Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: HAIRY TO THE BONE

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: HAIRY TO THE BONE Page: <<   < prev  190 191 [192] 193 194   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: HAIRY TO THE BONE - 1/19/2012 5:28:17 AM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: GreyJoy
Should i dunkirk and prepare another big operation for 1945? Or should i simply sit in Hokkaido and strat bomb?


Greyjoy,

It was a good try, but I think you have lost the battle already. You can't interdict the flood of reinforcements from the rest of the Empire. I think it is time to bug out fast. You will take some more losses but you had better get away with what you can. This may be the toughest test of the campaign for you.

Good luck.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to GreyJoy)
Post #: 5731
RE: HAIRY TO THE BONE - 1/19/2012 6:06:03 AM   
cwDeici

 

Posts: 70
Joined: 12/6/2011
Status: offline
He'll be fine as long as he can keep up supplies (though that's a big if, but I guess a fairly passive beachhead might help with that), I don't see how Rader will throw him out with the mighty Allied navy and airforce. Keep bombing Greyjoy!

< Message edited by cwDeici -- 1/19/2012 6:23:58 AM >

(in reply to crsutton)
Post #: 5732
RE: HAIRY TO THE BONE - 1/19/2012 7:23:11 AM   
JeffroK


Posts: 6391
Joined: 1/26/2005
Status: offline
In the meantime, see what can be done in the rest of the game, if you could get Wake, Marcus & Iwo Jima rader might have to look at his southern flank.

BUT, A sign of GJ's poverty is seeing P39 & Swordfish on the front line. He might have lost just too much to tip the scales, at least at this time of the war.


_____________________________

Interdum feror cupidine partium magnarum Europae vincendarum

(in reply to cwDeici)
Post #: 5733
RE: HAIRY TO THE BONE - 1/19/2012 7:38:21 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
A setback, but this is by no means over. A grind on those two beaches could very well work. Or, if Rader overcommits, a nice behind-the-lines strike could work wonders. I still like Niigata.

In 20/20 hindsight, it looks like the proper strategy might be to sacrifice 2-4 divisions in blocking positions and then land where he can't strat in a bunch of troops. CRSutton is also right on the preparation side of things. Anyway, thanks GJ for breaking new ground and providing michaelm some valuable feedback to help tweak this game to perfection, not to mention for the entertainment value of this AAR.

BTW--I'm not reading Rader's AAR since I don't want to inadvertantly screw this up, but that must be entertaining as well. I can see movie rights worth millions, with James Cameron wanting to direct and Ben Affleck itching to atone for his involvement in the movie that shall not be named.

Cheers,
CC

_____________________________

Beer, because barley makes lousy bread.

(in reply to crsutton)
Post #: 5734
RE: HAIRY TO THE BONE - 1/19/2012 8:06:10 AM   
yubari

 

Posts: 365
Joined: 3/24/2006
Status: offline
That is not such a bad result, the number of destroyed Japanese squads is a lot higher than that of the allies. I cannot see any sense in trying to withdraw though, having gone to the effort of getting on the land. This is simply going to have to be a trench battle that will be won over a number of months.

Indeed I think that the allied position is a lot stronger now than it was before the invasion. Japan now has two hexes in the north that he has to defend with large CAP and that means that the aircraft factories will have to be weakly defended. It is a perfect opportunity to alternately target aircraft factories and then the two battle hexes. More than that, the two battle hexes are Japanese controlled which means that Japan cannot sweep but the allies can, another perfect opportunity for the continued destruction of the Japanese airforce.

(in reply to crsutton)
Post #: 5735
RE: HAIRY TO THE BONE - 1/19/2012 8:13:51 AM   
cwDeici

 

Posts: 70
Joined: 12/6/2011
Status: offline
Yeah, the number of guns destroyed is higher too... as long as the supplies are there to restore the higher rate of disabled allied squads. Not sure how much punishment the allied transports can take, but some say the CD will get weaker as time goes on.

quote:

ORIGINAL: JeffK

A sign of GJ's poverty is seeing P39 & Swordfish on the front line. He might have lost just too much to tip the scales, at least at this time of the war.


