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RE: Operation Hrym

 
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RE: Operation Hrym - 3/16/2013 4:45:41 PM   
JocMeister

 

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quote:

ORIGINAL: witpqs

If he wants to banzai troops that's fine IMO. I always thought it was artificial to have destroyed formations gone forever. BTW, I didn't realize a large formation would cost 500 PP to buy back.I figured it would be less based on the small units I've bought.

The air forces advice is what I have done for a long time. Your planes and pilots will get attrited plenty when you do need them, so why waste them? The game/war can be lost at sea or in the air, but it can only be won on the ground. If your air forces can not utterly smash the enemy air forces, then you should concentrate on dominating when and where you must.


Exactly. This has worked well for me. In fact the air is the only place I feel I have done better then Erik.

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RE: Operation Hrym - 3/16/2013 4:46:28 PM   
JocMeister

 

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quote:

ORIGINAL: Cap Mandrake

Whoa! I misred the page title as Operation Hymen.


Someday, I too hope to have Corsairs on the carriers. <sigh>

The operations in the Bismarck Sea look very historical. JocMeister are you realted to MacArthur somehow?


What the hell is a Hymen? Do I want to know? Don´t dare google it!

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Post #: 812
RE: Operation Hrym - 3/16/2013 4:57:20 PM   
Cap Mandrake


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quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Cap Mandrake

Whoa! I misred the page title as Operation Hymen.


Someday, I too hope to have Corsairs on the carriers. <sigh>

The operations in the Bismarck Sea look very historical. JocMeister are you realted to MacArthur somehow?


What the hell is a Hymen? Do I want to know? Don´t dare google it!



I think its Yiddish.

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Post #: 813
RE: Operation Hrym - 3/16/2013 7:38:31 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Cap Mandrake

Whoa! I misred the page title as Operation Hymen.


Someday, I too hope to have Corsairs on the carriers. <sigh>

The operations in the Bismarck Sea look very historical. JocMeister are you realted to MacArthur somehow?


What the hell is a Hymen? Do I want to know? Don´t dare google it!


I dared.

Mödomshinnan?

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The Moose

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RE: Operation Hrym - 3/16/2013 8:09:30 PM   
JocMeister

 

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quote:

ORIGINAL: Bullwinkle58

I dared.

Mödomshinnan?


Oh, that one!

Are you Swedish or do you have Google translate powers?

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RE: Operation Hrym - 3/16/2013 9:50:13 PM   
Bullwinkle58


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The latter.

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RE: Operation Hrym - 3/17/2013 7:22:41 AM   
JocMeister

 

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CV Setup

This is how I plan to set up the Allied TF fleet. I cant afford to lose another CV battle so I really want to get the right. What do you think of this?

TF1
3 US CVs (1 on CAP Range 1)
4 CVLs (All with Corsair on CAP Range 1)

TF2
3 US CV (1 on CAP Range 1)
1 British CV (Corsair II on CAP Range 1)
3 CVLs (All with Corsair on CAP Range 1)

TF3
1 Brit CVL (CAP R1)
5 CVEs with Strike Planes (4TBs/1DB)
5 CVE (Escort)
4 CVE (CAP R1)

TF4
1 Brit CVE
5 CVEs with Strike Planes (4TBs/1DB)
5 CVE (Escort)
4 CVE (CAP R1)

That gives a total of exactly 1584 planes. This is not far from twice the number of the KB. But roughly half of my strength comes from brittle and slow CVEs. This is not only something negative as many KB planes will launch at the CVEs instead of the CV/CVLs. I have about 50-60 more CVEs coming online so I can certainly afford losses.

All my planes are upgraded to the latest generation Hellcat/SBD-5/TBM-1C. I also have an ace up my sleeve with 150 Corsairs on the CVLs and 72 Corsair IIs on the British CV/CVLs/CVEs.

My CAP (assuming all have time to become airborne) will look like this:
380 Hellcats
148 Corsairs
72 Corsair II

While this looks impressive I have no hope of stopping his incoming strike. Every single time with one exception (1st CV battle) his KB strikes has just slithered through massive CAP on one occasion without my CAP even getting a shot off until AFTER the strike. This is why I don´t go for a massive CAP and small number of escorts. The engine works both ways. If I can get a draw I have won. I still have 12 CVs waiting to come online. He doesn´t get any more.

