Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Battle for Okinawa!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Battle for Okinawa! Page: <<   < prev  109 110 [111] 112 113   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Battle for Okinawa! - 1/13/2014 1:46:06 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
21th April -45
______________________________________________________________________________

Some good and some bad...

------------------------
Okinawa
------------------------

Erik strikes back with a fury over Amami Oshima. This is the first of six or seven sweeps.

quote:

Morning Air attack on Amami Oshima , at 98,64

Weather in hex: Heavy cloud

Raid detected at 41 NM, estimated altitude 33,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A7M2 Sam x 23
Ki-43-IV Oscar x 32
Ki-84r Frank x 49


Allied aircraft
Spitfire VIII x 91
P-47D25 Thunderbolt x 37
P-47N Thunderbolt x 61
F4U-1A Corsair x 20


Japanese aircraft losses
Ki-43-IV Oscar: 2 destroyed
Ki-84r Frank: 4 destroyed


Allied aircraft losses
Spitfire VIII: 2 destroyed


There sweeps by Ki83s, Sams and multiple Frank sweeps. But our CAP fights back furiously and shoot down 3 enemy planes for each own. The allied squadrons are pretty fatigued by now but moral is still high so I kept them in place. I doubt Erik will try again.

------------------------
China
------------------------

We continue to hit at whatever troops we can find in the open. The 17th ID is completely mauled today taking over 2000 casualties. We also start hitting bases further in the rear that are in clear hexes.

Still no intervention from Japanese fighters. Wonder if supply is so bad Erik canŽt afford to keep them flying? Even the fighters at Canton/HK has disappeared.

The main army will reach Wuchow shortly. Not entirely sure what I will do with it yet but we will certainly split up in two or three smaller armies.

------------------------
Strat bombing
------------------------

A very dark day. Erik has NFs up over all targets and I pay a heavy price. I lose 15 B29 for a single hit on a Grace factory causing 2 points of damage.

Bad, bad day to be a B29.






Attachment (1)

< Message edited by JocMeister -- 1/13/2014 2:46:49 PM >

(in reply to JocMeister)
Post #: 3301
RE: Battle for Okinawa! - 1/13/2014 3:45:06 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
From Okinawa, you can even use 2E's on strat bombing! I mean yeah, they carry far fewer bombs, but the gun values on some of the B-25 models... Do you think they'd shoot down any night fighters? Heh.

(in reply to JocMeister)
Post #: 3302
RE: Battle for Okinawa! - 1/13/2014 4:01:37 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: Lokasenna

From Okinawa, you can even use 2E's on strat bombing! I mean yeah, they carry far fewer bombs, but the gun values on some of the B-25 models... Do you think they'd shoot down any night fighters? Heh.


Haha, You are evil!

(in reply to Lokasenna)
Post #: 3303
RE: Battle for Okinawa! - 1/13/2014 4:16:21 PM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline

quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: jeffk3510

Late ware Allied bomber pools make me nervous in 42 with some of my recent losses...


You have to watch them very carefully. Admittedly I have been using my 4Es almost daily for 3 years. But never careless and never outside fighter range.

Pilots are almost as problematic. I started using fighters to train GRND way too late. So now I have 2000 Fighter pilots and 20 bomber pilots in the pools...



I start training as much as I can day one.. it's a pain in the ass, but should pay off in late war...very tedious, but we'll see.


_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to JocMeister)
Post #: 3304
RE: Battle for Okinawa! - 1/14/2014 6:00:24 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
22nd-23rd April -45
______________________________________________________________________________

Not much happening.

------------------------
Okinawa
------------------------

As expected no more Sweeps are flown by Erik. I now have BFs and adequate airfirelds on all islands. Next turn we will move in with force. In anticipation of this 800 Fighters have gathered at Manila. I already have 700 fighters in the Okinawa chain. IŽll try some offensive action here tomorrow rotating squadrons in and out from Manila. First 100 4Es have landed on Naha.

Erik usual relies on "supportive CAP" where he sets his CAP squadrons on a few hexes of range. This makes CAP overlap each other. This I intend to exploit by sweeping the fringes of the CAP where its at its weakest and have no radar.

One of Erik "E" TFs whack a sub of mine. These TFs are still impervious to air attack. Not sure why but Erik has shifted KB two hexes to the west and its now just outside Saisho To.