Also, I suppose nobody knows except our very busy Greyjoy as it's gone unanswered before, but if anyone could answer this it'd be great as it's relevant to the above: Does anyone know how what Greyjoy's total number of AC is and how many AC are produced per month? And does anyone have a guesstimate at Rader's?
(And just how awesome is Scenario 2 Japan? Rader's lost 6k AC in just the three most recent large-scale engagements (the CAP-trap (2,100), the Tokyo raid (2,750) and this round (1,150)!!)



< Message edited by cwDeici -- 1/19/2012 8:35:56 AM >

(in reply to JeffroK)
Post #: 5736
RE: HAIRY TO THE BONE - 1/19/2012 8:28:27 AM   
Schlemiel

 

Posts: 154
Joined: 10/20/2011
Status: offline
Full disclosure I do read both threads, but haven't read Rader's since this second invasion so I have no idea what he did or planned, this is all speculation on my part based on what Grey has said.


There might be some exceptions, but you can strat move into a contested hex, but you may not strat move out, even if you own all the hexsides.  I had this problem in China with the rail bottleneck near kaifeng in my first ai game.  My troops were blocking the Japanese at the railroad junction and, in fact, had them surrounded, but when I tried to strat move units through the rails, they would get stuck in this hex and have to be switched to move mode to get out.  If I remember right, you had your blocking force at Hirosaki, which would prevent strat units there or in Onimato from reaching you, though they could rail in from the south (a more likely spot for rail reserves anyway, imo).  Since you believe the units came directly from Hachinoche, I presume they must have come in move mode, and must have been moving that direction before the landing for some reason.  Entering in move mode might have tripped the -ops for defenders that first turn and they would be completely combat ready the second.  Barring some clause I"m unaware of, they would not be able to strat move from a hex with your units in it.  That said, it could be a combination of the two with a strat reserve railed in while other units moved out of Hachinoche.  I don't plan to parse the combat reports of both battles like you presumably have.

I've got no real idea if a breakthrough is possible if you keep up the naval and air pressure, but if it were me, I would probably not pull my units out unless something really drastic changes.  As people have said, they will build organic forts and will be forced to be in clear terrain against your armor.  Do you believe Rader has enough and is willing to commit enough of his strategic reserve in the HI to attempt to throw one of these attacks into the sea?  If not, you've effectively tied down a very large amount of his forces in a place they are potentially subject to naval and air bombardment in a clear hex and will be burning supplies.  You get to tie down a large chunk of his land assets while having further opportunities to maybe attrit his carriers and other naval assets, as well as putting his airframes at risk for a Tokyo style bombing if they attempt to intervene too closely.

That said, some bad dice rolls or odd bugs may have cost you your best early opportunities at each beachfront.  Such is the cost of war, and it's unfortunate that the only one to require a replay ended up much worse for you than the original Hachinoche landing.  Interested to see how this plays out.

(in reply to CaptBeefheart)
Post #: 5737
RE: HAIRY TO THE BONE - 1/19/2012 8:29:08 AM   
JeffroK


Posts: 6391
Joined: 1/26/2005
Status: offline

GJ  Producing about 50 pre war biplanes.
rader, about 5000 of the model after the latest model, jets will be in the air very soon (he has kindergarten kids flying them though)


_____________________________

Interdum feror cupidine partium magnarum Europae vincendarum

(in reply to cwDeici)
Post #: 5738
RE: HAIRY TO THE BONE - 1/19/2012 8:34:21 AM   
cwDeici

 

Posts: 70
Joined: 12/6/2011
Status: offline
quote:

ORIGINAL: JeffK


GJ  Producing about 50 pre war biplanes.
rader, about 5000 of the model after the latest model, jets will be in the air very soon (he has kindergarten kids flying them though)



Aaah I get the picture. :) Good thing Snoopy is piloting those biplanes...

