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Success!!! I finally got AE loaded and functional. Still a couple of bugs to work out with windows but nothing really critical. I'm starting turn one this afternoon! Banzai!
Posts: 15792
Joined: 10/18/2000 From: the flight deck of the Zuikaku Status: offline
Wife is off to work so I can concentrate on this for awhile. A couple of thoughts.
I'm thinking of turning off the refinery at Rangoon and Magwe. If fuel flows back to Singapore, a fair amount is lost. No so with oil. That'll increase the amount of oil needed to be shipped to Japan, but the remaining fuel from Burma would likely get shipped to Japan too. I think overall, it'll save fuel.
Wife is off to work so I can concentrate on this for awhile. A couple of thoughts.
I'm thinking of turning off the refinery at Rangoon and Magwe. If fuel flows back to Singapore, a fair amount is lost. No so with oil. That'll increase the amount of oil needed to be shipped to Japan, but the remaining fuel from Burma would likely get shipped to Japan too. I think overall, it'll save fuel.
That is a very interesting thought Mike .. I have not played the IJ but I assume you never have a refinery backup, but in fact the choke point is oil to keep the refineries primed .. if that is the case I think you are right. Move it to the homelands ..
The IJ in my game is using Magwe because he is using the fuel at Molumien and fueling BB's to regularly shell Akyab ...
Wife is off to work so I can concentrate on this for awhile. A couple of thoughts.
Lucky you. Mine works from home and the 2yo completely destroys any chances when he is awake. Ergo, 4 am is the only time for me and then only a few days/week. This is why I am stuck with AI games for some time ...
quote:
ORIGINAL: Mike Solli I'm thinking of turning off the refinery at Rangoon and Magwe. If fuel flows back to Singapore, a fair amount is lost. No so with oil. That'll increase the amount of oil needed to be shipped to Japan, but the remaining fuel from Burma would likely get shipped to Japan too. I think overall, it'll save fuel.
Really good observation. I agree, long term it should save a LOT of fuel .... particularly when it starts to flow all the way to Fusan ...
Lucky you. Mine works from home and the 2yo completely destroys any chances when he is awake. Ergo, 4 am is the only time for me and then only a few days/week. This is why I am stuck with AI games for some time ...
We'll square off one day Pax . If I wasn't so busy with my games and models I'd offer to play another game with you. Slow pace would suit me fine and a few turns a week doesn't sound bad at all.
Mike:
What are your plans for fuel to primary naval bases? What kind of numbers do you want to have available for combat operations and are you factoring in these needed runs in your calculations? I was so focused on getting fuel/oil home that I severly neglected keeping stockpiles handy for actual combat . I'm paying that price right now in an inability to counter for lack of fuel.
_____________________________
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
We'll square off one day Pax . If I wasn't so busy with my games and models I'd offer to play another game with you. Slow pace would suit me fine and a few turns a week doesn't sound bad at all.
Hey, would be great. Hope I live long enough to cash in on your offer. Sorry to say that I have 2 longtime (as in B4 the 2yo arrived ) PBEM friends ahead of you in my PBEM queue.
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quote:
ORIGINAL: SqzMyLemon
What are your plans for fuel to primary naval bases? What kind of numbers do you want to have available for combat operations and are you factoring in these needed runs in your calculations? I was so focused on getting fuel/oil home that I severly neglected keeping stockpiles handy for actual combat . I'm paying that price right now in an inability to counter for lack of fuel.
Right now, here's the plan:
North Borneo, Summatra, Burma - All fuel gets shipped to Japan via Singapore. I need to study the map a bit more concerning Miri/Brunei. I may push that fuel/oil to Manila and then to Japan if it's closer than using Singapore. I suspect it is. We'll see if Manila can handle it.
Java - I'm going to increase refineries (by 25) to refine all the oil into fuel. I'm also going to increase HI (by 50 I think, maybe more) to use all the resources in the area. There will still be a surplus of fuel. It'll most likely be for fleet ops. I need to refine those numbers to see how much excess fuel is there. I hope to leave most of the fuel produced here in the SRA but will ship it to Japan (via Singapore) if needed. All of the resources in the surrounding islands will get shipped here to feed the HI.
Balikpapan - This gets shipped to Truk for SE Fleet and 4 Fleet ops.
Tarakan - This is the reserve for the SRA. My intent is to base the Combined Fleet in the SRA when not in use. Not sure where. I'm thinking Davao. That port is better than Babeldaob and there are more airfields in the vicinity to support Davao. I will probably put my fuel reserve from Tarakan there.
