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moving uphill not costing extra as it should

 
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moving uphill not costing extra as it should - 5/12/2012 6:16:09 AM   
Lebatron


Posts: 2166
Joined: 5/30/2005
From: Upper Michigan
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If the change in elevation is +1 the +1 AP is supposed to be added to the cost of movement. If it's a +2 elevation change(steep slope) then +2 AP's are added to movement cost. Note vehicles can't traverse a steep slope.

Moving uphill used to cost extra during the beta. I'm confused as to why that was lost and no one noticed?

< Message edited by Lebatron -- 5/12/2012 6:18:44 AM >


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Jesse LeBreton, AKA Lebatron
Development team- GG's WAW A World Divided
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RE: moving uphill not costing extra as it should - 5/12/2012 8:29:49 AM   
Aladinn

 

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hey, I noticed it too

(in reply to Lebatron)
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RE: moving uphill not costing extra as it should - 5/12/2012 5:33:41 PM   
ericbabe


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Joined: 3/23/2005
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We did not implement that rule.

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