< Message edited by cwDeici -- 1/19/2012 8:36:48 AM >

(in reply to JeffroK)
Post #: 5739
RE: HAIRY TO THE BONE - 1/19/2012 9:28:16 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Just read through from yesterday to get the update on the recent battle.

This is definitely tough. The longer you sit though, the more he brings back. Unless you have more coming, it seems time to move on out. Against these numbers, even if you were to win a base, could you then move forward? Another question is can you even get these troops out without major losses?

The air battles were tough today. If you look over the two days past though, you have still done amazingly well.

Losses for both recent battles combined:

Japanese - 2319

Allied - 1013

So two to one is not bad, but then I know his factories are theoretically unlimited, while yours are not. It looks like time to star hitting them again!

Do you need to LR CAP both Akita and Hachinoe? Can the japanese bombing force that has seen over 4,000 planes lost in the past several weeks field a force of pilots with enough skill to hit the troops. Not sure. I know they work a lot better with higher skilled pilots against ground troops.

To summarize, maybe you can leave these troops here, continue to resupply with crappy xAKs you get a zillion of, and start bombing both air industry and his other factories. You still have the third wave of reserves to play with in case it gets overly hairy in one of these spots.

Or else you can try to Dunkirk. Operation Hair Removal?

(in reply to cwDeici)
Post #: 5740
RE: HAIRY TO THE BONE - 1/19/2012 9:43:09 AM   
cwDeici

 

Posts: 70
Joined: 12/6/2011
Status: offline
Oh, he has a lot of expendable cargo transports? (Well, naturally... it's just I was confused by the talk of valuable transport ships, but I guess it's the dedicated troop transport ones that are valuable and the merchant marine is expendable.) In that case I don't see any reason why Greyjoy should leave as long as he can just let the merchant marine suffer instead. I agree completely the third wave should be used to reinforce either beachead if they get into trouble, which should be mostly avoidable with the strong allied bomber force.
And I totally agree on bombing his factories. I've been advocating switching between strategic and tactical bombing targets since the threat of invasion began to loom near. It's true what Nemo said to start with that laser-like focus would have ended the war early, but with a combined approach I think it's better to keep Rader guessing when it is not absolutely vital to support the ground forces. Bombing his AC factories will also force him to spread his airforce out.

Oh and for the record (gloat) I'm one of those who thought Greyjoy would manage to secure a beachhead but not break out for months... though I also thought he'd manage to grab a base but not break out... but the consensus here seems to be if that had happened the whole north would have fallen and the country in short order. Why are bases so important, other than the obvious reasons of easing supply and disruption and raising morale? Something about upgrading units or something?

< Message edited by cwDeici -- 1/19/2012 9:49:45 AM >

(in reply to obvert)
Post #: 5741
RE: HAIRY TO THE BONE - 1/19/2012 10:15:52 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Awful days at work...i'm so busy i can hardly breath...

Anyway, I decided not to dunkirk (i never really believed it was an option for me...i just wanted to put the option on this great war room ). I'll stay there and hold my ground.
I still have some options in my pocket and now i'm evaluating them all...

Last turn was a serious defeat in the air...880 planes lost is something the allies CANNOT sustain... but the loss of 660 pilots is worse than everything... luckly enough we have reserves but we better think twice before engaging in another air battle between LRCAPs...

My pools situation is nasty...no good planes left in the pools...no Hellcats, No P-47s...a bunch of mustangs but that's all...

However Rader won't be able to push me out of Aikita or Hachinoe...i'm pretty sure of that. Gotta see what can be done for Aomori...

Ki-83 is now being produced and i think the Shidens will be inline somewhere in the next 2/3 months... not much i can do about it now...Rader repaired most of his damanged a/c factories...all those bombers lost for nothing

Hope to manage to get to you with a comprehensive update tonight... sorry guys...i really hoped in something more to show you with this battle...but it ain't over yet and we all must keep our faith in the final victory!

