Red Prince
Posts: 3686
Joined: 4/8/2011 From: Bangor, Maine, USA Status: offline
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In the following summaries, I will add one important factor: the number of times the Allies attempted to initiate combat, but failed to do so -- which is another indicator of bad luck. N/D '39 Summary Failed combat initiations: 2 Losses Germany: None Italy: None France: 1 x CA, 1 x BB Destroyed; 1 x CA Damaged; 1 x CA, 1 x BB Captured by Italy CW: 1 x CL Damaged, 2 x CL Aborted Axis Destroyed Allied Naval Units: 1 x CA, 1 x BB Axis Damaged Allied Naval Units: 1 x CL, 1 x CA Axis Captured Allied Naval Units: 1 x CA, 1 x BB Allied Destroyed Axis Naval Units: None Allied Damaged Axis Naval Units: None ----- This was a semi-short turn, and the damage done to the fleets in the first turn had to be corrected. Therefore, in the 3 Allied impulses, there were few opportnites to make attacks that made sense. The N/D '39 ratio of Naval Units removed from play was again in favor of the Axis, 6 to 0 . . . cumulative totals: 28 to 6. ----- J/F '40 Summary Failed combat initiations: 0 .....Hoever, there was essentially 1 failed initiation: CW initiates combat in North Sea, using CA Hawkins; CW sends FTR (Hurricane) to the 1 Box; Germany sends NAV to the 2 Box; Allied Roll: 10, Axis: 2 .....Germany selects the 3 Box only, spends 4 Surprise Points to Avoid Combat Losses Germany: 2 x CL Damaged Italy: None France: None CW: 1 x CL Destroyed; 3 x CL Aborted Axis Destroyed Allied Naval Units: 1 x CL Axis Damaged Allied Naval Units: None Axis Captured Allied Naval Units: None Allied Destroyed Axis Naval Units: None Allied Damaged Axis Naval Units: 2 x CL ----- This was a 5 impulse turn, so very little happened at sea. The J/F '40 ratio of Naval Units removed from play favored the Allies, 2 to 1 . . . cumulative totals: 29 to 7. ----- M/A '40 Summary Failed combat initiations: 5 Losses Germany: 1 x FTR-2 Destroyed; 1 x CA Damaged; 1 x CA Aborted Italy: 1 x CL, 2 x Convoy Destroyed; 4 x CA Aborted France: None CW: 1 x CL, 1 x Convoy, 1 x TRS (w/GARR), 1 x CV (w/CVP) Destroyed; 1 x CL, 1 x CA Damaged; 1 x CL, 1 x BB, 1 x Convoy, 2 x TRS Aborted Axis Destroyed Allied Naval Units: 1 x CL, 1 x Convoy, 1 x TRS, 1 x CV Axis Destroyed Allied Land/Air Units: 1 x GARR, 1 x CVP Axis Damaged Allied Naval Units: 1 x CL, 1 x CA Allied Destroyed Axis Naval Units: 1 x CL, 2 x Convoy Allied Destroyed Axis Land/Air Units: 1 x FTR-2 Allied Damaged Axis Naval Units: 1 x CA ----- This turn was 8 impulses long. I've started including Abort results in this because (especially the Italian units) many of these were failed attempts to Damage. The M/A '40 ratio of Naval Units removed from play favored the Axis, 6 to 4 . . . cumulative totals: 35 to 11. Land/Air Units eliminated also favored the Axis, 2 to 1. ----- M/J '40 Summary -- through Impulse #7 Failed combat initiations: 0 .....Hoever, there was essentially 1 failed initiation: CW initiates combat in E. Med, using CL Dragon; Allied Roll: 7, Axis: 3; .....Italy spends 4 Surprise Points to Avoid Combat Losses Germany: None Italy: 1 x CL Destroyed; 2 x CA Damaged; 3 x CA Aborted France: 1 x CA, 1 x NAV Destroyed; 1 x CA Damaged CW: 5 x CL Destroyed; 2 x CL, 1 x CA Damaged; 1 x CL, 4 x CA Aborted Axis Destroyed Allied Naval Units: 5 x CL, 1 x CA Axis Destroyed Allied Land/Air Units: 1 x NAV Axis Damaged Allied Naval Units: 2 x CL, 2 x CA Allied Destroyed Axis Naval Units: 1 x CL Allied DamagedAxis Naval Units: 2 x CA ----- Through the first 7 impulses of M/J '40, the ratio of Naval Units removed from play favored the Axis, 10 to 3 . . . cumulative totals 45 to 14. Land/Air Units eliminated also favored the Axis, 1 to 0 . . . cumulative totals: 3 to 1. Something which is difficult to show, unless I were to include all of my notes, is that the CW has had few sustainable targets. When targets are available, they get terrible rolls. Also, when Italy feels it cannot sustain any more damage, it Aborts from Combat and only comes back out to sea when it can do serious harm to the enemy fleets. How is the CW supposed to attack ships that aren't there? ----- Cumulative totals for S/O '39 through Impulse #7 of M/J '40 Failed CW combat initiations (including Avoided Combats): 9 Losses Germany: 1 x FTR-2 Destroyed; 2 x CL, 1 x CA Damaged Italy: 3 x CL, 3 x Convoy Destroyed; 4 x CL, 2 x CA Damaged France: 6 x CL, 4 x CA, 2 x BB, 1 x NAV Destroyed; 1 x CL, 4 x CA Damaged; 1 x CA, 2 x BB Captured (It) CW: 8 x CL, 2 x Convoy, 2 x TRS, 1 x CV, 1 x GARR, 1 x CVP Destroyed; 6 x CL, 2 x CA Damaged; 3 x Convoy Captured (Ge) Axis Destroyed Allied Naval Units: 14 x CL, 4 x CA, 2 x BB, 2 x Convoy, 2 x TRS, 1 x CV (25 units) Axis Destroyed Allied Land/Air Units: 1 x GARR, 1 x NAV, 1 x CVP (3 units) Axis Damaged Allied Naval Units: 7 x CL, 6 x CA (13 units) Axis Captured Allied Naval Units: 1 x CA, 2 x BB, 3 x Convoy (6 units) Allied Destroyed Axis Naval Units: 3 x CL, 3 x Convoy (6 units) Allied Destroyed Axis Land/Air Units: 1 x FTR-2 (1 unit) Allied Damaged Axis Naval Units: 6 x CL, 3 x CA (9 units) ----- I seem to have miscounted something somewhere, because the above shows a 44 to 15 ratio instead of 45 to 14 in the Axis favor. I'm not going to bother trying to figure out which is correct. In the naval battles of this game, the Axis has essentially eliminated the enemy at a 3:1 pace. Even the worst player in the world can't accomplish that without a lot of bad luck on one side and good luck on the other. I don't care how enormous the CW fleet is to begin with. If you lose ships at this rate over the course of the first year -- for whatever reason -- there just isn't enough left over to do everything I'm being asked to do with the CW. I hope this summary demonstrates that the poor initial setup, a few risky moves, and a huge amount of luck have all conspired against the Royal Navy. And, hopefully, you'll begin to forgive me for my "bad play". -Aaron
< Message edited by Red Prince -- 12/31/2011 5:25:23 PM >
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Always listen to experts. They'll tell you what can't be done and why. Then do it! -Lazarus Long, RAH
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