CheerfullyInsane
Posts: 199
Joined: 12/5/2010 From: Birkerod, Denmark Status: offline
|
So I haven't been posting in a while. Mostly because other stuff have taken my gaming time, be it H2H games or the new stuff I bought for my flight-sim. The game has been progressing though, and briefly described the AI never managed to stabilize the southern front, despite pulling every mobile unit available into the area. It became a beast that couldn't be fed, since every time the AI managed to open a pocket, it left further units vulnerable for subsequent pocketing. This in turn drew further units in to relieve those, and so on and so forth. So at the start of Turn 33, I had this pocket established: This pocket contains the following: 2 SS Mot Brigade 16th Mot Division 1st Rum Armored Division 4th Rum. Mountain Brigade 10th Mot Division 3rd Panzer 10th Panzer 20th Panzer 6th Panzer 8th Panzer 17th Panzer 97th Jager Division 294th Inf Division 62nd Inf Division 14th Italian Inf Division And though they resisted bravely, and despite inflicting heavy losses on my fatigued units, in the end they succumbed. So now the final tally of destroyed units during the blizzard looks like this: 10 Panzer, 4 Motorized and 22 Infantry divisions obliterated, and this is NOT counting the Axis Minors. So while my position is kinda precarious with armies intermingled and very few fortifications, my eastern-most units are now 80 miles from the Romanian border, and I see absolutely no way the AI will be able to launch anything even remotely resembling a summer offensive. So I can pull 8-10 armies back behind the lines, let them train and convert to Corps during the summer, and be in Berlin by Early '43......But honestly I can't be bothered. Had this been a H2H game, I'm pretty sure my opponent would have asked for a restart. As for whether the AI is a decent opponent I'll still say it is. 110%-100% is too low for my level, which is why this game resulted in a blow-out, but I still couldn't just go through the motions. So if nothing else, it's a good training device. It is however still an AI, meaning it lacks long-term planning skills, and the ability for multi-thread analysis. And as most other AIs it is better at attritional warfare than deep penetrations, so even if it has been massively improved in 1.06, the '41 Axis is still the weakest of the bunch. It tries, but as this AAR showed (at least occasionally) it knows how to make the holes, but is less adept at exploiting them, preferring to use attacks instead of maneuver. Apollo, if you want the final 3 saves, send me a PM.
_____________________________
"Something is always wrong, Baldrick. The fact that I'm not a millionaire aristocrat with the sexual capacity of a rutting rhino is a constant niggle" - Edmund Blackadder
|