See u all later

(in reply to cwDeici)
Post #: 5742
RE: HAIRY TO THE BONE - 1/19/2012 10:18:45 AM   
beppi

 

Posts: 382
Joined: 3/11/2004
From: Austria
Status: offline

quote:

ORIGINAL: cwDeici

Oh, he has a lot of expendable cargo transports? (Well, naturally... it's just I was confused by the talk of valuable transport ships, but I guess it's the dedicated troop transport ones that are valuable and the merchant marine is expendable.) In that case I don't see any reason why Greyjoy should leave as long as he can just let the merchant marine suffer instead. I agree completely the third wave should be used to reinforce either beachead if they get into trouble, which should be mostly avoidable with the strong allied bomber force.
And I totally agree on bombing his factories. I've been advocating switching between strategic and tactical bombing targets since the threat of invasion began to loom near. It's true what Nemo said to start with that laser-like focus would have ended the war early, but with a combined approach I think it's better to keep Rader guessing when it is not absolutely vital to support the ground forces. Bombing his AC factories will also force him to spread his airforce out.

Oh and for the record (gloat) I'm one of those who thought Greyjoy would manage to secure a beachhead but not break out for months... though I also thought he'd manage to grab a base but not break out... but the consensus here seems to be if that had happened the whole north would have fallen and the country in short order. Why are bases so important, other than the obvious reasons of easing supply and disruption and raising morale? Something about upgrading units or something?


Advantages of bases:
1.) You can do TOE upgrades.
2.) You can put units into rest mode. That allows a faster reinforcement drain and recovery than out open in the field. But not that much.
3.) You can load troops much faster.
4.) You can shuttle troops in by air (lot of players underestimate that. You can shift a division without the heavy arty + morized stuff in a turn. The arty/mots you can ship with the navy later, you still have most of the combat stuff there.
5.) You can build higher fort levels. Organic forts in the open only raise up to 4 in some cases.

Basically you do not need a base except TOE upgrade. You can dump 500k supply to troops in the open without owning the base and they can sit there for months if necessarily. They will rest, they will lower fatigue/disruption, they will draw replacements. Not owning a base is not that big problem but still it is better if you own it



(in reply to cwDeici)
Post #: 5743
RE: HAIRY TO THE BONE - 1/19/2012 10:27:00 AM   
beppi

 

Posts: 382
Joined: 3/11/2004
From: Austria
Status: offline
quote:

ORIGINAL: GreyJoy

Awful days at work...i'm so busy i can hardly breath...

Anyway, I decided not to dunkirk (i never really believed it was an option for me...i just wanted to put the option on this great war room ). I'll stay there and hold my ground.
I still have some options in my pocket and now i'm evaluating them all...

Last turn was a serious defeat in the air...880 planes lost is something the allies CANNOT sustain... but the loss of 660 pilots is worse than everything... luckly enough we have reserves but we better think twice before engaging in another air battle between LRCAPs...

My pools situation is nasty...no good planes left in the pools...no Hellcats, No P-47s...a bunch of mustangs but that's all...

However Rader won't be able to push me out of Aikita or Hachinoe...i'm pretty sure of that. Gotta see what can be done for Aomori...

Ki-83 is now being produced and i think the Shidens will be inline somewhere in the next 2/3 months... not much i can do about it now...Rader repaired most of his damanged a/c factories...all those bombers lost for nothing

Hope to manage to get to you with a comprehensive update tonight... sorry guys...i really hoped in something more to show you with this battle...but it ain't over yet and we all must keep our faith in the final victory!

See u all later


Aye the losses were nasty, especially the ops losses. Btw. a question did you have LRCAP over one of the targets ? No sure if you know but if both sides LRCAP a base OR one side has CAP and the other side LRCAPS the base it is possible that the LRCPA/CAP-LRCAP do a lot of air to air fight and you wont get any combat report for it. Had it some time ago when my opponent put LRCAP over one of my bases and a turn later i had some fighter losses and damaged planes of my fighers sqads on CAP. Never had any info in the combat log or an animation.

In addition, you are already in 9/44. 10/44 you get a solid 154 F4U-1D which are great planes (with only 1 service rating, instead of the F4U-1A which as 2). You will get more british T-Bolts. Soon the P51-D will come online in good numbers. The figher gap hurts but soon it will be over.

