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RE: (REL) Place Names Mod by Redmarkus

 
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RE: (REL) Place Names Mod by Redmarkus - 3/16/2011 10:37:54 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
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Hi!
Your map mods are very beautiful. Clean and well functioning. Exellent letter typos.
Many new ideas that enhance game play.
I use your map mod together with my own.
Regards,
Goran

(in reply to Redmarkus5)
Post #: 31
RE: (REL) Place Names Mod by Redmarkus - 3/16/2011 11:26:41 PM   
Redmarkus5


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Thanks Goran.

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Post #: 32
RE: (REL) Place Names Mod by Redmarkus - 3/17/2011 3:26:02 AM   
AKCLIMBER

 

Posts: 78
Joined: 11/22/2010
From: Juneau, Alaska
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I'd wait until Spring. Still snowing/raining here. It'll get nice next month tho. I'll get the boat ready!

Thanks again for the map!

quote:

ORIGINAL: redmarkus4


quote:

ORIGINAL: AKCLIMBER

Thanks for all your hard work! Much appreciated! If you ever find yourself in Southeast Alaska, I owe you a beer or two and a day out on the water, hanging out with humpbacks and orcas or fishing for salmon/halibut!

Cheers!


What was the street address again? I'm going online now to book my flights ;)


(in reply to Redmarkus5)
Post #: 33
RE: (REL) Place Names Mod by Redmarkus - 3/17/2011 7:50:35 AM   
Redmarkus5


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OK - Spring it is! Can I bring the wife and kids? (There are 4 kids). And what about my cousin and his family? They are staying with us while his legal case is resolved in the High Court over here. And I have a friend named Doug who likes fishing. He's a great guy once you get past the porn addiction thing...

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(in reply to AKCLIMBER)
Post #: 34
RE: (REL) Place Names Mod by Redmarkus - 3/17/2011 8:34:44 AM   
AKCLIMBER

 

Posts: 78
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Sure, plenty of room up on the glacier for everybody. Lotsa cozy crevasses and ice caves. Internet access is spotty tho so Doug might get awful cranky and heck, I'm a legal kinda guy, so I'd be more than happy to give your cousin some free but dangerously misinformed, incorrect advice.

Cheers!


quote:

ORIGINAL: redmarkus4

OK - Spring it is! Can I bring the wife and kids? (There are 4 kids). And what about my cousin and his family? They are staying with us while his legal case is resolved in the High Court over here. And I have a friend named Doug who likes fishing. He's a great guy once you get past the porn addiction thing...


(in reply to Redmarkus5)
Post #: 35
RE: (REL) Place Names Mod by Redmarkus - 3/17/2011 9:47:39 AM   
Redmarkus5


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LOL. Sounds idyllic. I've been stuck in rainy London for the last few years and the big outdoors is calling...

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(in reply to AKCLIMBER)
Post #: 36
RE: (REL) Place Names Mod by Redmarkus - 3/17/2011 12:38:25 PM   
Redmarkus5


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A fix for the front line around Tula has been uploaded for CM to administer on the WiKi. Just replace your Zoom 5 map # 02 with this new file.

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Post #: 37
RE: (REL) Place Names Mod by Redmarkus - 3/18/2011 7:36:17 PM   
Encircled


Posts: 2024
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From: Northern England
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Seriously silly question, but I am correct in assuming that if I change my map mid-game it will make no difference to the game whatsoever?

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Post #: 38
RE: (REL) Place Names Mod by Redmarkus - 3/18/2011 8:45:32 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
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quote:

ORIGINAL: Encircled

Seriously silly question, but I am correct in assuming that if I change my map mid-game it will make no difference to the game whatsoever?


No it only changes the map.

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(in reply to Encircled)
Post #: 39
RE: (REL) Place Names Mod by Redmarkus - 3/19/2011 9:01:00 AM   
Redmarkus5


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First image updated to show the Mod in action in it's first proper game :)

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(in reply to Redmarkus5)
Post #: 40
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 7:00:53 AM   
EisenHammer


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Nice…
I really like this Mod.
And I just want to say thanks for making it.
One thing that I notices was that Hex X88. Y39. has the city Dubno in it, but when I mouse over it says the city name is Adreapol.
Again thanks for making Place Names Mod.