------------------------
China
------------------------

We get some good hit in on the 131st ID exposed in the open. This ID came up from the south. It looks like Erik is finally scrambling to get a MLR in place anchored at Kukong. I have no wish to become bogged down here and IŽm working on getting the CMA out of Kukong to continue the race East. The main army reached Wuchow last turn and IŽll send a big portion of it to Kukong to blast the defenders there.

We found 50 Fighters stationed around Changsha and the RAF did short work of them shooting down 26 Franks for 10 own losses.

IŽm actually really enjoying the war in China right now. Its has a little of everything and the vast spaces mean superstacks are ineffectual and I have lots of room to maneuver. Erik finally seems to have realized this too and his superstacks have thinned out and I now see the beginnings of a true MLR instead of the "Festungs" encountered earlier. A lot more fun.

I attached a screen of the situation. IŽm going to try something new here tomorrow that I hope will rip the newly formed MRL.

------------------------
DEI
------------------------

We reached and secured the base just North of Kuala Lumpur on the 22nd. We made short work of the defenders.

quote:

Ground combat at Temuloh (50,78)

Allied Deliberate attack

Attacking force 13084 troops, 252 guns, 141 vehicles, Assault Value = 467

Defending force 4981 troops, 26 guns, 0 vehicles, Assault Value = 163

Allied adjusted assault: 231

Japanese adjusted defense: 58

Allied assault odds: 3 to 1 (fort level 0)

Allied forces CAPTURE Temuloh !!!

Combat modifiers
Defender: terrain(+), op mode(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1654 casualties reported
Squads: 17 destroyed, 21 disabled
Non Combat: 39 destroyed, 15 disabled
Engineers: 23 destroyed, 1 disabled
Guns lost 6 (4 destroyed, 2 disabled)
Units retreated 2


Allied ground losses:
50 casualties reported
Squads: 1 destroyed, 4 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Defeated Japanese Units Retreating!

Assaulting units:
20th Indian Division
X' Force
XXXIII Indian Corps


Defending units:
8th Ind.Infantry Brigade
86th JAAF AF Bn


At Palembang we continue to slowly ware down the defenders. Forts are down to 5 now but the troops need to rest for a couple of days.




Attachment (1)

(in reply to jeffk3510)
Post #: 3305
RE: Battle for Okinawa! - 1/14/2014 10:55:25 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Okinawa
______________________________________________________________________________

Here is how it looks. The situation is in a gridlock right now. Some sweeps back and forth and forays by smaller shipping. Eventually I will have to try and deal with this. It will probably cost me dearly but I donŽt need to win. I only need a draw...

IŽll probably try with SCTFs and subs. With the slow BBs now in the area the Fast BBs are free to do what they are designed to do...sink other BBs.

I havnŽt fine tuned the plan yet but IŽll probably send in a bunch of Fletcher TFs followed by the Fast BBs. IŽm reluctant to send in CAs/CLs as they will likely get chewed up by the Japanese BBs. Fletchers on the other hand are nimble and should dodge most of the heavy caliber BB shells. CL/CAs on the other hand are vulnerable. What do you guys think? My experience in this area is very limited. When I have put up even the best allied CAs against Japanese BBs I have lost every time despite optimal allied conditions (low moon night engagement).








Attachment (1)

(in reply to JocMeister)
Post #: 3306
RE: Battle for Okinawa! - 1/14/2014 4:22:59 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Lokasenna

From Okinawa, you can even use 2E's on strat bombing! I mean yeah, they carry far fewer bombs, but the gun values on some of the B-25 models... Do you think they'd shoot down any night fighters? Heh.


Haha, You are evil!


Does that mean you'll try it?!

(in reply to JocMeister)
Post #: 3307
RE: Battle for Okinawa! - 1/14/2014 4:33:00 PM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline

quote:

ORIGINAL: JocMeister

Okinawa
______________________________________________________________________________

Here is how it looks. The situation is in a gridlock right now. Some sweeps back and forth and forays by smaller shipping. Eventually I will have to try and deal with this. It will probably cost me dearly but I donŽt need to win. I only need a draw...

IŽll probably try with SCTFs and subs. With the slow BBs now in the area the Fast BBs are free to do what they are designed to do...sink other BBs.

