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Auto Building of Research Stations

 
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Auto Building of Research Stations - 11/26/2011 8:48:40 PM   
balto

 

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From: Maryland
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I have been playing for several hours with the new Patch.

I have all of the Research on Manual. This is the second time the AI has built a Research lab without me queing it. I am maxed at research so even if the AI was trying to help, it is not.

I checked all the policies and this never happened pre-patched. Perhaps I am missing something or not checking something that I had checked pre-patch -- but I can assure you that pre-patch, this NEVER happened.

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RE: Auto Building of Research Stations - 11/26/2011 9:21:09 PM   
balto

 

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Joined: 3/4/2006
From: Maryland
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It just got more weird. The auto-built research center was for Weapons, but the location had a Energy bonus.

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Post #: 2
RE: Auto Building of Research Stations - 11/26/2011 10:04:40 PM   
balto

 

Posts: 1123
Joined: 3/4/2006
From: Maryland
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I will stop after this because I think I made my point. But that dag-gone same Weapon Research Lab being built at the site with Energy Bonus happened again (3rd time). I have the Research on Manual and I am also maxed out on Research.

Crap! Not a game breaker, but man!!!

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Post #: 3
RE: Auto Building of Research Stations - 11/26/2011 10:32:33 PM   
Nedrear


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Joined: 10/29/2011
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Having research on auto doesn'tm ean "building" is on auto. Research only includes choosing the path in technology.

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Post #: 4
RE: Auto Building of Research Stations - 11/26/2011 11:11:55 PM   
balto

 

Posts: 1123
Joined: 3/4/2006
From: Maryland
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Hi Nedrear.

1) Can you stop the building?

2) Can you make it make sense? For example, put Weapon Research where there is a Weapone bonus, NOT an Energy bonus.


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Post #: 5
RE: Auto Building of Research Stations - 11/27/2011 12:01:48 AM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
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It won't kill you. Can give you fits though. I just let the thing build away. Getting to the point where I am grabbing a new tech every few minutes. My fleets can barely get out of refit before a slew of new techs arrive that are better than what they have.

Now having 7 resort bases with only 4 planets is a little overkill in my opinion. LOL

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Post #: 6
RE: Auto Building of Research Stations - 11/27/2011 10:39:20 AM   
Canute0

 

Posts: 616
Joined: 4/30/2010
From: Germany
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I can confirm this the AI is building reseach station even on locations with wrong or no Bonus.

I think the AI think there was no Weapon reseach station so far, so it need to build some. But i design my Home-Spaceport as Reseachbase (10 Labs of each) and the Reseach Stations just got min. configurations to get the Bonus from the Location. But i didn't found a location with Weapon reseach boni so far at this way i dont got a Weapon reseach station at this time.

The Ai just look at the count of reseach stations but not at the reseach output itself.


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Post #: 7
RE: Auto Building of Research Stations - 11/27/2011 11:15:57 AM   
AlPhi

 

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Joined: 6/16/2011
From: Stonehenge UK
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It gets even worse, while the AI was trying to build an unnecessary Weapons Research base at a Black Hole with just High Tech and Scenery bonuses, the Construction Ship got itself sucked in!

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Post #: 8
RE: Auto Building of Research Stations - 11/27/2011 12:26:51 PM   
Canute0

 

Posts: 616
Joined: 4/30/2010
From: Germany
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Nothing new, hat is allways the risk at black holes !!

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Post #: 9
RE: Auto Building of Research Stations - 11/27/2011 4:47:13 PM   
Locarnus


Posts: 287
Joined: 5/30/2010
From: Earth, Sol
Status: offline
although i didnt experience the "build weapons research at energy site", i also experience the "spam resorts and research centers everywhere".

My workaround so far has been, to have my up to date design for those stations and an additional "crap-design" for each.

So my standard design has eg 20 research labs for weapons, plus shields and whatever,
and my crap-design for weapons has 1 research lab for weapons, and only the minimal other components without shields and other fluff.

So whenever I want a research station, I un-obsolete the standard design and place it manually.
Afterwards I make the standard design obsolete again and un-obsolete the crap-design.

That way, the ai spams only inexpensive crap-designs, saving me lots of maint.

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Post #: 10
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