Zemke
Posts: 642
Joined: 1/14/2003 From: Oklahoma Status: offline
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quote:
ORIGINAL: malfid Dale, Put it to you this way: I'm using the Soviets, who have to manage a lot more units than the Axis. And I'm not feeling overwhelmed. After not being able to wrap my head around WitP:AE, at all, WitE is a breath of fresh air. It's just so easy to use. Complex rail movement? Click on the rail movement tab, select unit on a railroad, and every possible destination hex is highlighted, with movement points remaining at the end of the trip clearly displayed. Simple. Seeing a screen with a hundred invidual division-sized units can be harrowing, but it's all intuitive. Movement and attack are a matter of a few clicks, they don't require any additional input. I've only had to open the manual to handle very specific questions (like how to build new combat units, how to co-ordinate attacks etc. etc). The game does most of the work for you. I love WitP:AE and so far I think I will love this game too, it seems very easy to get started but has huge depth, and you don't have to dive deep to be sucessful, and that is the real beauty of this game, it seems to handle admin/supply just fine, but then I have not gotten to winter either.
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"Actions Speak Louder than Words"
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