LoBaron
Posts: 4776
Joined: 1/26/2003 From: Vienna, Austria Status: offline
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quote:
ORIGINAL: LoBaron That said, I tend to agree that naval search should at least reveal the presence of ships disbanded at dot bases, I have not really found a rationale why this is not the case, as a PBY on naval search would possibly also check for natural anchorages on the way. Will not change though. Funny how other threads suddently remind you of something you posted. In this case it ireminded me of a good explanation for why the NavS will not change, and with what kind of complex situations the devs are confronted. Let me explain, maybe the difficulties faced when modifying existing game mechanisms are understood better then: Hypothetical solution: Ok, what to we need to make docked ships visible on a base? Correct, we have to raise the DL of that hex. So this is the approach we need to follow. Based on the above I would have suggested to add a dice roll for a chance to increase a bases DL +1 (enough to show the docked ship icon) when located within a NavS search arc. Obvious advantage: disbanded ships get detected by NavS missions. The OPs problem is gone. Now, what for the side effects? Raising the DL of the base not only magically makes the docking icon appear, but also the LCU icon and the A/C icon. And the result is: everybody would be running NavS missions in China, Burma, India, Australia. Noone needs recon anymore to actually find LCUs. And this is unrealistic. Not per se, but it is unrealistic because, for example, the Japanese player is very much able to base so many recon squads in China that he gets a realtime mapping of all ground unit movements over the complete landmass, without flying a single recon mission. Even if the chance for raising the DL is very low. Or detect every hidden LCU on every dot base in the Solomons by simply "passing over it". Ouch. Thought it might be interesting to show how a solution for one end ends up in a huge problem on the other end.
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