Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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quote:
ORIGINAL: Vic Hi, 1. Landscape Types, Rivers and Roads have a Transparent setting button in their respective editor windows. 2. You can draw or remove rivers by right clicking a hex and then left clicking on a neighbour hex. 3. The editor is really rough with the input errors. sorry. Basically it doesnt work because the units from Kharkov can have X,Y coordinates larger then 20x20. best, Vic Nice - thanks! Rivers, here I come! Would be nice if the OOB import could be limited to just bringing in the OOB and not putting the units on the map. So all the SFT, Pre-def and HIST are in the new scenario, but the x-y coordinates are ignored. I figure another option is for me to: 1. Crop the Kharkov scenario to 20x20 hexes (the size of the WitE map) 2. Save that and then import from it. Should work?
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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