GrumpyMel
Posts: 864
Joined: 12/28/2007 Status: offline
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quote:
ORIGINAL: RufusTFirefly quote:
ORIGINAL: GrumpyMel We'll see what happens. Bare in mind that you can also tweak supply settings for units and determine which ones you want to feed and which ones you don't. One potential strategy is to pick the parts of your army that you think are not likely to get hit and just let them starve while you devote production to raising your war-footing, etc. You could even strat move units that you designate as non-combat ready to the rear and use them as a sort of reserve force. It's entirely possible that 20 warfooting is too low...but that's what play-testing is all about. Bare in mind that 20 percent war footing does NOT mean that your units are fighting at 20 percent combat effectiveness. They would actualy be fighting at 60 percent. The formula is (100 + war footing)/2. Still no match for a german unit man for man, especialy if it's got experience.... but you should be able to afford to loose alot more men then germany can. Please dont get me wrong. I am not complaining about the scenario. It is a great scenario and a lot of fun to play. And I enjopy having 82ndTrooper as opponent, how is doing very well attacks that force me to do my best to delay his advances. I have pointed out what I guess might cause Russia to loose the war to show where a fine tuning might be necessary, but it is just my opinion. I might be completely wrong and only be too cautious. I really appreciate that there are comments of other palyers here and I think it is a very good discussion we have. It might help Grumpy to improve the scenario as well as I am still learning a lot. So keep on with comments and critics. I will write about my strategy and the result, so you can judge how the way Russia survives this war or not is influeneced by scenario setting and by my kind of strategy and performance. Another reason why I want to describe the situation of Russia in detail is to give all readers an impression how it plays on Russian side and give an idea about the caracter of the scenario. And that is what 82ndTrooper does as well - thats why we posted screenshots of the fighters, for example. It is too early to post some screenshots from Russia or the eastern part of the Med Sea, but I have saved some and will place them here when we have done some more turns. Meanwhile Greece, Sweden and Norway are fighting to survive but loose more and more ground. In the background Britain and the remaining French colonies prepare for a return to the continent. But it is a long term strategy and I am really curious to see whether it will work or not. As the scenerio designer, I am VERY appreciative of the work you guys are putting in to play test as well as this awesome AAR. Your comments and the comments of the other posters here are incredibly helpfull. In fact, I've made a number of tweaks already based on comments here and the other ETO threads. Russia, IS a very hard one to get right for a scenerio designer, IMO.... probably tougher then any other part of the War. As has already been excellently pointed out.... the situation should feel pretty bleak for the Russian player at start, if the scenerio is going to model the conflict well. On the other hand, as the Axis player....looking at the vast size of the starting Russian Army and the vast territory you've got to conquer...It probably feels like you've just been tasked with emptying out a swimming pool with a spoon . I know when designing the scenerio...that's the impression I got when looking at Russia. Anyway, no way to really know until we've seen some play tests....and I'd be astounded if I actually did get the balance right on the first try. So I expect that likely there will need to be some tweaking. The question will be what and how much. I know one thing though....I'm very much looking forward to reading how Barbarossa plays out between you 2 skilled generals. I'm already pleased with one thing... the somewhat randomness of country activations does seem to be having the intended effect of forcing players to think on thier feet and adjust thier plans. I imagine things would be quite a bit different in the game at this point if Turkey and Sweden had stayed out...and Italy activated for the Axis instead.
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