(in reply to Redmarkus5)
Post #: 41
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 7:21:25 AM   
Redmarkus5


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quote:

ORIGINAL: EisenHammer

Nice…
I really like this Mod.
And I just want to say thanks for making it.
One thing that I notices was that Hex X88. Y39. has the city Dubno in it, but when I mouse over it says the city name is Adreapol.
Again thanks for making Place Names Mod.


Thanks. I also noted that Toropets was miss-spelled. Both are corrected and uploaded as Patch 2 to the Wiki. That is a 'with hexes' fix as I don't get the impression that anyone is playing with hexes off...

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(in reply to EisenHammer)
Post #: 42
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 12:49:26 PM   
Rasputitsa


Posts: 2903
Joined: 6/30/2001
From: Bedfordshire UK
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Since I installed your first mod, I started playing with hexes off and got to like it. I don't want to add to your workload and am happy with what I've got, but if you get round to an update on the hexes off version, you will have at least one taker.

(in reply to Redmarkus5)
Post #: 43
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 2:23:06 PM   
cookie monster


Posts: 1693
Joined: 5/22/2005
From: Birmingham,England
Status: offline

quote:

ORIGINAL: redmarkus4


quote:

ORIGINAL: EisenHammer

Nice…
I really like this Mod.
And I just want to say thanks for making it.
One thing that I notices was that Hex X88. Y39. has the city Dubno in it, but when I mouse over it says the city name is Adreapol.
Again thanks for making Place Names Mod.


Thanks. I also noted that Toropets was miss-spelled. Both are corrected and uploaded as Patch 2 to the Wiki. That is a 'with hexes' fix as I don't get the impression that anyone is playing with hexes off...


Here's a direct link to your patch

http://wac.3aff.edgecastcdn.net/803AFF/witewiki/images/Patch_2.zip

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Post #: 44
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 7:39:30 PM   
Redmarkus5


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quote:

ORIGINAL: Rasputitsa

Since I installed your first mod, I started playing with hexes off and got to like it. I don't want to add to your workload and am happy with what I've got, but if you get round to an update on the hexes off version, you will have at least one taker.


OK - I'll get that done for you

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(in reply to Rasputitsa)
Post #: 45
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 9:49:56 PM   
jhdeerslayer


Posts: 1194
Joined: 5/25/2002
From: Michigan
Status: offline
Thank you for doing this! I'm a No Hex guy myself. :-) Much prettier I think without them!

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Post #: 46
RE: (REL) Place Names Mod by Redmarkus - 3/21/2011 10:37:55 PM   
Redmarkus5


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Map 14 no hexes has been fixed and uploaded to the Wiki.

Please note that Tarhunnas has spotted several more misspellings on various maps. These probably result from me starting the mod using GoranW's edited place names map and then failing to fix 100% percent of them when I did the mod over using the place names actually in the game map. I've asked him to send me a list with map numbers so I can release a full patch quickly, but many of the differences are fairly trivial.

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(in reply to jhdeerslayer)
Post #: 47
RE: (REL) Place Names Mod by Redmarkus - 3/22/2011 12:51:28 AM   
cookie monster


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From: Birmingham,England
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quote:

ORIGINAL: redmarkus4

Map 14 no hexes has been fixed and uploaded to the Wiki.



Here's the direct link

http://wac.3aff.edgecastcdn.net/803AFF/witewiki/images/Map_14_nogrid.zip

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Post #: 48
RE: (REL) Place Names Mod by Redmarkus - 3/22/2011 9:36:41 AM   
Rasputitsa


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From: Bedfordshire UK
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Thanks again.

(in reply to Redmarkus5)
Post #: 49
RE: (REL) Place Names Mod by Redmarkus - 3/22/2011 10:46:40 PM   
Cavalry Corp

 

Posts: 3107
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From: Sampford Spiney Devon UK
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Great Mod, thanks Redmarkus... Will you be doing any other start lines ?

Where do you live in London , I grew up in Bromley but now live in darkest East Sussex ( Blackboys).

Cav

(in reply to Rasputitsa)
Post #: 50
RE: (REL) Place Names Mod by Redmarkus - 3/23/2011 10:03:15 AM   
Redmarkus5


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I'm in Hertfordshire, actually, but travel into London most days on business. I will do some more front lines, probably one or two per year.

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(in reply to Cavalry Corp)
Post #: 51
RE: (REL) Place Names Mod by Redmarkus - 3/27/2011 3:42:30 AM   
Dietrich1941

 

Posts: 32
Joined: 2/1/2011
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Some German towns in East Prussia/West Prussia are misspelled. The only ones I've seen so far. BTW, excellent work!