Range

I´m still unsure about the max range I should use? 8 is the maximum for the Hellcat (normal range + droptanks) but I havn´t had much luck launching at that range with LBA. But that is perhaps an entirely different thing?

< Message edited by JocMeister -- 3/17/2013 7:41:33 AM >

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Post #: 817
RE: Operation Hrym - 3/17/2013 6:59:22 PM   
JocMeister

 

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The KB

I took the time to count exactly the number of planes Erik has in the KB. This is assuming he won´t bring the CVEs and he built the Shinano.

993 planes without any overstack. A bit more then I got from my first count. This is certainly nothing I would like to take on without the CVEs. But with the added planes from the CVEs I see no reason I should avoid battle? I won´t actively seek it as I grow stronger for each passing day but I will not withdraw from the Wake invasion if the KB shows up. While I have a lot of CV/CVL/CVEs coming online I can´t wait forever on them. I get another CV in 45 days but after that nothing exciting until early autumn. I don´t want to wait that long.

I do think the odds are in my favor if he brings the KB. I don´t have to maneuver much as I have to cover the invasion forces so I shouldn´t be hampered by the slow speed of the CVEs. Pilot quality should be about even as I doubt Erik has any of the starting pilots left. Hellcats and Corsairs a lot better then his Zeroes while his strike planes are a lot better then mine. But the fast Hellcat/Corsair should make up for the difference.

Range

I have gone over the stats on the Japanese aircraft probably on his CVs. And it looks he can actually do a 10 hex strike if his Zeroes go on extended range? Is this something I can expect? I´m still uncertain what range I should use for my own CVs. I will probably go for 8 that is still within normal range for the Hellcats. Thoughts?

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RE: Operation Hrym - 3/17/2013 7:41:53 PM   
Crackaces


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quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Crackaces
And .. it drains the device pools from replacing any better experienced units ...

Joc: Speaking about the points .. where are you at in terms of auto-victory? What are your thoughts for acheiving this by late 1945? There are all kinds of little nits going on this game but if you have a strategic plan and follow it .. I believe it does not matter ...


There is no hope for me to gain any kind of victory in this game. I am 14.000 VPs behind right now. We are not playing for VPs though so its all good!


Actually, I would disagree that 14K points could not be made up and exceeded. Taking certain bases not only adds to the Allies point pool, but subtracts from the IJ point pool. Although this game is getting into mid 1944 soon the Allies will get assets that can crush the IJN gaining points thorugh sinking ships -- although the Kami's can balance this depending on which Beta version you are using. Then there are the points gained from crushing IJ industry. I think a victory is hard but quite possible from this situation.

But if you do not plan a road to victory -- you are right points do not matter

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RE: Operation Hrym - 3/17/2013 8:10:16 PM   
Bullwinkle58


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quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Crackaces
And .. it drains the device pools from replacing any better experienced units ...

Joc: Speaking about the points .. where are you at in terms of auto-victory? What are your thoughts for acheiving this by late 1945? There are all kinds of little nits going on this game but if you have a strategic plan and follow it .. I believe it does not matter ...


There is no hope for me to gain any kind of victory in this game. I am 14.000 VPs behind right now. We are not playing for VPs though so its all good!


Actually, I would disagree that 14K points could not be made up and exceeded. Taking certain bases not only adds to the Allies point pool, but subtracts from the IJ point pool. Although this game is getting into mid 1944 soon the Allies will get assets that can crush the IJN gaining points thorugh sinking ships -- although the Kami's can balance this depending on which Beta version you are using. Then there are the points gained from crushing IJ industry. I think a victory is hard but quite possible from this situation.

But if you do not plan a road to victory -- you are right points do not matter


To the truths you state I would also add that many Allied players who have never gotten to 1945 don't understand the huge VP totals available from strat bombing Japan, as well as the hurt that imposes on HI and aircraft production.

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RE: Operation Hrym - 3/17/2013 8:35:21 PM   
Cap Mandrake


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JocMeister;

Where exactly is the carrier battle to be fought, off New Guinea?

Seems to me if you have the shorter legged aircraft you want to close distance so as not get stuck without a strike. Trying to predict a separation distance of 8 hexes seems a bit risky. Of course, you don't want a night surface battle with your carriers either.

At least as important to me would be exactly where your carriers are when they fight?

--Do you have a friendly airfield in range to recover aircraft from carriers with damaged decks?
--What about enemy LBA?
--Do you have a friendly port with air cover to which damaged carriers can retire?
--What about friendly LBA and recon?

