Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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quote:
ORIGINAL: Iñaki Harrizabalagatar Hi all Now that no work has started yet on the OOB & TOE of the game units I would like to put forward a radical idea to your consideration. In the game there are different front line units, those that matter in a battleline, with different sizes. For instance, soviet rifle div subunits are smaller than german ones, as it should be. However a sivet rifle div has the same number of subunits that the german inf div, so that with considerable less manpower you can cover the same front line, which is not historical at all of course. From the game mechanics perspective it means that the soviet player have a considerable larger ammount of ZOCs for the same manpower than the German player, that translates into the Soviet player being able to put in place double or tripple battleines, or to outflank German units that risk being cut off. This is a very common problem with many games using ZOC rules. I don´t know the game mechanics well and maybe that has been taken into account somehow already, but if not my radical proposal is this. Review all the subunits in the game and make them similar in size, so that for instrance, instead of having 3 subunits, the soviet rifle div would have just 2 subunits. I know this sounds radical but could go a long way in making the game more playable on historical lines. I would really like to read your opinion on the matter. Sounds like a good idea to me. We could test it on a small map with just 2-3 divisions on each side and an HQ...
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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