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quote:
ORIGINAL: PaxMondo
quote:
ORIGINAL: SqzMyLemon
We'll square off one day Pax . If I wasn't so busy with my games and models I'd offer to play another game with you. Slow pace would suit me fine and a few turns a week doesn't sound bad at all.
Hey, would be great. Hope I live long enough to cash in on your offer. Sorry to say that I have 2 longtime (as in B4 the 2yo arrived ) PBEM friends ahead of you in my PBEM queue.
Well, get going, Pax. I want to see one of your AARs to see the right way to do things.
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This is going to take some time. I am gathering info on merchant ship locations by type. Sheesh. Anyway, in the Home Islands, there are 28 Ansyu-C, 37 Kiso-E and 9 To'su xAKLs. All of the Ansyu-Cs will move to the nearest port to convert to PBs. The Kisos and To'sus will convert to either ACMs (the mine tenders) or PBs. Somewhere around here I have the list of which bases need ACMs. I'll produce enough for Japan and the rest will become PBs.
We'll square off one day Pax . If I wasn't so busy with my games and models I'd offer to play another game with you. Slow pace would suit me fine and a few turns a week doesn't sound bad at all.
Hey, would be great. Hope I live long enough to cash in on your offer. Sorry to say that I have 2 longtime (as in B4 the 2yo arrived ) PBEM friends ahead of you in my PBEM queue.
Well, get going, Pax. I want to see one of your AARs to see the right way to do things.
Mike,
I read YOUR AAR to know the right way to do things!
Yep, 100 hours is about right for me. Just takes me a month (or longer) to find all those hours.
EDIT: Crickey, a month. I just realized, looking back at my notes, that I started getting my new GC game together in SEPTEMBER. It's freakin November, almost December now. Talk about an "oldtimers" moment!!! I'm still not ready for the first turn.
< Message edited by PaxMondo -- 11/30/2011 11:48:02 PM >
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It's pretty funny actually. I'll be sitting at the same computer I was at on 30 Sep, when my orders ended. Go figure. It's temporary for at least a year. I hope to have a civilian job by then.
One thing with the first turn, though I've done only 4 as the Japanese, is that I know I can't do it all at once. I still always have a LONG turn two and three.
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Ok, I set the training for all restricted units in Japan and Manchuoko/Korea. Here's the result for those interested (note that things will change as I resize some units later):
IJN Pilots in training: Fighter: 80 NavB: 79 NavT: 56 NavS: 116 ASW: 60
Pool: 1700 down to 1444 (due to pulling pilots out for training) Pilot Reserve (These came from training units with good pilots): Fighter: 20 Bmb: 43 Pat: 21 Tnt: 0 Rcn: 0
TRACOM: 0
IJA Pilots in training: Fighter: 452 GndB: 221 NavS: 72 ASW: 108 Tnt: 48 Rcn: 99
Pool: 2202 down to 1863 Pilot Reserve: Fighter: 5 Bmb: 0 Pat: 0 Tnt: 0 Rcn: 0
TRACOM: 2
These numbers will probably change slightly (mainly TRACOM) as I go through the frontline units. I forgot that there isn't anything in the reserve to start so I can't add pilots to units. That makes it pretty much useless to add planes to units. Also note that the IJNAF pilots in training units have a much higher overall starting quality than the IJAAF pilots in training units. Not any more.
Edit: I estimate 3 months to train the riff raff in the training units. So, divide the numbers above by 3 to get the estimated monthly graduation rate from on map training.
< Message edited by Mike Solli -- 12/1/2011 3:42:52 PM >
For IJA pilots I also took one of the Nate groups I knew I wouldn't be using until I had Oscars to upgrade and used those pilots as my fighter reserve to fill out other useful units.
You can add pilots to frontline units on turn 1. Go to your training unit, move all of the pilots you want use into group reserve. You can then go to a frontline unit and move the pilots directly from the old group reserve to the new unit.
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quote:
ORIGINAL: Dan Nichols
You can add pilots to frontline units on turn 1. Go to your training unit, move all of the pilots you want use into group reserve. You can then go to a frontline unit and move the pilots directly from the old group reserve to the new unit.
Yes, I saw that. There aren't a lot, so I haven't moved any yet. That will be a thoughtful process.
You can add pilots to frontline units on turn 1. Go to your training unit, move all of the pilots you want use into group reserve. You can then go to a frontline unit and move the pilots directly from the old group reserve to the new unit.
Yes, I saw that. There aren't a lot, so I haven't moved any yet. That will be a thoughtful process.
Very. I'm at the point now myself and agonizing over several groups.