Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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quote:
ORIGINAL: 76mm quote:
ORIGINAL: ComradeP You can all say no house rules are needed, but I'm 99% sure a player will complain if someone pulls a really gamey move on you that could easily have been prevented by a house rule. I'm sure it would be very irritating and make the game less fun, but how many gamey tactics have the potential to be game-winners? Because I think having to keep track of a plethora of house rules would also make the game much less fun... Nobody is talking about a "plethora" of rules - that would be nonsense ;) Just a sensible handful as is normally the case with war games of this scale and complexity - too many opportunities to do insane and a-historical things.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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