The 1 hex range limit for CAP aircraft also seems a bit risky. What if one of the carrier groups lags 2 hexes because the DD's stop for a drink?

Good to see that Yiddish translation worked out.

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RE: Operation Hrym - 3/17/2013 9:11:10 PM   
JocMeister

 

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23rd-26th March -44

Kind of boring turns.

New Guinea

We wrestle a bit over Hollandia during two days before Erik withdraws. We shoot down around 50 enemy fighter but loose 5 very good pilots including an ace. I started sending out empty invasion convoys to see how Erik responds. Dagua goes to level 3. Hansa Bay went to level 8. I have some 75 P47s and 24 Spit VII on CAP at Dagua now. Radar is already in place. I also have the Iowas parked a bit outside guarding from Naval bombardments. They are backed up by the ever present Fletcher TFs.

Burma
My big stack has moved back across the river. They will combine with the rest forming a 500.000 men death star. Fun...

CENTPAC
Erik sent some subs to Pearl to snoop around a bit. I don´t want him to see that my CVs are there so I started a massive sub hunt. Waiting for the last CVs to arrive at PH. They are leaving the Canal in a few days. Then we go for Wake! I´m also gathering a bunch of CVEs at SF. They will move to SOPAC to help with the jump into the DEI. This operation will coincide with the Eniwetok landings. Erik will have to choose which one to oppose with the KB.

B29

First squadron arrived at Aden! Weird pilot setup though with 5 high exp pilots with around 70 in GRD boming and 2 with only good LowNav skill. Wooot!

While this is certainly a milestone in the game I have a very hard time seeing this will change much. I hope I´m wrong and the B29s will work as they did in the war. But my experience so far is that unescorted 4Es will suffer terrible losses. Against Georges I loses one 4E for each airborne George (after counting OPS losses). My last unescorted 4E raid I lost 14 B24s against 27 Jacks. Needless to say I don´t do unescorted 4E strikes.

If the B29 suffer the same losses I can´t do any kind of deep strikes but will either be limited to night bombing or use as tactical bombers within fighter range. I really, really hope I´m wrong though. Perhaps Bullwinkle can shed some light on this?





Attachment (1)

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RE: Operation Hrym - 3/17/2013 9:23:59 PM   
House Stark

 

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quote:

ORIGINAL: JocMeister


Range

I have gone over the stats on the Japanese aircraft probably on his CVs. And it looks he can actually do a 10 hex strike if his Zeroes go on extended range? Is this something I can expect? I´m still uncertain what range I should use for my own CVs. I will probably go for 8 that is still within normal range for the Hellcats. Thoughts?

I'm pretty sure the range on CV strikes is hardcoded to 7 hexes for Allies and 8 for Japan.

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RE: Operation Hrym - 3/17/2013 9:24:42 PM   
JocMeister

 

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quote:

ORIGINAL: Cap Mandrake

JocMeister;

Where exactly is the carrier battle to be fought, off New Guinea?

Seems to me if you have the shorter legged aircraft you want to close distance so as not get stuck without a strike. Trying to predict a separation distance of 8 hexes seems a bit risky. Of course, you don't want a night surface battle with your carriers either.

At least as important to me would be exactly where your carriers are when they fight?

--Do you have a friendly airfield in range to recover aircraft from carriers with damaged decks?
--What about enemy LBA?
--Do you have a friendly port with air cover to which damaged carriers can retire?
--What about friendly LBA and recon?

The 1 hex range limit for CAP aircraft also seems a bit risky. What if one of the carrier groups lags 2 hexes because the DD's stop for a drink?

Good to see that Yiddish translation worked out.


Very good points! Thank you.

My plan is to have the battle hopefully outside Wake. I doubt Erik will show up there though. Next target after that is Eniwetok. Erik probably wont show up here either. But after that its time for the Marianas. He will have to show up for that I´m thinking!? Marianas will certainly be the toughest for me of the three as I will face a lot of LBA but it also means I will have another 4 CVs and 30-40 more CVEs to help out.

So no friendly AFs in range and no Catalina search help!

Very good point also on the range 1. I hope by having all Carrier TFs follow each other the won´t separate. Seems to me in the game that they "wait" for one and other?