I havnŽt fine tuned the plan yet but IŽll probably send in a bunch of Fletcher TFs followed by the Fast BBs. IŽm reluctant to send in CAs/CLs as they will likely get chewed up by the Japanese BBs. Fletchers on the other hand are nimble and should dodge most of the heavy caliber BB shells. CL/CAs on the other hand are vulnerable. What do you guys think? My experience in this area is very limited. When I have put up even the best allied CAs against Japanese BBs I have lost every time despite optimal allied conditions (low moon night engagement).









I don't have experience this late in the game, but it seems folks have very good success with Fletchers against just about anything...

_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to JocMeister)
Post #: 3308
RE: Battle for Okinawa! - 1/14/2014 4:36:34 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
quote:

ORIGINAL: Lokasenna
Does that mean you'll try it?!


I donŽt think so. Its a very nice idea but it would piss Erik off something fierce! He hates how the forward facing guns on the attack planes are used in defensive fire calculations and often fume about it. No need to piss him off more then usual!


(in reply to Lokasenna)
Post #: 3309
RE: Battle for Okinawa! - 1/14/2014 5:50:12 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
I'm just getting the B-25Hs to produce. Got to love that 75mm gun up front. I would use the Attack Bombers anyway you can and let him figure out a counter to it. Japan gets too much help from some of us Allied players and I would use those B-25s to cause chaos where ever possible.

Fletchers - Just LOVE those DDs. Able to do 38 knots and have armor to give them some protection. Put them in SC TF with or without warships and leave the older DDs with the CVs.

_____________________________


(in reply to JocMeister)
Post #: 3310
RE: Battle for Okinawa! - 1/15/2014 5:10:59 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
24th April -45
______________________________________________________________________________

The usual good and bad. Today the bad outweighed the good...

------------------------
Okinawa
------------------------

We finally manage to connect with one of the pesky "E" TFs.

quote:

Night Time Surface Combat, near Tokara Retto at 99,62, Range 12,000 Yards

Japanese Ships
E No.28, Shell hits 12, and is sunk
E No.35, Shell hits 13, and is sunk
E No.42, Shell hits 20, and is sunk
E No.54, Shell hits 12, and is sunk


Allied Ships
CL St. Louis
CL Phoenix
CL Nashville
CL Honolulu, Shell hits 1
DD Hugh W. Hadley
DD Wallace Lind
DD Massey
DD Putnam
DD Waldron
DD Fletcher
DD Bell
DD Bennion


The sweeps go in as intended with very good result. Eriks CAP is down at 20k and pays the price for it.

quote:

Morning Air attack on Koshiki-jima Retto , at 101,60

Weather in hex: Clear sky

Raid spotted at 37 NM, estimated altitude 36,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A7M2 Sam x 19
J2M3 Jack x 1
J2M5 Jack x 3
N1K2-J George x 7
Ki-43-IV Oscar x 3
Ki-83 x 3
Ki-84a Frank x 3
Ki-84r Frank x 18
Ki-100-I Tony x 9
Ki-102b Randy x 3

Allied aircraft
P-47N Thunderbolt x 25

Japanese aircraft losses
A7M2 Sam: 3 destroyed
J2M3 Jack: 1 destroyed
J2M5 Jack: 2 destroyed
N1K2-J George: 3 destroyed
Ki-83: 1 destroyed
Ki-84r Frank: 2 destroyed
Ki-100-I Tony: 3 destroyed
Ki-102b Randy: 1 destroyed


Allied aircraft losses
P-47N Thunderbolt: 3 destroyed

--------------------------------------------------------------------------------
Morning Air attack on Koshiki-jima Retto , at 101,60

Weather in hex: Clear sky

Raid spotted at 14 NM, estimated altitude 35,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A7M2 Sam x 6
N1K2-J George x 2
Ki-43-IV Oscar x 2
Ki-83 x 2
Ki-84a Frank x 1
Ki-84r Frank x 9
Ki-100-I Tony x 4
Ki-102b Randy x 1


Allied aircraft
P-47N Thunderbolt x 25

Japanese aircraft losses
A7M2 Sam: 2 destroyed
N1K2-J George: 1 destroyed
Ki-43-IV Oscar: 1 destroyed
Ki-83: 1 destroyed
Ki-84r Frank: 5 destroyed
Ki-100-I Tony: 1 destroyed


Allied aircraft losses
P-47N Thunderbolt: 1 destroyed


The rest of the sweeps hit thin air after that. I lose 6 P47s for almost 60 Japanese fighters. Sadly I lose 2 double aces in the fighting.

