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RE: collectors mitigate fuel need - 4/29/2011 2:48:35 AM   
Trifler

 

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So the Galactopedia says that Energy Collectors don't work in deep space, but I find they still seem to work when used in gas clouds and black holes. Thoughts?

In fact as far as I can tell the Energy Collectors in my game ignore solar output entirely and just produce the same amount in all circumstances...

< Message edited by Trifler -- 4/29/2011 2:59:54 AM >

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RE: collectors mitigate fuel need - 4/29/2011 6:33:14 AM   
Data


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Yes, this is expected. As long as you are in the area of effect for the solar radiation you get the max output from them.
It was also confirmed that they do also work in clouds but never tested near BH or super novae.....I guess they don't work only in unpopulated space and all these objects do have some solar radiation to power them.

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RE: collectors mitigate fuel need - 6/14/2011 4:43:18 PM   
Locarnus


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So do I understand this correctly, within a system/cloud the collectors give the energy that is stated in the ship design?

It hast been problematic for me to design the stations/ships without knowing how much energy the collectors produce...

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RE: collectors mitigate fuel need - 6/14/2011 5:08:56 PM   
Data


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Yes, you are correct

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RE: collectors mitigate fuel need - 6/14/2011 7:43:28 PM   
cookie monster


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quote:

ORIGINAL: Locarnus

So do I understand this correctly, within a system/cloud the collectors give the energy that is stated in the ship design?

It hast been problematic for me to design the stations/ships without knowing how much energy the collectors produce...



Hang on a minute. A collector a.k.a a Solar Panel collects the sunlight and by clever magic turns it into electricity. Inside a system they work (there is sunlight). Outside a system aka Deep Space (theres not enough sunlight).

A collectors static energy output is also listed on the component detail listing in the ship design screen.

It also also added to the static energy output number when a collector is added.

So design your ship/station.

Then add collectors till the objects static energy is met.

Play around in the design screen, its well easy.

I know your from Earth, Sol....Hehe

I'm just not sure if you know that they just generate electricity from sunlight.

(in reply to Locarnus)
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RE: collectors mitigate fuel need - 6/14/2011 9:30:28 PM   
Data


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they are solar wind turbines

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Post #: 36
RE: collectors mitigate fuel need - 6/16/2011 4:28:52 PM   
Locarnus


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quote:

ORIGINAL: cookie monster

I'm just not sure if you know that they just generate electricity from sunlight.


Well, I was just not sure what the number in the components description was.

The max output or the guaranteed minimum output in a solar system.
And before having to use fuel to power stations...

But well, some inefficiency. Its not that you have to build efficient designs to keep up with the ai...

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Post #: 37
RE: collectors mitigate fuel need - 6/16/2011 7:07:36 PM   
Data


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That number is the standard output which is the same no matter how far you are from the star as long as you are in the star system - same applies in clouds and any other solar radiation generating source. This was brought up before and Elliot clarified that atm the numbers shown for solar radiation have no effect on the collectors output, the collectors generate the same amount of energy wherever they are inside the solar radiation source radius.

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...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

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Post #: 38
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