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RE: Operation Hrym - 3/17/2013 9:38:13 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister


If the B29 suffer the same losses I can´t do any kind of deep strikes but will either be limited to night bombing or use as tactical bombers within fighter range. I really, really hope I´m wrong though. Perhaps Bullwinkle can shed some light on this?



Not much.

A lot of the later-war 4E units will arrive with really weird pilot mixes. You'll have some AAA hardware with rookies. Check every one and do surgery where needed.

The first B-29s you get are kind of boutique units. I use them for very deep strike where the CAP is probably light. They're designed to take out industry; use them for that while you wait for the masses to come. Oil is always good, but HI attacks are good too. At this point in the war he's paying big pilot taxes every month. Make them hurt more by hurting HI accumulation. But use your more pedestrian 4E models to fight through CAP. The Super Forts are thouroughbreds, and they have amazing range. Use it. Make sure you base them someplace where they don't get hamstrung by their service levels though. They take a lot of repair to keep flying.

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RE: Operation Hrym - 3/17/2013 9:42:28 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister

So no friendly AFs in range and no Catalina search help!



Take Eniwetok and use USN PB4Y-1 recon planes on the Marianas. Make sure you save some. They are invaluable in that big jump across open water.

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RE: Operation Hrym - 3/17/2013 9:48:51 PM   
Crackaces


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quote:

The Super Forts are thouroughbreds, and they have amazing range. Use it.


I believe in this situaiton at this time these words cannot be more true. The IJ have to defend so much more now as the Allies are getting the capacity to reach out and touch someone ... The algorithum of basing the airstrike detection on the target hex magnifies this problem, as the IJA cannot just simply base fighters to intercept the flight path .. but they must base fighters at the all potential targets with interlocking CAP/LRCAP. The extra range has just increased the number of pontential targets tremendously ... I propsoe the Allied problem being hitting the IJ were they are not playing wack-a-mole until such time more massive/effective strikes can be assembled ..

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RE: Operation Hrym - 3/18/2013 6:20:06 AM   
SBD

 

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quote:

ORIGINAL: House Stark


quote:

ORIGINAL: JocMeister


Range

I have gone over the stats on the Japanese aircraft probably on his CVs. And it looks he can actually do a 10 hex strike if his Zeroes go on extended range? Is this something I can expect? I´m still uncertain what range I should use for my own CVs. I will probably go for 8 that is still within normal range for the Hellcats. Thoughts?

I'm pretty sure the range on CV strikes is hardcoded to 7 hexes for Allies and 8 for Japan.


+1 I believe the max range for a CV strike is 7 hexes(8 for Japan) regardless of whether the planes have a range that is greater than that number. So you want to avoid an 8 hex CV battle at all costs!

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RE: Operation Hrym - 3/18/2013 7:52:08 AM   
Speedysteve

 

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quote:

ORIGINAL: Crackaces

quote:

The Super Forts are thouroughbreds, and they have amazing range. Use it.


I believe in this situaiton at this time these words cannot be more true. The IJ have to defend so much more now as the Allies are getting the capacity to reach out and touch someone ... The algorithum of basing the airstrike detection on the target hex magnifies this problem, as the IJA cannot just simply base fighters to intercept the flight path .. but they must base fighters at the all potential targets with interlocking CAP/LRCAP. The extra range has just increased the number of pontential targets tremendously ... I propsoe the Allied problem being hitting the IJ were they are not playing wack-a-mole until such time more massive/effective strikes can be assembled ..


Totally agree. I'm into June 44 in m game vs Faber am I've been using my Aden B29's arrivals in Chittagong. From there they've been systematically taking out industry a far ranging as Hong Kong!

I plan to move them to Sumatra soon to wipe out oil facilities on Borneo.

The challenge Faber has now is where to place fighters. He has a load on the frontlines as Obvert will need to but then he has to choose where to place fighters in the rear. It's a great tool to spread his air force AND to damage important industry.

As an FYI I've only lost a handful of B29's due to enemy action since their arrival. They've sometimes faced up to 50 enemy fighters on CAP (Zero, Oscar, Tojo, George).

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RE: Operation Hrym - 3/18/2013 1:55:21 PM   
Bullwinkle58


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quote:

ORIGINAL: Speedy


quote:

ORIGINAL: Crackaces

quote:

The Super Forts are thouroughbreds, and they have amazing range. Use it.


