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1.5.0.2 beta: Game Editor Exception (Planet & Moons dialog)

 
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1.5.0.2 beta: Game Editor Exception (Planet & Moons dia... - 1/19/2011 7:45:53 AM   
sbach2o

 

Posts: 378
Joined: 3/26/2010
Status: offline
When editing planets with certain Ancient Ruins special ('Super Weapon' and 'Special Equipment' specials), an exception is thrown when I try to leave the Planets and Moons dialog:

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Controls.SpecialRuin.GetRuin()
at DistantWorlds.Main.vDv62UvPwy()
at DistantWorlds.Main.LyS6675fig()
at DistantWorlds.Main.Soc8MaD7fK(Object , MouseEventArgs )
at System.Windows.Forms.Control.OnMouseClick(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

*******************************************

I have uploaded a save game 'sbach2o-GameEditorException' to your FTP site illustrating the problem. More information can be found in the included README.txt

The exception prohibits the Planets and Moons editor dialog from being closed. It seems to affect all planets with Ancient Ruins having the 'Super Weapon' special, so the problem may be reproducible without resorting to my save game. In my case those ruins were already explored, though.

Oh, and the game was created with version 1.5.0.0

Post #: 1
RE: 1.5.0.2 beta: Game Editor Exception (Planet & Moons... - 1/24/2011 1:03:12 AM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
Thanks for this report. This bug is fixed in the next update.

(in reply to sbach2o)
Post #: 2
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