GreyJoy
Posts: 6750
Joined: 3/18/2011 Status: offline
|
ok guys, here we go. Time to reveal the name of Mr.X....*drums*.... Q-BALL! As you know Q-Ball is a very experienced "all-round" player. As far as i know he's best known as a japanese player, which makes him probably the worst opponent for an virgin japanese like me.... however, challenge is what makes a game thrilling, so...here we are! Turn sent! Here are the final HRs... -Just one Port attack on turn one -Reliable torps off, allied damage control on -Para units must be whole before paradroppping (not fragments all over) -Landing or paradrops only on base or dot-base hexes -Must pay PPs to cross borders that start *friendly* (e.g., Manchuria -> China, or India -> Burma). Note that you can cross borders that start out enemy (e.g., Kwangtung units can move into Russia or Thay Army to Burma). -1 week russian activation if Japan decides to invade. -Thai units can move into the Burma panhandle and Indochina. - 4Es on ground bombing mission must be at 10k feet minimum- - Only 50 planes for each AF level - 4Es on naval attack only from PBY4s (or Navy 4Es anyway) but only from 6k feet- - night bombing allowed with at least 50% moonlight.... - No strat bombing before 1943 . - No Allied Air or naval units in Russia are allowed, even if Russia is activated. - No Mersing Gambit on turn 1 - SWEEP and CAP altitudes at second best mnvr. band.... - no 1 ship TF except for the allies in the first turns plus my own restrictions: only one ride at PH; max 6 months in advance for R&D Ok, for my first turn i have to thank NY59Giants who, with a lot of patience, took me by hand and helped me to work out the first turn.... which was really a monster! However.... The initial strategy for phase 1 is the following: PI: landings at Vigan, San Fernando, Lyngayen and Aparri (Legaspi will follow during the first week of war). Usual disposition (65th bde, 48th Division plus some SNLF units). Malaya: the idea is a fast conquest of the Peninsula, with the use of 6 full divisions. The goal is to conquer Singapore by the first week of Jan 42. Borneo: for the moment only Miri will be invaded. Southern DEI: i'll wait for more naval forces before committing towards Ambon, Timor etc... Sumatra: will be invaded during the third week of war. Java: only after the fall of Sumatra. Burma: the Imperial Guard div + 2 weak thai divisions will be used for the initial advance, along with the 55th Cav Bde. CENTPAC: Wake, Tarawa and Rabaul will wait untill the KB gets back from PH. Being my first japanese game i don't wanna rush too much. Play safe and wise, avoiding any major defeat during the first 3 months. Once the phase 1 is finished (historical perimeter) - possibly by the end of march 42 - we'll see what we can do for the second phase. I have 3 possible targets at the moment... North and western Oz Cylon and Southern India New Caledonia, Fijii and line islands... ...ok, i know i'm not that original... Oh, well, China for sure... i'd like to secure a good offensive perimeter by July 42....so to say: conquer Changsha and the cities around it. Looking forward.... One more note... i know these first turns will be boring for you readers...always the same soup... so i will try not to bore you too much with combat reports etc, trying to summerize as much as i can and posting only interesting (if ever) screenshots Thanks for being here
|