geosch
Posts: 67
Joined: 10/20/2011 Status: offline
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I have been playing DW since it originally came out and would like to thank the developers for making this the premiere space 4X game on the market. I totally enjoy the scope, flexibility and open-ended strategies that the game provides. The ability to drill down to the finest details is an amazing option, but not necessary to enjoy the game. Automation, or not, of almost all aspects of game play - fantastic. There are, of course, some minor quibbles (such as diplomacy and ship building) which are well documented in the wishlist, but PLEASE do something about combat, especially late-game combat. I find myself trying to win by economic means rather than going through the headaches of - organizing and preparing fleets to arrive at approximately the same time, - having my wide area weapons destroy my own ships - watching my ships stand idly by while their neighbor is getting pounded by the enemy - trying to focus fire on critical enemy targets - keeping my ships from going suicidal, like diving into that magical space between three enemy defensive bases() I would even prefer a GalCiv type battle summary than go through the painful experience of watching these battles. I spend a lot of time on building a strong economy and research in order to build some killer fleets for some fun battles, but it just doesn't happen. Thanks, g PS And please, I know all about stances, etc - they are great for automating your fleets. I would like to have the option of putting some fleets on full manual - they do what they are ordered to do, and nothing else. If they run out of fuel, it is my fault - I can handle it.
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