An other question. How is the situation in India ? You should have quite a lot of Indian/British stuff there left. And if Raeder pulls everything back to Japan you should maybe consider shipping some stuff from India to Japan too. Even if it takes 2 - 3 Months. The next big infantry reinforcements for the allies will be the ETO Stuff which still takes 8-9 months.

Faith is always good as war is never easy.

< Message edited by beppi -- 1/19/2012 10:28:16 AM >

(in reply to GreyJoy)
Post #: 5744
RE: HAIRY TO THE BONE - 1/19/2012 10:44:22 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
What is the state of his industry? I know it's not flattened but I know you've been working on some sectors.

What sort of fighter production is he managing? How is his armaments/vehicle production?

If things are clearly turning into a long siege is there any chance of cutting Japan off by taking some islands off the west (map west) coast?

You don't own the base so you can still sweep it and gain an advantage in the air. Would that be preferable to LRCAP? Is he bombing your troops regularly? Is there any reason to LRCAP and not sweep?

< Message edited by EUBanana -- 1/19/2012 10:45:59 AM >


_____________________________


(in reply to beppi)
Post #: 5745
RE: HAIRY TO THE BONE - 1/19/2012 11:51:31 AM   
cwDeici

 

Posts: 70
Joined: 12/6/2011
Status: offline
Beppi: Thanks for the info!

Greyjoy: Do you know if he's rebuilt some of his factories or all of his factories? If the latter, then wow, you did a lot of damage.

(in reply to EUBanana)
Post #: 5746
RE: HAIRY TO THE BONE - 1/19/2012 12:13:53 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: GreyJoy

Beppi, i thank you so much for the time devoted to my cause. Thanks my friend.

To all the other contributors...thanks guys...you've all been very helpfull, as always. And i owe you more than a piece of the successes i had so far in this match.

However, the die is cast. We have ordered a deliberate attack + a para landing, supported by 700 TBs (8k feet), 800 LBs, 700 DBs, and a series of naval bombardments.

I've chosen this option only because of the 2-days-turn...with a full shock attack the second day would have ended in a tragedy even if the first day was a good one.

If i well understood this method this will imply the distruction of my reinforced para division, with the bonus of having a doubled AV and saving my ordinary army from a bloodbath if things don't go well...

The paras can be sacrified imho... they are fully prepped for Aikita and i have no other place to use them (everything in Japan is very well garrisoned)...so their mission is to sacrifice themselfs there...

One more thing...Aikita is a clear terrain hex!!!


Castor... here's the evidence that convoys composed only by xAKs carrying supplies get shot by the CD guns...

from my last cbt report file...

--------------------------------------------------------------------------------
Pre-Invasion action off Akita (117,55)
Defensive Guns engage approaching landing force

233 Coastal gun shots fired in defense.

Allied Ships
xAK Cape Greig
xAK Cape Stephens
xAK Cape Chalmers, Shell hits 7



xAK Cape Greig firing at 42nd Division
xAK Cape Greig fired at enemy troops
xAK Cape Stephens fired at enemy troops
xAK Cape Chalmers fired at enemy troops
75mm T90 Field Gun battery firing at xAK Cape Chalmers
75mm T94 Mtn Gun battery firing at xAK Cape Chalmers
75mm T90 Field Gun battery firing at xAK Cape Chalmers
75mm T90 Field Gun battery firing at xAK Cape Chalmers
75mm T94 Mtn Gun battery firing at xAK Cape Chalmers
12cm 10YT DP Gun battery firing at xAK Cape Chalmers
8cm T88 DP Gun battery firing at xAK Cape Chalmers
75mm T90 Field Gun battery firing at xAK Cape Chalmers


--------------------------------------------------------------------------------
Invasion Support action off Akita (117,55)
Defensive Guns engage approaching landing force

