ReDDoN45
Posts: 135
Joined: 2/25/2002 Status: offline
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Got that game too, as well as Silent Hunter (Iīve virtually I game on every warfare of WW2. And I get a sub, depensiding on skipper abilities sometimes with 30 DCs or less. - most of them are to aggressive, they want to kill me with a spread, come up to periscop and then I get them. When theyīd stay deep itīs quite hard. Most sub kills occur when asub is surprised by air or sudden DD contact. When a sub has time to dive deep itīs hard to get (almost impossible). SInce a sub which just dived after surpirse contact isnīt that deep (less lead to take) and the DD commander still has a good idead of where to place the DDs, it sinīt completely unrealistc that a sub is often sunk by just 4 or 6 dropped DCs. They just snatched him at 70 feet diving down. Then one DC explodes close and Goodnight to those undurable Pacific subs. This kind of ASW can really be considered as tied directly to the experience of the crew, as they spot sub running surface, or the periscop, dircetly attack him and sink him, before he can go deep. Such ASW isnīt so much tied to equiptment and superior long trained ASW fighting. In this case experience really influences the propability of a sub kill, as a good commander knows where to place subs. In this regard the sub killing is realistc. BUT, the game fails to imply long sub chases for a deep and silent running sub. Here the Allied would have a great advantege over the Japs, as they had better equiptment and more REAL ASW experience. The big japs subs also suffer from long diving time and less maneuvrability, which makes life hard when they got surprised. Also game lacks airborne surface Radar for Catalinas (at least as far as Iīve seen) That was a real sub killer! All in all players should consider most sub kills in this game as the sub got surprised or caught in a bad situation. FOr those who wonder losing 3 Subs to a CV TF. That ainīt unrealistic, even when they way the game performs this is. Just take the results... and they are quite realistic. Try to get into postion with an old S type sub (which can harld hold 12 kn full speed in mixed weather) to attack a CV TF, which is making zig-zag course and has aircraft overhead. Even if the CV is damaged you can consider that LBA fly ASW cover for it, patroliing the sea space arround it. Then they would try to get a sub which desperately tries to move into postion with 12 kns. TF would dispatch3 DDs and goodbye to those Bull.... S-class subs. They were really bad! Anyone of you ever played Silent Hunter I. If yes, they know what I mean.
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