KB retires to its usual position 1 hex west of Thushima.

------------------------
China
------------------------

Here for the bad part. I tried to drop 44th Parachute division behind the lines in China. The base had only 1/3rd of a RGC(?) division in place and the 4Es have hit the troops from time to time. First of all the 4Es set to strike the troops didnŽt fly. Second of all a BDE moved into the base the same turn. This turned the drop into a fiasco. IŽm not sure why I got such an appalling adjusted AV though?

quote:

Ground combat at Kanhsien (81,57)

Allied Shock attack

Attacking force 7259 troops, 121 guns, 0 vehicles, Assault Value = 298

Defending force 9952 troops, 95 guns, 60 vehicles, Assault Value = 274

Allied adjusted assault: 0

Japanese adjusted defense: 250

Allied assault odds: 1 to 99 (fort level 2)

Combat modifiers
Defender: preparation(-)
Attacker: shock(+), leaders(-), disruption(-)

Japanese ground losses:
65 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
2861 casualties reported
Squads: 48 destroyed, 339 disabled
Non Combat: 1 destroyed, 58 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 48 (5 destroyed, 43 disabled)


Assaulting units:
44th Parachute Div /1

Defending units:
67th Ind.Infantry Battalion
69th Infantry Brigade
14th RGC Temp./A Division
2nd JAAF Base Force
35th JAAF AF Bn


The paras have 96 disruption and only 7 AV with over 200 disabled squads. Rescue is at best 4 days out. Most likely they will be wiped out before I can save them. If the 4Es fly tomorrow they might have a chance depending on how well they can recover. Grrr!

The recce force opened the hexside for the CMA to move forward again. IŽll leave the 2 motorized divisions to lock down Kukong while the armor races towards the paras. The main army is still some 12-15 days away but once they arrive the artillery and combat engineers should make short work of the defenders. IŽll send about 4000 AV towards Kukong with most of the support troops. With Kukong in allied hands Eriks position becomes impossible. IŽll post a map of this and explain the situation during the day.

------------------------
Strat bombing
------------------------

The first B24 night strikes go in over the HI. Only a small number and no hits but its still an important event. With the lower SR compared to the B29s and rotating squadrons we should be able to strike every night from now on!

< Message edited by JocMeister -- 1/15/2014 3:14:52 PM >

(in reply to ny59giants)
Post #: 3311
RE: Battle for Okinawa! - 1/15/2014 10:55:28 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
China
______________________________________________________________________________

Here is the promised screen. As mentioned I will send most of the main army to secure Kukong. With trice the AV and a huge amount of arty and combat engineers it will be quick work. With Kukong in allied hands Eriks situation in China becomes even more a nightmare. Using the gray roads I can move very quickly both towards Changsha and Shanghai.

Going by recon its just empty space with smaller units here and there east of Kukong. I wonŽt say its a complete collapse just yet as Erik may still pull something off. But my gut tells me Erik lost China when he failed to stop the advance to Wuchow. He has 200.000 men at Canton/HK doing absolutely nothing. Had he used some of them to set up a MLR west of Wuchow things might have looked very differently. He might have been fearful of a landing around HK. Or he is still stuck in the Superstack mentality. Will be very interesting to read his POV.

That being said I know just how frustrating and futile trying to do something without supply in China is...might be that there isnŽt something Erik can do.




Attachment (1)

(in reply to JocMeister)
Post #: 3312
RE: Battle for Okinawa! - 1/15/2014 2:28:04 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
My guess on the adjusted AV 0 for the drop is that you got bad rolls for disruption and fatigue. How much supply is there? I wouldn't be surprised if your supply was low also, even if you didn't have the "supply (-)" text.

(in reply to JocMeister)
Post #: 3313
RE: Battle for Okinawa! - 1/15/2014 2:34:23 PM   
EHansen


Posts: 360
Joined: 12/6/2013
Status: offline
A problem I see with the para drop is that the whole unit did not drop ( 44th Parachute Div /1 ) and probably you got a really bad leader.

(in reply to Lokasenna)
Post #: 3314
RE: Battle for Okinawa! - 1/15/2014 3:16:31 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Supply might be it together with some horrendous roll. Unit had 0 supply after the drop. Not sure about leaders. The one in the unit after the drop had a 65 land reading.

I used 850 C-46s and still couldnŽt lift the entire unit in one go.