87 Coastal gun shots fired in defense.

Allied Ships
xAK Admiral Nulton, on fire
xAK Cape Juby
xAK Cape Romano



xAK Admiral Nulton fired at enemy troops
xAK Cape Juby fired at enemy troops
xAK Cape Romano fired at enemy troops
xAK Admiral Nulton fired at enemy troops


--------------------------------------------------------------------------------
Invasion Support action off Akita (117,55)
Defensive Guns engage approaching landing force

97 Coastal gun shots fired in defense.

Allied Ships
xAK Cape Greig
xAK Cape Stephens
xAK Cape Chalmers



xAK Cape Greig firing at 42nd Division
xAK Cape Greig fired at enemy troops
xAK Cape Stephens fired at enemy troops
xAK Cape Chalmers fired at enemy troops



Invasion Support action off Akita (117,55)
Defensive Guns engage approaching landing force

233 Coastal gun shots fired in defense.

Allied Ships
xAK Mormactern
xAK Cape Greig
xAK Cape Stephens
xAK Cape Chalmers, Shell hits 1



8cm T88 DP Gun Battery engaging xAK Mormactern at 12,000 yards
8cm T88 DP Gun Battery engaging xAK Mormactern at 12,000 yards
xAK Cape Greig fired at enemy troops
xAK Cape Stephens fired at enemy troops
xAK Cape Chalmers fired at enemy troops
75mm T90 Field Gun battery firing at xAK Cape Chalmers
75mm T94 Mtn Gun battery firing at xAK Cape Chalmers
75mm T94 Mtn Gun battery firing at xAK Cape Chalmers
75mm T90 Field Gun battery firing at xAK Cape Chalmers
75mm Infantry Gun battery firing at xAK Cape Chalmers
75mm T94 Mtn Gun battery firing at xAK Cape Chalmers
10cm T91 Howitzer battery firing at xAK Cape Chalmers
75mm T90 Field Gun battery firing at xAK Cape Chalmers
12cm 10YT DP Gun battery firing at xAK Cape Chalmers
12cm 10YT DP Gun battery firing at xAK Cape Chalmers
15cm T96 Howitzer battery firing at xAK Cape Chalmers





...and i could go on....all these xAKs were in 2 Big TFs composed only by xAKs with only supplies loaded...

At Hachinoe things got really worst for the xAKs carryin supplies....35 of them got sunk by CD guns...



and where is the damage?

_____________________________


(in reply to GreyJoy)
Post #: 5747
RE: HAIRY TO THE BONE - 1/19/2012 12:16:27 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: castor troy
and where is the damage?



It is exactly as I remembered.

If you land supply only, you only get the 'pre invasion action' phase of landing. CD guns don't do much damage in that phase.

The actual landing phase never happens.

_____________________________


(in reply to castor troy)
Post #: 5748
the terrible costs of war... - 1/19/2012 12:32:07 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
We will never forget you all....heroes of Aikita




Attachment (1)

(in reply to crsutton)
Post #: 5749
RE: the terrible costs of war... - 1/19/2012 1:38:34 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
The situation is worse than what i thought...my Navy pilots reserve of decent fighter pilots are empty...and not all my navy air groups are filled now... With no corsairs and no hellcats left in the pools we will have to stop any offensive operations for the next 3 turns in order to reorganize the whole air army and get it back on a kind of a fighting shape.

And i'm still using aircobras and TB biblanes just because i cannot waste those precious frames leaving them in the pools rotting...i need every single a/c i can spare...this is still a war of numbers guys...and the cobras, for example, can be usefull imho if guarding the skies against low altitude kamikaze (my cobras are always CAPPING between 1000 and 6000 feet)...

Gotta go now...see u tonight

(in reply to GreyJoy)
Post #: 5750
RE: HAIRY TO THE BONE - 1/19/2012 4:00:57 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: cwDeici

Yeah, the number of guns destroyed is higher too... as long as the supplies are there to restore the higher rate of disabled allied squads. Not sure how much punishment the allied transports can take, but some say the CD will get weaker as time goes on.

quote:

ORIGINAL: JeffK

A sign of GJ's poverty is seeing P39 & Swordfish on the front line. He might have lost just too much to tip the scales, at least at this time of the war.


