Screenshot of the day... - 10/3/2010 7:12:00 PM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline
Sometimes it's difficult to see where your squads can find cover. You can use the LOS tool to check, but you can also toggle the underlying AI terrain on and off as well with a simple key press.

It helps when you are trying to plan an infantry advance.

Thanks
rick






Attachment (1)

(in reply to RockinHarry)
Post #: 213
RE: Screenshot of the day... - 10/3/2010 7:31:14 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
I will try the demo....if it grabs me I will buy...

_____________________________


(in reply to rickier65)
Post #: 214
RE: Screenshot of the day... - 10/4/2010 2:45:37 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
With all the discussion about making maps, I'll go over the process.

You open Map Maker, select a scale, import a height map, import a terrain map, modify the terrain map in an editor program like Photo Shop or MS Paint, add the structures you want and then save it.

Once the map has been saved it will ask if you want to view it in the Scene Editor. Saying yes takes the map to another editor. One where you can view the map as it will appear in the game and where you can make fine tuning adjustments to anything you have placed on the map.

This is a very powerful tool. As just one small example, it allows you to place smoke coming out of a chimney. In MM I just put the smoke on the map. In the Scene Editor I place it at the top of the building coming out of the chimney.

Here is what the map for HSG Urrah looks like in the Scene Editor. It is very evident the texture layers as well as where each tree and building are and their orientation on the map.

Good Hunting.

MR




Attachment (1)

< Message edited by Mad Russian -- 10/4/2010 2:46:54 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to wodin)
Post #: 215
RE: Screenshot of the day... - 10/6/2010 7:24:36 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Here is a shot of another attempt at a forest map. This one is not all forest but has patches of heavy woods. This shows the difference in textures better than some of my other screen shots.

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 216
RE: Screenshot of the day... - 10/7/2010 8:53:42 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
There is a map included inside the game. This shows several things, such as victory locations, victory location ownership, the kind of terrain in the area, where your units are, where known enemy units are.

Even though the map is small it's color coded to help with terrain recognition. Orange is brush, pink is bog, dark green is heavy woods, lighter green is lighter woods, olive drab is plowed fields, etc....... German forces are in light blue, Soviet forces are in red.

Good Hunting.

MR




Attachment (1)

< Message edited by Mad Russian -- 10/7/2010 8:55:30 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 217
RE: Screenshot of the day... - 10/11/2010 9:41:17 AM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline

quote:

ORIGINAL: Mobius

Here's one of my favorites.







would be one my favourites as well. Quite a moody pic! Btw, do the rear turret machine guns work in the game?

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to Mobius)
Post #: 218
RE: Screenshot of the day... - 10/11/2010 3:02:52 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
quote:

ORIGINAL: RockinHarry
do the rear turret machine guns work in the game?

No.

(in reply to RockinHarry)
Post #: 219
RE: Screenshot of the day... - 10/11/2010 3:15:27 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
This probably raises more questions.




Attachment (1)

(in reply to Stridor)
Post #: 220
RE: Screenshot of the day... - 10/11/2010 5:26:37 PM   
heinrich55

 

Posts: 353
Joined: 5/31/2004
Status: offline
Holy Mackeral, where to begin?

Heinrich55

(in reply to Mobius)
Post #: 221
RE: Screenshot of the day... - 10/11/2010 6:25:37 PM   
Gerry4321

 

Posts: 874
Joined: 3/24/2003
Status: offline
I don't even realize there could/should be questions! How bad is that.

Gerry

P.S. Help please.

< Message edited by Gerry -- 10/11/2010 6:26:02 PM >

(in reply to heinrich55)
Post #: 222
RE: Screenshot of the day... - 10/11/2010 7:52:53 PM   
heinrich55

 

Posts: 353
Joined: 5/31/2004
Status: offline
Mobius,
Pretty cool rendering. I remember ASL had some of these monsters in their inventory. Essentially they had covered arcs everywhere, but a well-placed 37mm AT round would generally be the death of them. Nice modeling.

Heinrich55

(in reply to Gerry4321)
Post #: 223
RE: Screenshot of the day... - 10/11/2010 11:13:07 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline

quote:

ORIGINAL: heinrich55

Mobius,
Pretty cool rendering. I remember ASL had some of these monsters in their inventory. Essentially they had covered arcs everywhere, but a well-placed 37mm AT round would generally be the death of them. Nice modeling.

Heinrich55

Thanks,
There is another model, a T-28E, which has more armor and a little better main gun. As the minor turrets are only armed with DP machineguns they only contribute to a total MG firepower.

(in reply to heinrich55)
Post #: 224
RE: Screenshot of the day... - 10/13/2010 2:44:24 AM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
More of This Old Tank.




