RevRick
Posts: 2617
Joined: 9/16/2000 From: Thomasville, GA Status: offline
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[QUOTE]It's only logical that the harder you run machinery the more often it will need maintenance, but I still think the game overstates that normal wear and tear. [QUOTE] I agree. USN ships are not as fragile as the game makes it under operating conditions. Tin Cans, Carriers, BB's etc are designed for continuous ops for a goodly amount of time at everything from crusing speed to high speed runs during the course of the day, as when the carrier is conducting flight ops. Some break down faster and some slower, but even the old WWII cans I steamed with in the Med didn't break down as fast as these cans do, and they were 'OULDE' when I was in the Navy - late 60's. They had periods of upkeep, but good grief, we chased the Sara and the FDR all over the MED and didn't have the kind of repair times these ships are having. Granted, no one was shooting at us, but we were in continuous flight op condition most of the time UW chasing those two old ladies around. The only thing not in constant operations on board was the WEPS department - everything else was full bore - OPS, ASW, ENG. What we are missing is the repair ships, tenders, etc, that accompanied the fleet.
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"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
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