(in reply to EHansen)
Post #: 3315
RE: Battle for Okinawa! - 1/15/2014 3:40:56 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
Inspiration is actually the attribute that affects adjusted AV, per Grafin Zeppelin's post a while back (at least I think it was her...)

I bet it's that you had no supply, combined with the disruption and such. In my experience, paradrops frequently end up with little to no supply due to the troops being transported first. I'm unsure of how to plan for this, as I don't think you can set up a separate supply transport to go at the same time unless you already have a unit in the hex?

(in reply to JocMeister)
Post #: 3316
RE: Battle for Okinawa! - 1/15/2014 4:20:49 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Inspiration wasnŽt stellar but not abysmal (48). One idea would perhaps be to split the ID and then have an unproportional number of transport for one part which should leave some room for those to lift supply. But that would lose the "divisional bonus".


(in reply to Lokasenna)
Post #: 3317
RE: Battle for Okinawa! - 1/15/2014 4:24:09 PM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
Status: offline

quote:

ORIGINAL: Lokasenna

Inspiration is actually the attribute that affects adjusted AV, per Grafin Zeppelin's post a while back (at least I think it was her...)

I bet it's that you had no supply, combined with the disruption and such. In my experience, paradrops frequently end up with little to no supply due to the troops being transported first. I'm unsure of how to plan for this, as I don't think you can set up a separate supply transport to go at the same time unless you already have a unit in the hex?


I could just be dreaming, but I thought that I had put an airgroup (or two) on supply along with the initial drop and it did end up dropping supply even though the LCU wasn't fully dropped. Maybe it matters what order the air units are processed. If the LCU airgroups have a lower (or higher?) ID than the supply airgroups maybe it will work.

_____________________________


Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to Lokasenna)
Post #: 3318
RE: Battle for Okinawa! - 1/15/2014 5:34:23 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: Feurer Krieg


quote:

ORIGINAL: Lokasenna

Inspiration is actually the attribute that affects adjusted AV, per Grafin Zeppelin's post a while back (at least I think it was her...)

I bet it's that you had no supply, combined with the disruption and such. In my experience, paradrops frequently end up with little to no supply due to the troops being transported first. I'm unsure of how to plan for this, as I don't think you can set up a separate supply transport to go at the same time unless you already have a unit in the hex?


I could just be dreaming, but I thought that I had put an airgroup (or two) on supply along with the initial drop and it did end up dropping supply even though the LCU wasn't fully dropped. Maybe it matters what order the air units are processed. If the LCU airgroups have a lower (or higher?) ID than the supply airgroups maybe it will work.


Hmm, IŽm not sure. When you change it to supply it resets the destination and I doubt there is some hidden mechanism that automatically use squadrons set to supplydrop without a target to drop extra supply for paradrops in the vicinity. But then again I have heard stranger things in AE!

(in reply to FeurerKrieg)
Post #: 3319
RE: Battle for Okinawa! - 1/15/2014 5:39:28 PM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
Status: offline
Ah, if it won't even let you do it, I'm sure I'm just remembering incorrectly.

_____________________________


Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to JocMeister)
Post #: 3320
RE: Battle for Okinawa! - 1/15/2014 5:55:11 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
Correct, with Supply Transport as the mission but no target set, the group won't fly at all.

(in reply to FeurerKrieg)
Post #: 3321
RE: Battle for Okinawa! - 1/15/2014 7:42:18 PM   
aztez

 

Posts: 4031
Joined: 2/26/2005
From: Finland
Status: offline
I think you are in excellent position in this game. Now build up those airfields and prepare to unleash full allied bomber might upon Japan.

Obvert don't have the firepower to stop that onslaught now that you bring in 2E and 4E bombers!

(in reply to Lokasenna)
Post #: 3322
RE: Battle for Okinawa! - 1/16/2014 4:14:10 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: aztez

I think you are in excellent position in this game. Now build up those airfields and prepare to unleash full allied bomber might upon Japan.

Obvert don't have the firepower to stop that onslaught now that you bring in 2E and 4E bombers!


Airfields are building at full speed. 2 or 3 are already maxed out. Its crowded but it will do.

(in reply to aztez)
Post #: 3323
RE: Battle for Okinawa! - 1/16/2014 4:53:20 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
25th April -45
______________________________________________________________________________

Pace have dropped the last couple of days. Its the third or fourth day in a row now that we only get one turn done. I either get the turn too late in the evening or the morning turn never show up. No turn this morning. I know Erik has been busy with stuff but I hope we can pick the pace up again. In early March IŽm back at work and that means 1 turn per day at best. And in early April the second baby arrives. That might mean the end of this game weather we are done or not.