Attachment (1)

(in reply to Mobius)
Post #: 225
RE: Screenshot of the day... - 10/13/2010 4:12:10 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Those have been a long time coming to a tactical computer game. Looks like the wait was worth it.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mobius)
Post #: 226
RE: Screenshot of the day... - 10/14/2010 4:51:05 AM   
gijas17


Posts: 199
Joined: 8/12/2006
From: due north
Status: offline
I believe these T-28's were used during the Winter War against Finland 1939-40. But improved since the T-26 could easily burn by throwing a Mokotov Candle near the rear end of that tank.

_____________________________

"Our strategy is to destroy the enemy from within, to conquer him through himself."

- Adolf Hitler


(in reply to Mad Russian)
Post #: 227
RE: Screenshot of the day... - 10/14/2010 11:59:16 AM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline
The product page tells, there is a medium and hight texture detail mode, dependent upon GFX memory. Can you make some comparing shots? I´ve currently a 128 MB GFX, but intend to buy a 512 MB one next year.

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to gijas17)
Post #: 228
RE: Screenshot of the day... - 10/14/2010 12:00:14 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Any tank would burn if you threw a Molotov Cocktail near the rear. If you got fire up on the engine deck there was a good chance any tank would catch fire.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to gijas17)
Post #: 229
RE: Screenshot of the day... - 10/14/2010 12:59:52 PM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
RH a screenshot becomes a bmp which is then turned in to a crappy jpeg to post in the forum. You can't really tell from forum shots what it looks like at your house.

I had a ATI Radeon 7000 64mb AGP card up until a few months ago and ran the game on medium settings. On low, close up, things were pixelated. FPS was in the 2-5 range. On high, things didn't look better than medium to me. I now have an integrated ATI 4200 set at 256 and run on high. It looks about the same to me. Obviously I don't know what to look for. This is all on a CRT. Also AA and AF at 0. I would rather have speed than looks.

The main concern is CPU and RAM with large forces on detailed maps.


< Message edited by junk2drive -- 10/14/2010 1:00:30 PM >

(in reply to Mad Russian)
Post #: 230
RE: Screenshot of the day... - 10/14/2010 1:09:44 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Here is what the menu for calling in artillery looks like.

First you have to have a leader that is in radio contact. If the star by his icon in the HUD is green he can call for Off Map Artillery.

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to junk2drive)
Post #: 231
RE: Screenshot of the day... - 10/19/2010 1:32:47 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
That's the business end of a King Tiger but what's that in the background?

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 232
RE: Screenshot of the day... - 10/19/2010 2:37:26 AM   
heinrich55

 

Posts: 353
Joined: 5/31/2004
Status: offline
Es ist ein MAUS!!! Or perhaps meeces (as Jinx the cat would say), as there appear to be more than one.

Heinrich55

(in reply to Mad Russian)
Post #: 233
RE: Screenshot of the day... - 10/19/2010 3:17:20 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Well then, that's the TO&E the Germans had in mind. King Tigers and Maus in the same Panzer Divisions.

Good Luck stopping that combination. That should prove for some interesting what if scenarios before long.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to heinrich55)
Post #: 234
RE: Screenshot of the day... - 10/19/2010 12:42:03 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline
quote:

That should prove for some interesting what if scenarios before long.


How much longer is "before long"?

(in reply to Mad Russian)
Post #: 235
RE: Screenshot of the day... - 10/19/2010 1:36:38 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
To my knowledge, the release date is still set at 4th Quarter 2010.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to diablo1)
Post #: 236
RE: Screenshot of the day... - 10/19/2010 1:44:16 PM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline

quote:

ORIGINAL: Mad Russian

... King Tigers and Maus in the same Panzer Divisions.

Good Luck stopping that combination. ...

Good Hunting.

MR



...bombarding their supply and maintenance columns. Then just wait.. ..well off course that´s beyond the scope of the game.

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to Mad Russian)
Post #: 237
RE: Screenshot of the day... - 10/19/2010 2:20:10 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Ah, so the best tank in the war was a P-47? Or B-25?

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to RockinHarry)
Post #: 238
RE: Screenshot of the day... - 10/19/2010 2:31:01 PM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline

quote:

ORIGINAL: Mad Russian

Ah, so the best tank in the war was a P-47? Or B-25?

Good Hunting.

MR



...not to forget the Sturmovik!

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to Mad Russian)
Post #: 239
RE: Screenshot of the day... - 10/19/2010 2:39:21 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
You may meet the butcher bird in PCO....you never know.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to RockinHarry)
Post #: 240
Page:   <<   < prev  6 7 [8] 9 10   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> RE: Screenshot of the day... Page: <<   < prev  6 7 [8] 9 10   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.125