RocketMan
Posts: 718
Joined: 7/19/2004 From: Delaware, USA Status: offline
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I am playing version V1.80-Beta and have some questions about ranges. First for Paradrop - From the manual: 8.10 PARADROP This action is available for Airborne Divisions only. Select the Division, then click this button, and a range of highlighted hexes will be displayed (up to 20). From the whatsnew.pdf section V1.60- October 2, 2009: Para-drop range reduced to 12 But when I click on a Paratrooper unit it only shows a range of 7. Is 7 the new paradrop range or is the range dependent on tech level (current techs are Artillery 1, Armor 2 and Aircraft 2) and if so, what are the ranges by tech level and what tech or techs affect the range? Edit: I figured this one out. consts.csv lists air unit ranges multiplier by tech level: for level 1 to 5 it is 0.4, 0.6, 0.9, 1.0 and 1.3. It also lists paradrop range as 12, so 12*.6=7 for tech 2 air units, which is what I am seeing in game. For air unit ranges, the manual states: 9.1 AIR STRIKE Clicking this button will perform an Air Strike. You have to have your own Air unit within range (20 hexes or less). whatsnew.pdf section V1.60- October 2, 2009 states that: Air units range dependable on Air technology but no other information is given. When I hover the mouse over my tech 2 bomber I am told the range is 11. Do these ranges change for both rebase and ground attack and what exactly are the ranges for rebase and ground attack by tech level? Edit: consts.csv lists "Fighters intercept range/tact bombers attack range" as 20, so for tech 2 units this works out to be 20*.6=12, which obviously doesn't equal 11. I also loaded the 1944 scenario as the allies and checked their Tac Bomber range at tech level 4 and it was correct at 20*1.0=20. Is the 11 number for tech 2 a bug or is there something I am missing? Range of fleet attack. From the manual: 10.8 ATTACK ENEMY FLEET This allows an Air Unit to attack an enemy fleet in a specified sea zone. Attacks can be made in any sea zone within 20 hexes of the Air Unit. However, the maximum distance from a sea hex that a unit is capable of performing a fleet attack is 6. Is this based on tech level as well? And if so, what exactly are the ranges by tech level? Edit: I can't find anything in consts.csv that seems to control this range, so I still need some clarification on this one. Air interception. The manual states in section 9.1: If there are any enemy Air units within range, one will try to intercept However no range is given. What is the interception range by tech level? Is it different for air strike and strategic bombardment? Also, the whatsnew.pdf states: Fighters will intercept enemy aircraft trying to attack bombers What is the range of this interception by tech level and does it vary by tech level? And what range must fighters be from a target hex (or is it based on the some other distance?) of a strategic bombardment to intercept it? Edit: consts.cvs lists "Fighters intercept range" as 20, so 20 multiplied by the "air units range multiplier" should give the intercept range, right? And lastly (for now), the manual states: 7.2 STRATEGIC BOMBARDMENT This action is available only on enemy-controlled Cities. You have to have a Strategic Bomber within range (40 hexes or less). I don't have any Strategic Bombers in my game so I can't check this, but what are the actual ranges by tech level for Strategic Bombardment? I know this is a lot of questions, but I would really appreciate it if somebody could take the time to answer them. Thanks in advance for your time. Edit: consts.csv lists the "Strat. Bombers attack range" as 40 which checks out in the 1944 scenario for the British with a tech 4 air level.
< Message edited by RocketMan -- 10/5/2010 12:51:34 AM >
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