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single fire - 9/18/2002 8:27:51 PM   
Wombat63

 

Posts: 22
Joined: 8/22/2002
From: Perth West Australia
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I am a tad tired of firing ever time I need a shot. Is there anyway of setting the units up to multiple shots till the opfor is dead or ammo for the turn is expended, as in SP3. If not are their any plans for a future upgrade with this feature?

Cheers
Wombat:)

[FONT=times new roman]WOMBAT: eats roots shoots and leaves much like a soldier when you think about it!![/FONT]
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- 9/18/2002 8:41:56 PM   
AbsntMndedProf


Posts: 1780
Joined: 7/6/2001
From: Boston, Massachusetts
Status: offline
Not that I know of. As far as I know, from reading in the forums, SP:WaW is a done deal, so you might want to post your idea to the CL forum.

Eric Maietta

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- 9/18/2002 9:19:17 PM   
Voriax

 

Posts: 1719
Joined: 5/20/2000
From: Finland
Status: offline
Hi Wombat

Umm...so do you want to turn the opfire completely off? So that during AI's turn your units will fire whenever they get a chance? Just set the opfire confirmation delay to zero.

Voriax

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Oh God give Me strength to accept those things I cannot change with a firearm!

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- 9/19/2002 10:06:16 AM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
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He means if he has an infantry unit with 6 for it's main weapon's shots, does he [I]have[/I] to hold down (or keep tapping) the F key, or can he do a little trickery and go to the john while the computer does the work for him. The answer seems to be no, though I bet if he hit up some hacking forums there may be a more complex answer.

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Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

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- 9/19/2002 10:37:38 AM   
Ograbme

 

Posts: 127
Joined: 5/6/2002
From: California
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This is why you need one of those plastic see-saw perpetual motion birds, like Homer Simpson.

Y...Y...Y...Y...

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Oh! This cursed Ograbme

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