Shark7
Posts: 7937
Joined: 7/24/2007 From: The Big Nowhere Status: offline
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quote:
ORIGINAL: Commander Stormwolf Japanese player would have a lot more fun if ~ as I said: 1) choose what ships you want to lay down 2) select the TO&E of your ground forces 3) have some control to customize the AC designs keep the ratio of Steel and Aluminum correct. As it is, ships are more expensive than AC Historically, Japan was pumping out carriers without any AC to put on them most people here have played out a few PBEM games of Witp regular and WITP:AE the japanese admiral (yamamoto) could choose to build 20 sen toku submarines (like Yamamoto wanted), or another Shinano carrier (Hull #4), just build Yamatos and no other carriers, or any other ships he chooses, that is realistic since the axis commanders have 8 millions tons of steel per year, and can spend them as they wished. If japan is winning the war, that amount may have increased to 12 million or so (and 50% more aluminum as well) it would make AE more like an RTS, but remember even in a game like starcraft (minerals and vespene gas) are separate. Ships and tanks cost minerals. Planes cost vespene gas. *(the customization would be really fun, some type of 3D layout of the basic design and the player just sticks armament onto them.. a "Koku Hombu" room where the player assigns specifications to the different AC design teams) it was literally that simple.. historically those people in the Koku Hombo would just tell Horikoshi "stick a Sakae-12 engine into your Reisen prototype" and a certain result would take place "put 20mm cannons in the wings with 60 rounds each" "put this much fuel into it".. a set of player inputs causes a set of outputs basically 2 things to summarize ~ 1)makes steel and aluminum in the correct ratio 2) player control of ship prodcution, TO&E, and AC designs it would make everyone the "japanese production fanboy" Japanese airframe production for the war totaled over 76,000 airframes...it was not a lack of planes, it was a lack of pilots. There were over 10,000 A6M variants built. A lot of people fall into the trap of thinking that because there were no air groups for the carriers that there were no aircraft...the problem wasn't so much production as a lack of an effective training program. Now granted, the japanese could never hope to match the nearly 325,000 airframes produced by the US alone, but even more important was the inability to replace lost elite pilots, where the US had a steady supply of well trained (though not always elite) pilots.
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Distant Worlds Fan 'When in doubt...attack!'
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