Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Red Prince Here are the builds for the 1st 5 Turns made by the USA: S/O '39: USA (11): 1 x TERR, 1 x GARR, 1 x CV(1st), 2 x CVP-0, 1 x CVP-1, 1 x CV(Repair), 1 x Pilot N/D '39: USA (11): 1 x INF Division, 1 x GARR, 1 x AMPH(1st), 2 x CVP-1, 1 x Pilot J/F '40: USA (11): 1 x INF, 1 x GARR, 2 x CVP-1, 2 x Pilot M/A '40: USA (21): 1 x MAR, 1 x HQ-A, 2 x CVP-1, 3 x Pilot M/J '40: USA (20): 1 x MTN Division, 1 x MOT Division, 1 x AMPH(1st), 1 x FTR-2, 1 x CVP-1, 1 x NAV-3, 1 x SUB(2nd), 3 x Pilot So, here's what we have: 1 x TERR . . . in Manila, so that I could evacuate the HQ there 3 x GARR . . . fortifying Honolulu and Dutch Harbor 1 x INF . . . fortifying Honolulu 10 x CVP . . . this may seem like a lot, but a few of my starting CVP dropped in Class when the year turned. I now have 6 CV Class-4 on-map, with 5 Class-4 CVP and 2 Class-2 CVP 10 x Pilot . . . this was for the CVP -- also, concerning the CVP and Pilots, there are more 2nd cycle CV still arriving on the (or about to arrive) on the spiral 2 x AMPH in their 1st cycle 1 x HQ-A (to arrive at the end of this year) 1 x INF Division . . . now available for SCS invasion on Surprise impulse 1 x MTN Division . . . soon to be available for SCS invasion on Surprise impulse 1 x MAR . . . about to be available for TRS invasion on Surprise impulse 1 x MOT Division . . . think it was the only available division that fit my price, and can be used with an INF Division to create a MOT Corps 1 x FTR-2 . . . for a reason I can't remember 1 x NAV-3 . . . for Atlantic Convoy protection (not to distant future) 1 x SUB . . . to join the 3 I have already in Iceland, to counter Germany and support the CW pipelines Did I do very badly? Or was this suitable? Perhaps I focused too much on making sure my CVs were all filled to capacity. I suppose I could have left the CVP in the Reserve Pool and spent the BP for 1 Pilot per turn on a new TRS. That would have gotten me most of the extra sealift on its 1st cycle, I suppose. In my opinion, ... I would build none of the CVP-0, leaving them available for when you want to keep the gearing up for air units but want to spend your BPs on other stuff. SUBs are very low priority for the US. I wouldn't build any until I saw a real need for them. They are only good for attacking convoys. That means they will mostly be used in the Pacific. They need to get within range of the Japanese pipelines which means they will need in-supply ports rather close to Japan/China. Building them early is pointless since they will just sit around and do nothing until the war starts and even then it will take time to develop ports to which they can deploy. Using SUBs for defense at sea doesn't make a lot of sense. Perhaps if you are defending against invasions. You built way too many CVPs and pilots. The Japanese navy and air force should have a good hold on the sea areas within their sphere of influence when the war starts. Ideally they have a NAV supported by fighters (Japan has many really nice long range fighters) that will intimidate the Allies from venturing into the sea areas that Japan wants to defend. Japan also should have a significant fleet of carriers supported by other naval units of all sizes and descriptions. The US will not be able to go to war with Japan at sea until it can match those resources with comparable ones of its own. That means the US has to built long range NAV and fighters. Because of all the fluff in those force pools you will want to build them out. Many of them will never see action and do not need pilots. I would make much heavier expenditures on CVs, TRS, and AMPHs. They cost very little so 3 of them can be build each turn even when you only have 11 BPs available. Strategic Bombers are nice to build for attacking Germany (forcing them to dedicate fighters to defend strategic targets). But building those requires a US Entry Option and each one is expensive. Sadly they must be delayed. The Marines can do defensive duty until it is time to attack. The garrison isn't really worth the expenditures. You can even use HQ and Para units for defense. All 3 of these unit types take time to arrive. So it is good to build them in advance. After they are in production, I would start on building out the INF, which can be used to invade using TRS or split into divisions and transported overseas using fast cruisers. If you like the Terr, I have no objections - I may or may not build it. All those CVPs and pilots are doing nothing right now. Oh, perhaps they enabled the US to fit out their carriers with closer to perfection. But that could have been done much later. One of my points here is that even if the US enters the war in 1940, it isn't going to be charging across the Pacific to take on Japan. If it does so with only a few units, Japan will destroyed the US forces piecemeal. The US has to assemble a very strong fleet that is supported by land and air units. The air bases and ports are the important hexes in the Pacific. The US has to either occupy them with land units or invade them to achieve the same result. Then it occupies them with land based air units to control the sea areas. None of that can be done willy-nilly. It requires a lot of advance planning, beginning with the production schedule while it is neutral.
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Steve Perfection is an elusive goal.
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