------------------------
Okinawa
------------------------

Another "E" TF show up. I smell a trap and keep the CLs back and send in two DD TFs for tomorrow night. I shift the CVs to the North of Nago in case something big gets stranded in "no mans land".

The CVs are still repairing airplanes from the failed strike a week ago. Another 2-3 days should see everyone at full strength. Its the second time none of the CVEs send any strike planes. Its a bit worrying. I have no clue why only the CVs launch strikes but not one of the CVEs. Anyone have any ideas?

Okinoblablabla hits level 4 AF.

------------------------
China
------------------------

Oddly enough Erik never attacks my wrecked Paras. The 4Es did hit his troops but we only knocked out 30-40 squads. Still he would have wiped out my troops and their 7 AVs. FAT and DIS have now dropped to more manageable levels and we are now up to 17 AV. But they should be safe now as 150 light tanks enter the hex this turn. They will be a bit vulnerable in move mode but at least they will have opened the hex side.

All of the sudden it looks like a full retreat in Western China. I see movement east from all the bases.

Erik moved in more fighters to Hengyang. Not sure for what purpose but we have some battles over the base.

quote:

Morning Air attack on Hengyang , at 80,53

Weather in hex: Heavy cloud

Raid spotted at 12 NM, estimated altitude 35,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
J2M3 Jack x 45
J2M5 Jack x 36


Allied aircraft
P-51D Mustang x 24

Japanese aircraft losses
J2M3 Jack: 1 destroyed

Allied aircraft losses
P-51D Mustang: 3 destroyed

Aircraft Attacking:
4 x P-51D Mustang sweeping at 32000 feet

--------------------------------------------------------------------------------
Morning Air attack on Hengyang , at 80,53

Weather in hex: Heavy cloud

Raid spotted at 42 NM, estimated altitude 37,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
J2M3 Jack x 39
J2M5 Jack x 35


Allied aircraft
P-51D Mustang x 23

Japanese aircraft losses
J2M3 Jack: 4 destroyed
J2M5 Jack: 2 destroyed


Allied aircraft losses
P-51D Mustang: 1 destroyed

--------------------------------------------------------------------------------
Morning Air attack on Hengyang , at 80,53

Weather in hex: Heavy cloud

Raid spotted at 29 NM, estimated altitude 34,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
J2M3 Jack x 27
J2M5 Jack x 24


Allied aircraft
P-51D Mustang x 24

Japanese aircraft losses
J2M3 Jack: 3 destroyed
J2M5 Jack: 1 destroyed


Allied aircraft losses
P-51D Mustang: 2 destroyed



During the day 34 Japanese fighters are shot down for 18 own losses.

------------------------
Strat bombing
------------------------

Another small wave of B24 strike the HI. We have yet to hit anything with them but they do shoot down NFs which is nice. Here is an example.

quote:

Night Air attack on Kagoshima , at 102,60

Weather in hex: Severe storms

Raid spotted at 69 NM, estimated altitude 15,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
J1N1-Sa Irving x 23
P1Y2-S Frances x 12


Allied aircraft
B-24J Liberator x 7

Japanese aircraft losses
J1N1-Sa Irving: 2 destroyed

Allied aircraft losses
B-24J Liberator: 3 damaged


Erik lose 10 NFs for 7 B24. Not sure if I should be happy or not.

The B29s strike targets in China wiping out the last LI at Shanghai and Wuchang.

< Message edited by JocMeister -- 1/16/2014 5:54:02 AM >

(in reply to JocMeister)
Post #: 3324
RE: Battle for Okinawa! - 1/16/2014 3:01:35 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
I think it is like 30 supply for each aircraft replacement .. like a $5 starbucks coffee over time this adds up. I am not sure how long the IJ can take replacements.

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to JocMeister)
Post #: 3325
RE: Battle for Okinawa! - 1/16/2014 4:07:46 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: Crackaces

I think it is like 30 supply for each aircraft replacement .. like a $5 starbucks coffee over time this adds up. I am not sure how long the IJ can take replacements.


Heh, well he has lost 38.000 AC so far. Times 30 that is almost 1,2 million supply. Not insignificant!