I believe in this situaiton at this time these words cannot be more true. The IJ have to defend so much more now as the Allies are getting the capacity to reach out and touch someone ... The algorithum of basing the airstrike detection on the target hex magnifies this problem, as the IJA cannot just simply base fighters to intercept the flight path .. but they must base fighters at the all potential targets with interlocking CAP/LRCAP. The extra range has just increased the number of pontential targets tremendously ... I propsoe the Allied problem being hitting the IJ were they are not playing wack-a-mole until such time more massive/effective strikes can be assembled ..


Totally agree. I'm into June 44 in m game vs Faber am I've been using my Aden B29's arrivals in Chittagong. From there they've been systematically taking out industry a far ranging as Hong Kong!

I plan to move them to Sumatra soon to wipe out oil facilities on Borneo.

The challenge Faber has now is where to place fighters. He has a load on the frontlines as Obvert will need to but then he has to choose where to place fighters in the rear. It's a great tool to spread his air force AND to damage important industry.

As an FYI I've only lost a handful of B29's due to enemy action since their arrival. They've sometimes faced up to 50 enemy fighters on CAP (Zero, Oscar, Tojo, George).


It's issues like this which make me constantly campaign for players to play on and get to the late war. Allied players who slog through 1942 over and over never get to see this aspect of the game. Nor do Japanese players.

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RE: Operation Hrym - 3/18/2013 3:03:26 PM   
witpqs


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quote:

ORIGINAL: SBD

quote:

ORIGINAL: House Stark

quote:

ORIGINAL: JocMeister

Range

I have gone over the stats on the Japanese aircraft probably on his CVs. And it looks he can actually do a 10 hex strike if his Zeroes go on extended range? Is this something I can expect? I´m still uncertain what range I should use for my own CVs. I will probably go for 8 that is still within normal range for the Hellcats. Thoughts?

I'm pretty sure the range on CV strikes is hardcoded to 7 hexes for Allies and 8 for Japan.


+1 I believe the max range for a CV strike is 7 hexes(8 for Japan) regardless of whether the planes have a range that is greater than that number. So you want to avoid an 8 hex CV battle at all costs!

The only exception is that the game engine uses various 'checks' to see if a given group can make a given attack to greater range. I believe the group's average experience is the most critical, but I suspect the group's leader might play a part also.

BTW, against land-based target there is no similar max range. When flying against land targets, carrier-based aircraft can strike up to their own maximum range. I once had a PBM opponent, thinking to catch me unawares, launch a strike of dive bombers at long range. I forget if it was 12 hexes or 15 hexes, but he figured if he sailed into launch range and struck on the same turn then I would not have fighters in place (I did! ).

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RE: Operation Hrym - 3/18/2013 6:09:13 PM   
JocMeister

 

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Very good info guys. Thanks for sharing!

I will try and put it to good use. The B29 info makes me feel a bit more optimistic. After loosing 4Es in droves as soon as they go in unescorted I was worried the same thing would happen to the B29s. They will based at Chittagong initially too. Eriks and my HR for strategic bombing prevents me from ANY strategical bombings in China. I think we might have adjusted this when China fell but I don´t remember. I´ll bring it up with Erik and ask. If not perhaps I should ask him for a change?

I did not know the CV strike range was hardcoded!

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RE: Operation Hrym - 3/18/2013 6:18:13 PM   
Cpt Sherwood

 

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When using the B-29s, make sure you do not bomb the same target two days in a row. I try and find at least 10 targets and bomb them at random. You do not want to allow him to predict where your bombing targets will be and have a lot of fighters waiting. By bombing targets at nearly maximum normal range you spread his fighters out and then your 2 engine bombers will be able to hit near targets with less fighter cover.

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RE: Operation Hrym - 3/20/2013 8:50:46 AM   
JocMeister

 

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Strategic Bombing HR change

Erik and I had been thinking along the same lines and when I wrote him he told me he was about to write me about the same thing. I´m very glad we both shared the same view on this.

- B29s are allowed to do night bombings regardless of moonlight
-Radar equipped bombers are allowed to do night bombings regardless of moonlight
-From the 1st of May stategic bombings of targets in China is allowed

This opens up a wide range of targets in China. Especially Lanchow, Sian, Changsta, Canton and most importantly Hong Kong is within range of the B29s flying from Dimapur. I will have 15 squadrons of B29s operational from India shortly. That equals 105 B29 that equals 2100 500lb GP bombs. Pretty impressive.

I´m actually looking forward to executing this bombing campaign. Fun!

