SuluSea
Posts: 2358
Joined: 11/17/2006 Status: offline
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quote:
ORIGINAL: PeeDeeAitch Not trying a thread necromancy here, but I have given some thought (and a couple turn playthrough against myself) to the "2nd-1st" Panzer Group switch, sending the XXXXVI Panzer south on turn 1, and sending XIV to the center on turn 2. My reasoning is that AGS gets more punch for the large encirclement on turn 1 (which keeps things from bogging down less, important on that front) in turns following the opening, and it does not diminish AGC as much - in fact, it gets the XIV corps to the line on turn 3, after moving full distance turn 2 (since all the hexes have been converted in the turn 1 encirclement), they might even have enough juice to do more near Mogliev/Dnepr than the already tired 2nd Panzer. This allows the large encirclement in the South, and does not slow the center as much. Now, your mileage may vary, but it seems that keeping momentum in the south is vital. Heck, I've been mixing and matching and it took me like 5 days to finally have something I'm real happy with. I think I'll give this a go as I wait for the new patch, those boys on the hill (124 Rifle Division) fight hard for that hex Thanks for the insight guys.
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"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
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