Also, I suppose nobody knows except our very busy Greyjoy as it's gone unanswered before, but if anyone could answer this it'd be great as it's relevant to the above: Does anyone know how what Greyjoy's total number of AC is and how many AC are produced per month? And does anyone have a guesstimate at Rader's?
(And just how awesome is Scenario 2 Japan? Rader's lost 6k AC in just the three most recent large-scale engagements (the CAP-trap (2,100), the Tokyo raid (2,750) and this round (1,150)!!)




Greyjoy's aircraft production at this point is not good. The real problem is with army fighters because his best plane-the P47 has been out of production since the end of June. As he said his pool is empty which means that for a while he every bolt he loses means a weaker unit. He will have to reorganize and take a lot of units out of the line if the air battle continues at this pace. And with two contested invasion hexes, it would be impossible for him to stop the air fight if Rader wan'ts to continue. It does not help that the p40 is out of production as well, a useful if somewhat obsolete plane. Things get better this coming month when he will all of a sudden have about 250 corsairs of two types in production but these are Navy planes and this will not help his depleted army squadrons. And as he said, he is very short of Navy pilots. The mustang will be along in a couple of months but it will then take him some time to build up his army squadrons.

It is hard to tell with Rader. His air losses have been horrific but I just do know know how this impacts him. Sooner or later even with scen #2 there has to be an effect.

Rader can count and he must know that GJ has the bulk of his land forces tied up in this theater. So he can afford to drain off troops from all other theaters with little risk. Don't forget that Rader has been in command of China for a long time. This frees up an incredible reserve of quality troops for work elsewhere. If he is required to pay PPs to move units out that is one thing but still, I would say about 1/3 of the troops in China are already bought out or started that way, with about 1/3 still capable of being purchased out. Quite frankly what I have discovered in my own campaign is that it is very tough to win an extended land campaign if the Japanese player has the freedom to move troops around. It is the one thing Japan has in spades-troops.

The problem with any invasion is that if the enemy is there in strength then you are required to support it until it is decided. It would be incredibly risky for GJ to move his carriers away out of supporting range of his invasions, as we all have seen how Rader can take advantage of it. Odd as it sounds, until GJ clears out one or two invasions hexes, (or withdraws) Rader will hold the initiative, because KB still exists and does not have to be committed to fighting the invasion.


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to cwDeici)
Post #: 5751
RE: HAIRY TO THE BONE - 1/19/2012 5:40:26 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
One more point about owning bases is that obviously you control the port and airfield. Assuming you can keep them open in the face of enemy air and naval attack, you can unload troops and supplies more safely and can use the airfield to project air power.

_____________________________


(in reply to crsutton)
Post #: 5752
RE: HAIRY TO THE BONE - 1/19/2012 5:52:03 PM   
Panther Bait


Posts: 654
Joined: 8/30/2006
Status: offline
Any advantage to dropping the 3rd wave into Korea/Manchuria to try and get the Soviets active?  Lots of fighters and untapped airplane pools in the Soviet Union I'm guessing.  Plus more bases to bomb from. Papa Joe is probably already nervous with all those US forces in Sahkalin.

Mike

_____________________________

When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo.

Nathan Dogan, USS Gurnard

(in reply to Cribtop)
Post #: 5753
RE: HAIRY TO THE BONE - 1/19/2012 6:09:13 PM   
Grfin Zeppelin


Posts: 1515
Joined: 12/3/2007
From: Germany
Status: offline

quote:

ORIGINAL: Panther Bait

Any advantage to dropping the 3rd wave into Korea/Manchuria to try and get the Soviets active?  Lots of fighters and untapped airplane pools in the Soviet Union I'm guessing.  Plus more bases to bomb from. Papa Joe is probably already nervous with all those US forces in Sahkalin.

Mike

I dont think so. He would need alot of troops to threaten the Kwangtung army.