< Message edited by JocMeister -- 3/20/2013 8:51:21 AM >

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RE: Operation Hrym - 3/20/2013 12:29:57 PM   
JocMeister

 

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Massive clash in New Guinea!

I don´t have the actual turn file yet. Erik brought in the KB (or parts of it) in a high speed dash.

I´ve lost a modern CL, a DD and a bunch of LSTs/SC/Barges. Sadly I will loose the New Jersey (5 TTs)and probably the Iowa (3 TTs). 2-4 APAs/AKAs are in danger of sinking too.

I still feel kind of lucky though. I have an invasion TF with two ID on board that wasn´t attacked at all. Erik timed this perfectly. Understandably Erik wasn´t happy with his strikes going after the "wrong" TFs. I´m guessing the strikes went after the TFs with the highest detection. Erik seemed very distressed so I´m guessing his losses in planes are really bad.

Now its just a matter of getting everything under a massive CAP and try and salvage as much as possible.

I also have 3 modern CLs and 4-5 Fletchers TFs (about 50 Fletchers in total) just 4 hexes from the KB... That could be interesting if he decides to hang around.



< Message edited by JocMeister -- 3/20/2013 12:33:56 PM >

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RE: Operation Hrym - 3/20/2013 3:30:22 PM   
JocMeister

 

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Joined: 7/29/2009
From: Sweden
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Whats next?

Okay. I just got the turn. This is pretty incredible but the New Jersey is STILL AFLOAT and can do 10 knots after 5 TTs. Iowa is fine and can do 24 knots. They will both obviously have to retire to the WC for repairs. To be fair I escaped almost unharmed loosing only CL Santa Fe, APA Henderson, 2SC and 2 LSTs. Pretty amazing and I´m very relieved.

Erik is understandably pretty distraught about the whole thing having many of his strike planes go after empty barges and LST all the way down at Hansa Bay some 7 hexes away. All while there is a formidable surface force just two hexes away. I´ve decided to not exploit this and if Erik decides to withdraw I won´t give chase.

The big question is how I handle this. Should I press on with the landings at Sarmi or should I retire and be happy I got away this cheap? If Erik has decided to hang around with the KB a landing at Sarmi could end in disaster. He did lose over 100 strike planes though so the KB might not be that potent anymore. If he pulled back this is certainly a very good opportunity. Perhaps the only opportunity I will get to bypass Eriks last strongly held position on NG. Hollandia/Vanimo both have some 20.000 men and I have at least a month more of prepping to do and probably another 1-2 weeks of grinding before they can get secured.

I can put a 200 P38s LRCAP from Dagua 7 hexes away. I still have some 50 Fletchers for naval cover.

Ah, decisions decisions!

(in reply to JocMeister)
Post #: 836
Operation Gymir - 3/20/2013 7:15:52 PM   
JocMeister

 

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Joined: 7/29/2009
From: Sweden
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I´ve been struggling a bit with a moral dilemma. In the email exchange with Erik after the turn I let him know I wouldn´t hunt after the KB since I didn´t want to exploit the situation. This is what I wrote:

quote:

I agree with you this is kind of crap. The "automated responses" is just bollocks most of the times. I won´t give chase after the KB with my surface TFs. So in case you decided to withdraw you should be fine. Its not much but its all I can do. I don´t want to exploit this.

I might need a little bit longer then usual on this one. I don´t want to mess anything up and I have a big decision to make.


The big decision is of course the landing at Sarmi.

This had an unfortunate consequence as Erik in the following email told me he had withdrawn the KB so everything should be good. Here in lies the dilemma. This of course is a deciding factor whether or not I should try and land at Sarmi. I kind of had already made up my mind as I pretty much guessed he would withdraw after the losses. But still. I thought it over when eating dinner and came to the conclusion that I won´t let this knowledge influence me towards cancelling the operation.

-I had pretty much already decided I would take the chance
-This information was given to me without me asking for it.
-I had already kind of figured out he would withdraw.

Hopefully Erik doesn´t take it the wrong way. There is still a substantial risk in this operation without the KB and it might not be successful anyway. And he did give me the information freely. So I don´t feel I should suffer any negative consequences for it.

Operation Gymir is a GO!