(in reply to Crackaces)
Post #: 3326
RE: Battle for Okinawa! - 1/16/2014 4:20:00 PM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline

quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Crackaces

I think it is like 30 supply for each aircraft replacement .. like a $5 starbucks coffee over time this adds up. I am not sure how long the IJ can take replacements.


Heh, well he has lost 38.000 AC so far. Times 30 that is almost 1,2 million supply. Not insignificant!

I test it i my game few second ago
I only test it on few group so not sure if this have something to do with class or durability or something like that
F, FB 12 supply
DB 15 supply
2E bomber 30 supply



_____________________________

"Only the Dead Have Seen the End of War"

(in reply to JocMeister)
Post #: 3327
RE: Battle for Okinawa! - 1/16/2014 4:23:32 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: koniu


quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Crackaces

I think it is like 30 supply for each aircraft replacement .. like a $5 starbucks coffee over time this adds up. I am not sure how long the IJ can take replacements.


Heh, well he has lost 38.000 AC so far. Times 30 that is almost 1,2 million supply. Not insignificant!

I test it i my game few second ago
I only test it on few group so not sure if this have something to do with class or durability or something like that
F, FB 12 supply
DB 15 supply
2E bomber 30 supply



Ah, so rather half that then. Still, 600.000 supply is still a big number.

(in reply to koniu)
Post #: 3328
RE: Battle for Okinawa! - 1/16/2014 4:38:58 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
25th April -45
______________________________________________________________________________

Quite unexpectedly Erik sent a late morning turn. Pleasant surprise!

------------------------
Okinawa
------------------------

Not much happening. IŽm still having loads of trouble getting my fleet to move more then 3-4 hexes even with full OPS and topped off tanks. Not sure what is causing this.

IŽm also a bit worried the CVEs will continue to refuse to fly any offensive missions. The lack of feedback from the game is beyond annoying at times. I know the CVEs participate in CAP but I have still to see them fly and strikes since the Battle of Celebes Sea 6 months ago.

I started to move ships disbanded at Naha into TFs instead. This so I can reduce the "uber CAP" I have there. This meant creating some 50 Sub TFs...I hate the interface sometimes...almost a full hour of "fun"...

------------------------
China
------------------------

The armor safely arrives to cover the mauled paratroops. Rest of the Armor from the CMA arrives tomorrow. IŽm pretty certain we can secure the base. Oddly enough it looks like Erik is moving WEST towards Kukong. No idea why he would do that.

We also hit the troops at Nanning which turns out to be just two BDEs. I donŽt think they will make it back to Liuchow before they are cut off. Liuchow itself only seems to be guarded by a lone BDE.

Erik is also about to have a REALLY nasty surprise in Northern China as the 12k AV stack now have full supply. I turned them straight around and sent them towards Kweiyang which will most likely fall pretty fast.

------------------------
DEI
------------------------

FAT/DIS are now down enough at Palembang to order another attack. In Malaya we are now only a couple of days from Kuala Lumpur.

EDIT: Ops, forgot the screen!




Attachment (1)

< Message edited by JocMeister -- 1/16/2014 5:50:07 PM >

(in reply to JocMeister)
Post #: 3329
RE: Battle for Okinawa! - 1/16/2014 7:07:48 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: koniu


quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Crackaces

I think it is like 30 supply for each aircraft replacement .. like a $5 starbucks coffee over time this adds up. I am not sure how long the IJ can take replacements.


Heh, well he has lost 38.000 AC so far. Times 30 that is almost 1,2 million supply. Not insignificant!

I test it i my game few second ago
I only test it on few group so not sure if this have something to do with class or durability or something like that
F, FB 12 supply
DB 15 supply
2E bomber 30 supply



Ah, so rather half that then. Still, 600.000 supply is still a big number.


Ok .. I am measuring my 2E bomber losses :) .... Anyway that is on top of filling out LCU's etc ...
I really am thinking that it is not HI as the weak point but looking at games that last until 1945 . its supply choices.
Eventually if the game lasts .. at least until a home rule somehow corrects things the IJ are mathematically in trouble ..

and exactly my calculations .. yes the Allies have taken some losses but 600,000 supply just for aircraft replacement means vulnerabilities elsewhere ..

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to JocMeister)
Post #: 3330
Page:   <<   < prev  109 110 [111] 112 113   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Battle for Okinawa! Page: <<   < prev  109 110 [111] 112 113   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781