Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Trouble with low-flying bombers' target selection?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Trouble with low-flying bombers' target selection? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Trouble with low-flying bombers' target selection? - 8/20/2002 3:22:48 PM   
ShakyJake

 

Posts: 16
Joined: 8/7/2002
From: DeKalb, IL
Status: offline
Hello all, I'd first like to take the oppurtunity to introduce myself. I received my copy of UV a couple days ago after having bought it at the suggestion of a friend of mine. So far I'm loving it, and though I'm still a bit lost in the complexity in the game, I'm sure that same complexity will only make this game that much more filling than many other strategy games out there.

So, what does that have to do with this thread's title, you're asking yourselves? While reading the manual earlier I noticed how it mentions that by setting the altitude very low for experienced level bombers it is possible to "skip bomb" enemy ships. For the sake of experimentation I figured I'd set everything I had in Port Moresby to do this, and sat back to watch the day's resolution. My modest little force of twenty-four B-25s, nineteen B-29s, and forty-two B-17s attacked the AI transport TF of about eight APs and two DDs. I was fairly cackling with glee as the first group approached an AP and struck it with three 500lb bombs right off the bat. I was a bit less enthusiastic when the second group chose the very same target, also hammering it with several hundred lbs of explosives. By the time I'd watched the eight group hit the same target completely ignoring the other ships in the TF. I skipped through the rest of the animations straight to the post-battle report, and saw that of the ten ships in the TF it was the only one to receive any damage, whatsoever. While I managed to hit this ship with an impressive forty-three bombs, the fact that no other ships at all were even targetted makes me wonder if I'm missing something here. Is this normal behavior for low-flying bombers? Or am I experiencing a bug? I ran the game for a couple more turns on the same settings and each time out of every TF engaged only a single ship would take damage, albeit catastrophic damage at that. Anybody else experienced this?
Post #: 1
- 8/20/2002 9:55:16 PM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
They played follow the leader.:D

Seriously, that does seem strange for that many bombers and that many ships. Did any other ships show up in the AAR? If so it means that they were at least attacked. If only one showed up (with 43 bomb hits) then I would say this is a problem. All of us have seen where there is a concentration of attacks but not to this degree.:)

(in reply to ShakyJake)
Post #: 2
- 8/21/2002 4:07:18 AM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

I posted similar bug few days ago:

"Bug with aircraft set to "Naval Attack" @100 ft vs. barges..."

http://www.matrixgames.com/forums/showthread.php?s=&threadid=24498


I think this is connected...


Leo "Apollo11"

(in reply to ShakyJake)
Post #: 3
- 8/21/2002 4:46:23 AM   
ShakyJake

 

Posts: 16
Joined: 8/7/2002
From: DeKalb, IL
Status: offline
Yeah, the other nine ships did indeed show up in the AAR, but they showed as untouched. Do they only show up in the AAR if they're attacked? Every single group I watched was hitting their target with at least SOMETHING, even their .50s in many cases. Reading Apollo's thread it seems like we were suffering from the same problem. I was impressed by how much ore effective this tactic can be (especially against transport TFs with little flak), but to waste everything I've got on just a single AP each time is a bit silly. Ah well, back up to 6000 ft for these guys.

(in reply to ShakyJake)
Post #: 4
Skip Bombers - 8/21/2002 6:28:45 AM   
ltoot


Posts: 11
Joined: 8/11/2002
From: Wilmington, NC
Status: offline
I have had pretty good success mixing my skip pombers (B-25Js and A-20Gs) operating at 100 ft with B-25Cs and A-20Bs operating at 1000 ft. Perhaps there is some algorthym in the AI about target visibility. Giver' a try.:rolleyes:

(in reply to ShakyJake)
Post #: 5
I noticed the same thing - 8/21/2002 7:53:50 AM   
IndyShark


Posts: 303
Joined: 7/7/2002
From: Indianapolis
Status: offline
I've seen the same thing. For some reason, naval aircraft don't seem to do the same thing. I had a carrier task force take out every ship in a convoy with 8 transports (it was wonderfull!).

I've also had bombers bomb 1 target (usually an AG) over and over again and leave the other ships untouched.

(in reply to ShakyJake)
Post #: 6
B-25 Skip Bombers - 8/21/2002 10:10:02 AM   
ltoot


Posts: 11
Joined: 8/11/2002
From: Wilmington, NC
Status: offline
I just ran a couple of turns and eradicated 4 transports with about 20 - B25js rolling in at 100 ft. Forgot to save the AAR report. The crews were all experienced, had high moral, and low fatigue.:p

(in reply to ShakyJake)
Post #: 7
- 8/22/2002 3:14:38 AM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

Perhaps the problem is only present with fighter/bombers
and things are OK with others (level bombers, dive bombers
and torpedo bombers).

I definitively saw (many times and others confirmed) that my
fighters bombers attack just one targets per strike...


Leo "Apollo11"

(in reply to ShakyJake)
Post #: 8
- 8/22/2002 3:54:35 AM   
IChristie

 

Posts: 673
Joined: 3/26/2002
From: Ottawa, Canada
Status: offline
It may also have to do with pilot experience. Inexperienced pilots are probably more likely to attack damaged ships.

Since in the early months the Navy pilots are typically much more experienced this may account for the apparent difference in tactics.

ic

_____________________________

Iain Christie
-----------------
"If patience is a virtue then persistence is it's part.
It's better to light a candle than stand and curse the dark"

- James Keelaghan

(in reply to ShakyJake)
Post #: 9
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Trouble with low-flying bombers' target selection? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.531