(in reply to JocMeister)
Post #: 837
RE: Operation Gymir - 3/20/2013 7:31:54 PM   
JocMeister

 

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Joined: 7/29/2009
From: Sweden
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Operation Gymir

Basically its the landings of the 93rd and 40th IDs at Sarmi. This the reason I have a whole fleet at sea ending up just 2 hexes from the KB. Even armed with the knowledge that Erik withdrew the KB this is still the most daring and risky operation so far. I will be 7 hexes from the nearest allied airfield. So just a small trickle will end up over the actual landing site. I´m expecting about 20-30% losses in shipping. That is a big chunk of the assault shipping I have available.

I decided to take the risk because the gains are worth it. With 2 IDs at Sarmi its going to stay in allied hands. There is no way Erik could dislodge them. He would need 4-5 Divisions for that and he doesn´t have it. Sarmi in Allied hands mean Biak and Noemefoor can be threatened via sea.

Sarmi is perhaps the most important base for me to cease in NG. Thats why I prepped 2 divisions some 4 months ago. I MUST have Sarmi in order to move on towards the Philippines without CV support.

Another very important reason is that Sarmi is the last base I have troops 100% prepped for. Next targets are some 40-60 days away. So if I succeed it will give me some breathing space and allow me to catch up on base building. Secure Aitape and Hollandia without having to have the whole fleet in place. Erik has seen me advance. He knows I´m moving here and that means he can focus his defensive effort here. So its time to shift for a while before he can bog me down. It will also give much of the fleet time to heal up minor wounds.

If I´m successful the majority of the Fleet and Air force will move to secure Darwin and start threatening the DEI.

Very important turn coming up. Fingers crossed!




Attachment (1)

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Post #: 838
RE: Operation Gymir - 3/20/2013 7:46:54 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
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KB Strike Aftermath

I have to say going through the actual strikes that KB kind of failed to impress. Weather was cloudy in the morning and light rain in the afternoon.

This is all the KB managed to achieve?

quote:


Allied Ships
CL Richmond
DD Selfridge
DD Healy
DD Bache, Bomb hits 1
APA Henderson, Bomb hits 2, heavy fires
DD Nicholas
AKA Libra, Bomb hits 1
DD Young
DD Conway
AKA Aquarius
DD Bullard

BB New Jersey, Torpedo hits 2, on fire
DD Chauncey
DD Franks
BB Iowa, Bomb hits 1
DD Waller
DD Cotten
CL Columbia, Torpedo hits 1
CL Santa Fe
DD Hale

Allied Ships
LCT-142, Torpedo hits 1, and is sunk
LCT-144
LCI-62, Torpedo hits 1, and is sunk

Allied Ships
LCI-22, Bomb hits 1, and is sunk
LCT-322, Bomb hits 1, and is sunk
LCT-323
LCT-328, Bomb hits 1, and is sunk
SC-707, Bomb hits 1, and is sunk

Allied Ships
CL Richmond, Bomb hits 1
DD Nicholas
DD William Porter
DD Cony
APA Arthur Middleton, Bomb hits 1, on fire
APA Leonard Wood, Bomb hits 2, on fire
DD Selfridge
DD Jenkins
DD Healy
DD Bache, Bomb hits 2, heavy fires, heavy damage
AKA Aquarius, Bomb hits 2, on fire
AKA Virgo, Bomb hits 1, on fire
DD Porterfield
DD Charles Ausburne, Bomb hits 1, on fire
DD Conway
CL St. Louis
DD O'Bannon

Allied Ships
BB New Jersey, Bomb hits 1, Torpedo hits 3, on fire, heavy damage
CL Santa Fe, Torpedo hits 3, and is sunk
DD Charrette
BB Iowa, Bomb hits 1, Torpedo hits 1
DD Hale
DD Cotten

Allied Ships
DD Talbot
LST-471
LST-470
LST-468, Torpedo hits 2, and is sunk


The damage to the BBs are of course nothing I´m too happy about. But I´m mostly baffled at the inabilities of the KB planes to hit something. I quick count gave me roughly 350 strike planes flying during the day. I´m assuming that is pretty close to the full KB if not actually all he has.

Perhaps its the allied flak that is having an effect?

Here are the losses! Not too shabby! I was Erik I wouldn´t be too happy with the exchange. That is if the BBs make it home....




Attachment (1)

< Message edited by JocMeister -- 3/20/2013 7:49:43 PM >

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Post #: 839
RE: Operation Gymir - 3/20/2013 7:57:55 PM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
That's not a crippling blow, by any stretch....

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

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Post #: 840
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