Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

CTD

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> CTD Page: [1]
Login
Message << Older Topic   Newer Topic >>
CTD - 8/11/2011 3:54:58 PM   
Bradley7735


Posts: 2073
Joined: 7/12/2004
Status: offline
Hi Michael,

I'm getting a crash when I click on a fighter group located at PH. Open the Allied side, go to Pearl. Click on the air group icon. Click on any of the Army air groups (I've tried one of the P-40 variants 3 times). The game crashes.



Attachment (1)

_____________________________

The older I get, the better I was.
Post #: 1
RE: CTD - 8/12/2011 10:24:27 AM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Something to do with the number of groups in the base.
I noticed when I ran the debug version, several of the air groups in the bottom base panel were missing (couldn't click on them then). But it didn't crash in the debug version.
I'll try to debug the release version.

Ha.
It only reserves space for 200 groups and there are 238 present. Preventive excercise in place.

Updated beta to stop CTD - just unzip into Beta directory.


< Message edited by michaelm -- 8/13/2011 4:43:12 AM >


_____________________________

Michael

(in reply to Bradley7735)
Post #: 2
RE: CTD - 8/12/2011 3:07:05 PM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
I know it sounds silly, but:
with this version (I call it p7a) during the Entering Orders Phase the game suddenly started the execution on its own.
At first I thought I had hit the key (E) by accident, so I started the orders phase again. And again, in the middle of typing in orders the game started the execution.

I did the whole thing all over again with 1108p7, and everything is fine.

My system ist protected by Kaspersky Internet Security (fully updated), and I cannot find any viruses, key loggers or the like.

_____________________________

WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to michaelm75au)
Post #: 3
RE: CTD - 8/12/2011 3:18:22 PM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: Rainer

I know it sounds silly, but:
with this version (I call it p7a) during the Entering Orders Phase the game suddenly started the execution on its own.
At first I thought I had hit the key (E) by accident, so I started the orders phase again. And again, in the middle of typing in orders the game started the execution.

I did the whole thing all over again with 1108p7, and everything is fine.

My system ist protected by Kaspersky Internet Security (fully updated), and I cannot find any viruses, key loggers or the like.

Odd.
Can you drop in a save, and I'll try it tomorrow.

_____________________________

Michael

(in reply to Rainer)
Post #: 4
RE: CTD - 8/12/2011 3:53:39 PM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
quote:

Odd.
Can you drop in a save, and I'll try it tomorrow.


Here is the Save BEFORE (done with 1108p7). Rename to PWS.
Game date is Nov 5, 1943 before orders were given.

Attachment (1)

_____________________________

WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to michaelm75au)
Post #: 5
RE: CTD - 8/12/2011 4:04:18 PM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
quote:

Odd.
Can you drop in a save, and I'll try it tomorrow.


Here is the Save AFTER the execution (which I did not initiate). Rename to PWS.

Now, here is what I did:

- loaded Save of Nov 5, 1943 (wpae005.pws - the save sent with the previous post)
- created a TF in San Francisco to transport Supplies to Sydney (TF144 - you can see that TF in Save006, attached here)
- then clicked Los Angeles to create a TF to transport oil to Sydney
- while trying to select a tanker the game started to execute - on its own
- I let the execution phase run through and
- saved (wpae006.pws - attached here)

Please note: Loading save005 with 1108p7 and entering the same orders as above does not initiate the auto-execution.
Odd, I agree.

EDIT: cleared typos
EDIT2: Looks like the creation of the TF in San Francisco (20 ships) is related to the event. When not creating that TF and going to Los Angeles directly (clicking on Los Angeles without creating the TF in SFO) nothing unusual happens.


Attachment (1)

< Message edited by Rainer -- 8/12/2011 4:21:41 PM >


_____________________________

WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to michaelm75au)
Post #: 6
RE: CTD - 8/13/2011 2:16:01 AM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
I think I found it.


Attachment (1)

_____________________________

Michael

(in reply to Rainer)
Post #: 7
RE: CTD - 8/13/2011 4:41:45 AM   
Bradley7735


Posts: 2073
Joined: 7/12/2004
Status: offline

quote:

ORIGINAL: michaelm

Something to do with the number of groups in the base.
I noticed when I ran the debug version, several of the air groups in the bottom base panel were missing (couldn't click on them then). But it didn't crash in the debug version.
I'll try to debug the release version.

Ha.
It only reserves space for 200 groups and there are 238 present. Preventive excercise in place.

Updated beta to stop CTD - just unzip into Beta directory.



Thanks Michael!!! Leave it to me to find another limit bug. I get lazy playing the AI and let units stack up in major bases. :)

_____________________________

The older I get, the better I was.

(in reply to michaelm75au)
Post #: 8
RE: CTD - 8/13/2011 3:37:05 PM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
quote:

I think I found it.



Thank you Michael.
I will repeat the tests with 7b and report back.

EDIT: Yes, it works.
Did the same sequence as in post#6 with the same save (basically repeating the test).
Thanks again.

< Message edited by Rainer -- 8/13/2011 3:54:41 PM >


_____________________________

WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to michaelm75au)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> CTD Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719