Goldor = Goldap

Graudenze = Graudenz

Deutsch Elau = Deutsch Eylau

Gotenhaven = Gotenhafen

< Message edited by Dietrich1941 -- 3/27/2011 3:46:59 AM >

(in reply to Redmarkus5)
Post #: 52
RE: (REL) Place Names Mod by Redmarkus - 3/28/2011 11:33:17 PM   
pad152

 

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Thanks, I really like this mod!

(in reply to Dietrich1941)
Post #: 53
RE: (REL) Place Names Mod by Redmarkus - 3/29/2011 6:56:05 PM   
Redmarkus5


Posts: 4456
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Cheers. I'm travelling but will implement fixes when I get back.

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(in reply to pad152)
Post #: 54
RE: (REL) Place Names Mod by Redmarkus - 4/1/2011 11:16:06 PM   
sillyflower


Posts: 3509
Joined: 8/4/2010
From: Back in Blighty
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quote:

ORIGINAL: redmarkus4

I've been stuck in rainy London for the last few years


As this is a game (and thread) for detail obsessives, I have to point out that the annual rainfall in London is very low. I've lived in Wimbledon (SW corner of London) for 20 years and it only rains during Wimbledon fortnight.

As a complete detail obsessive I have to admit the tennis isn't actually in Wimbledon but in Southfields.

PS- I've just seen that redmarkus lives in Hertfordshire. Much wetter there.

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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to Redmarkus5)
Post #: 55
RE: (REL) Place Names Mod by Redmarkus - 4/10/2011 11:24:43 PM   
sillyflower


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quote:

ORIGINAL: redmarkus4

This is the new thread for what was originally called "My Version of the Frontline Mod."




I know I'm useless at computers but I followed the intructions for the 'with hexes' version, downloaded then extracted to \Art\zoom2 folder but am unable to see any placenames still on my multiplayer game. i've started without hexes on ( as per instructions) then with hexes on and still nothing. I also tried starting a new scenario to equal lack of placenames whether I started with or without hexes

Anyone got any good ideas please?

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web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to Redmarkus5)
Post #: 56
RE: (REL) Place Names Mod by Redmarkus - 4/11/2011 4:35:13 PM   
Redmarkus5


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Sorry - I am away on an extended business trip.

How did you extract the files to the folder? You need to replace the original images with the new ones you have downloaded. Check to make sure that you have not merely placed an extra Zoom2 folder inside the original folder.

Here's another way to make sure - back up your art folder first (copy it to some other place on your hard drive) to avoid having to reinstall if it goes wrong!:

1. Instead of extracting the Zip directly to the game folder, extract it to a new folder on your desktop.

2. Open up the folder you just extracted and Select All the images there. Now copy them (Ctrl+C).

3. Find your C:\Matrix Games\Gary Grigsby's War in the East\Dat\Art\Zoom2 folder and open it up. Paste the images in (Ctrl+V) and let them overwrite your original images.

4. Double click on one of the new images now sitting in C:\Matrix Games\Gary Grigsby's War in the East\Dat\Art\Zoom2 to confirm that it has map place names on it.

5. Start the game and zoom in to Zoom 4, 3 or 2. You should now see the place names.

PM me if that doesn't work.

Cheers,

M

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(in reply to sillyflower)
Post #: 57
RE: (REL) Place Names Mod by Redmarkus - 4/11/2011 11:56:05 PM   
GFelz

 

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This is terrific. I luv the map I am currently using but your is simply too functional to ignore. DLing and switching. Thank you for your efforts.

(in reply to Redmarkus5)
Post #: 58
RE: (REL) Place Names Mod by Redmarkus - 4/12/2011 4:11:16 PM   
Redmarkus5


Posts: 4456
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Thanks. I have an overdue list of name corrections to do and a mod to incorporate from another modder that adds symbols to show town sizes. Will do that as soon as I can.

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Post #: 59
RE: (REL) Place Names Mod by Redmarkus - 4/20/2011 12:02:01 PM   
captskillet


Posts: 2493
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From: Louisiana & the 2007 Nat Champ LSU Fightin' Tigers
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any chance you could work with authors of this map mod to incorporate your place names mod to work with it.

http://www.designmodproject.de/forum/gallery/image.php?album_id=495&image_id=41459

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Post #: 60
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