Bullwinkle58
Posts: 11302
Joined: 2/24/2009 Status: offline
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quote:
ORIGINAL: JocMeister Ah, head is swimming right now. Decided to take an hour break and spend some time with the family. Only to discover the family is fast asleep! Bullwinkle, Your musings are certainly welcome! Especially so since you are one of only two people that I know of that has played a game to completion! I may misinterpret you so please correct me if Iīm wrong. But I think you are saying that the Marianas are essential and a much better target then the Bonins. I see your reasoning. Bonins require shock attacks on landings and stacking have stacking limits. Things not so good for the attacker. Capturing the Marianas would threaten the HI and force Erik to divert substantial forces to cover his industry. What kind of forces would be needed to secure 2 bases in your opinion? 3-4 Divisions per base? Plus 4-6 tank battalions and massive amount of engineers? Looking at what I have and will get autumn 44 looks like a possible target date. Time to try and get some sleep! I finished three. AI games, but I've palyed with the full range of Allied toys. Took one to April 1946 just to see jets. I'm saying I don't think you have to dink around with the DEI just because everybody else does. Or the PI, although it has great leverage too, especialy if you want Formosa to bomb from. I like the Marianas because it's like Goldilocks--not too close, not too far. It has reinforcing air bases. This works for him as you invade--which is why you need some carriers--but it swings your way as you take one, and then two, AFs. Tinian can be taken faster, and has a good AF for Corsairs to take down the others. Bring lots and lots in by Air Transport and pretty quickly the one-replace-per-week rule will erode his air effort. Take Tinian and get some AKEs anchored, bring in the Bombarment groups and start smashing Guam and Saipan. There's a reason Tojo fell after the Marianas did--they were linchpins. And a reason the IJN shot the carrier air wad at the Turkey Shoot. The Marianas are the game. Never understood why AE players almost never take them. Maybe because the amphib op is Ph.D. level and takes many months to get in train. The Bonins are less useful to me, but not worthless. The game doesn't model the air crew safe haven reasons for Iwo Jima. Beyond that they're good refueling and rearming sites, and decent bases. But Iwo at Forts 6 with three divisions, whiich is what the AI put there I think, ate up over seven divisions in the landing force and held. I just think there are better places to go with that time and effort. Doing a two-prong with the PI as history presents isn't terrible. Manila is an amazing late war base for the Allies--locaiton, locaiton, location. A very nice shipyard. And huge air bases at Clark and Aparri, right astride whatever he has left in terms of convoys. You can base fifty subs out of Manila and not break a sweat. But taking the Marianas announces to Japan that things just changed for him. Kamis move to the forefront. Banking HI is critical. Aircraft production and model ratios matter more. He has to decide if he wants to pull troops home before the sea lanes are forever closed. Indo-China and Burma might become expendable, which makes a romp through to the western China border possible. China then gets in a wave of supply and those huge Chinese corps have ammo for a change. Anyway, if you're bored with the game the Marianas will require total dedication and concentration for a good part of a game year. You have to have the ships you need in the right places, and you have to have monumental supply and fuel dumps prepped. IMO that campaign, if Japan can still fight back, is the best AE can be.
< Message edited by Bullwinkle58 -- 2/19/2013 8:51:43 PM >
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