_____________________________



(in reply to Panther Bait)
Post #: 5754
RE: HAIRY TO THE BONE - 1/19/2012 6:16:30 PM   
beppi

 

Posts: 382
Joined: 3/11/2004
From: Austria
Status: offline

quote:

ORIGINAL: Gräfin Zeppelin


quote:

ORIGINAL: Panther Bait

Any advantage to dropping the 3rd wave into Korea/Manchuria to try and get the Soviets active?  Lots of fighters and untapped airplane pools in the Soviet Union I'm guessing.  Plus more bases to bomb from. Papa Joe is probably already nervous with all those US forces in Sahkalin.

Mike

I dont think so. He would need alot of troops to threaten the Kwangtung army.


With the current reseves it might be hard. Possible with some additional forces from India. Other idea would be to start an offensive in Korea/China without interfering with the Kwatung Army. Basically as right now the ground offensive in the north is delayed for some time there should be some "thoughts" how to better isolate japan. Currently i am quite sure that there is still a massive oil/troops flow from the rest of the empire back to japan.

(in reply to Grfin Zeppelin)
Post #: 5755
RE: HAIRY TO THE BONE - 1/19/2012 6:24:17 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Panther Bait

Any advantage to dropping the 3rd wave into Korea/Manchuria to try and get the Soviets active?  Lots of fighters and untapped airplane pools in the Soviet Union I'm guessing.  Plus more bases to bomb from. Papa Joe is probably already nervous with all those US forces in Sahkalin.

Mike


This has been discussed as the possibility to knock Rader down below his AV limit is real and I doubt that he has more than the bare minimum of AV needed in Manchuko right now. However, most of us think it would be gamey (if not poetic justice) and GJ says he won't play dat....


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Panther Bait)
Post #: 5756
RE: HAIRY TO THE BONE - 1/19/2012 10:55:13 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
My 0.02 cents. Stay the course and grind away, but I'd also begin chipping away at the rest of the Empire. You've dealt the Japanese surface fleet a big blow. I'd shift your subs to start interdicting anything moving to the Home Islands. It's time to start strangling Japan's economy. As crsutton points out, you are not blocking anything getting to Japan...that would be my next step while I hold the line. I have no experience in this matter, but for what it's worth, that's what I'd do.

Remember, it's Normandy. What did it take, 2-3 months to break out? Bombard, bombard, oh and...bombard.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to crsutton)
Post #: 5757
RE: HAIRY TO THE BONE - 1/19/2012 11:14:54 PM   
JohnDillworth


Posts: 3100
Joined: 3/19/2009
Status: offline
BTW, is anybody else as despondent as I am?  This is stupid, it's an AAR of a game between people I only know from a forum, and I feel bad for the allies (and a bit for GJ).  I am a shameless Allied Fan Boy

_____________________________

Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly

(in reply to SqzMyLemon)
Post #: 5758
RE: HAIRY TO THE BONE - 1/19/2012 11:52:42 PM   
pws1225

 

Posts: 1166
Joined: 8/9/2010
From: Tate's Hell, Florida
Status: offline

quote:

ORIGINAL: JohnDillworth

BTW, is anybody else as despondent as I am?  This is stupid, it's an AAR of a game between people I only know from a forum, and I feel bad for the allies (and a bit for GJ).  I am a shameless Allied Fan Boy


And I'm a shameless JFB but still feel kinda sorry for him. But just kinda.

In truth though, JG has shown great fortitude all the way though this game. He survived China, Karachi and the Solomons, then delivered a complete surprise at Hakaido. I wouldn't count him out yet.

(in reply to JohnDillworth)
Post #: 5759
RE: HAIRY TO THE BONE - 1/20/2012 12:18:26 AM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
Grinding away on the ground in Honshu while pursuing a strategic bombing campaign from Hokkaido seems like a recipe for victory to me - Rader's already lost, we're in 1944 and allied boots are on the big island - now it just remains to see how long the game will last.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to pws1225)
Post #: 5760
Page:   <<   < prev  190 191 [192] 193 194   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: HAIRY TO THE BONE Page: <<   < prev  190 191 [192] 193 194   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.750