lordxorn
Posts: 768
Joined: 12/6/2009 Status: offline
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quote:
ORIGINAL: flanyboy I am not to much of a grognard I enjoy WITP but I enjoy simpler games also for example I use to play PTO II a ton!!! You mention more detail combat systems, does the game at least have different type of combat vessels like frigates, destroyers, battleships or their equivalent or is everything one class. I saw someone mention you can design your own ships? That would be pretty cool even if it was at a more macro level.. Yeah the game has a decent amount of ship classes, however it mostly cosmetic. There are no class restrictions, like a escort has to be smaller then a frigate. So it is up to you as the designer to make those distinctions, and the ship hull size determines how big your class looks in game. So even though you designated a Banshee Class Capital ship but only made it hull size 50, while a Puma Class Escort had hull size 500 the escort would be bigger. The game has a nice design feature where you can customize all the ships in the game, even the civilian. Keeping your civilian designs updated is crucial because a faster freighter is more profitable. The civilian economy even give your government a nice boost in revenue because they buy from you once and a while. The hull size is limited by your shipyard tech, and there are power, shield, armor, and maneuver stats to consider. Overall a nice system, plus there are quite a few cosmetic mods like my Star Wars mod, and other sci fi legends like Star Trek, Babylon 5, etc. The simple combat system is attributed to the fact that there are only lasers and torps, and it is pretty much a point your fleet at the enemy and hope for the best. There are no location shots that can benefit from a flanking force, etc.
< Message edited by lordxorn -- 10/1/2010 7:04:14 AM >
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