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Scenario debugging - 8/7/2012 6:47:14 AM   
Ritterkrieg_slith

 

Posts: 86
Joined: 8/15/2009
Status: offline
Hey All!

Just encountered an error on a scenario I am modding with some graphic changes mostly. After I play my turn, game always crashes on the AI turn at 50% of the 'Preparing AI Initialization' with the message 'Caseblue.exe has stopped working...'

This doesn't happen when playing 2 humans.

Is there a log I can look at to see why?

Thanks!

Troy
Post #: 1
RE: Scenario debugging - 8/7/2012 10:08:04 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Yes this is one of the reasons i set the editor to 'alpha'. I need some help in catching this sort of bugs.

2 things.

1. Try playing with 1.01g debug version i just compiled. It might give you (and me!) some more info.

get it here: http://www.advancedtactics.org/CaseBlue101gdebug.zip

2. Send me your scenario file causing the problem to vic@xs4all.nl

Editor bugs are not as high on my priority list as game bugs, but i'll try to provide support to eventually catch all major issues.

best,
Vic

< Message edited by Vic -- 8/7/2012 10:37:00 AM >


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(in reply to Ritterkrieg_slith)
Post #: 2
RE: Scenario debugging - 8/7/2012 7:39:20 PM   
Ritterkrieg_slith

 

Posts: 86
Joined: 8/15/2009
Status: offline
Thanks Vic.

Doing just that!

Troy

(in reply to Vic)
Post #: 3
RE: Scenario debugging - 8/8/2012 1:01:51 AM   
Ritterkrieg_slith

 

Posts: 86
Joined: 8/15/2009
Status: offline
Just an update.

Scenario is now stable. Removed some empty units that somehow or another appeared in the Hist list...

Thanks!

(in reply to Ritterkrieg_slith)
Post #: 4
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